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-rw-r--r--src/Runtime/ogl-runtime/src/runtime/Qt3DSIScene.h160
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtime/Qt3DSIScene.h b/src/Runtime/ogl-runtime/src/runtime/Qt3DSIScene.h
deleted file mode 100644
index 421fe9c4..00000000
--- a/src/Runtime/ogl-runtime/src/runtime/Qt3DSIScene.h
+++ /dev/null
@@ -1,160 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#pragma once
-
-#include "render/Qt3DSRenderBaseTypes.h"
-#include "foundation/StringTable.h"
-#include "foundation/Qt3DSBounds3.h"
-#include "Qt3DSBoundingBox.h"
-namespace qt3ds {
-namespace render {
- class IImageLoadListener;
-}
- class NVAllocatorCallback;
-}
-
-namespace Q3DStudio {
-
-class IPresentation;
-class RuntimeMatrix;
-struct SPickFrame;
-
-/**
-* @interface IScene
-*
-* Runtime interface to the renderer's representation of a presentation. Scenes are
-* created by the SceneManager and rendered via a lower level rendering system.
-*/
-struct STextSizes
-{
- INT32 m_Width;
- INT32 m_Height;
- STextSizes()
- : m_Width(0)
- , m_Height(0)
- {
- }
- STextSizes(INT32 w, INT32 h)
- : m_Width(w)
- , m_Height(h)
- {
- }
-};
-
-struct SMousePosition
-{
- INT32 m_X;
- INT32 m_Y;
- SMousePosition(INT32 x, INT32 y)
- : m_X(x)
- , m_Y(y)
- {
- }
- SMousePosition()
- : m_X(0)
- , m_Y(0)
- {
- }
-};
-
-struct SCameraRect
-{
- float m_Left;
- float m_Top;
- float m_Right;
- float m_Bottom;
- SCameraRect(float l = 0.0f, float t = 0.0f, float r = 0.0f, float b = 0.0f)
- : m_Left(l)
- , m_Top(t)
- , m_Right(r)
- , m_Bottom(b)
- {
- }
-
- bool IsValid() const { return fabs(m_Right - m_Left) > 0.0f; }
-};
-
-class IScene
-{
-protected:
- virtual ~IScene() {}
-
-public: // Base Interface
- virtual IPresentation &GetPresentation() = 0;
-
- virtual void SetUserData(void *inUserData) = 0;
- virtual void *GetUserData() = 0;
-
- virtual void CalculateGlobalTransform(TElement *inElement, RuntimeMatrix &outTransform) = 0;
- virtual void SetLocalTransformMatrix(TElement *inElement, const RuntimeMatrix &inTransform) = 0;
- // Get bounding box in global space
- virtual CBoundingBox GetBoundingBox(TElement *inElement, bool inSelfOnly) = 0;
- // Get bounding box in local space.
- virtual CBoundingBox GetLocalBoundingBox(TElement *inElement, bool inSelfOnly) = 0;
-
- // The final argument, inHasTransparency has 3 possible values,
- // 0 for no transparency, 1 for hasTransparency, -1 for unknown
- virtual void SetTextureData(TElement *inElement, const unsigned char *inBuffer,
- INT32 inBufferLength, INT32 inWidth, INT32 inHeight,
- qt3ds::render::NVRenderTextureFormats::Enum inFormat,
- INT32 inHasTransparency = -1) = 0;
-
- virtual bool CreateOrSetMeshData(const char *inPathStr, unsigned char *vertData,
- unsigned int numVerts, unsigned int vertStride,
- unsigned int *indexData, unsigned int numIndices,
- qt3ds::NVBounds3 &objBounds) = 0;
-
- virtual STextSizes MeasureText(TElement *inElement, const char *inTextStr) = 0;
-
- virtual STextSizes GetPresentationDesignDimensions() = 0;
- // If the rect's right - left == 0.0, this method failed. Possibly because the layer is just
- // direct-rendering a sub-presentation.
- virtual SCameraRect GetCameraBounds(TElement &inElement) = 0;
-
- virtual void PositionToScreen(TElement &inElement, qt3ds::QT3DSVec3 &inPos,
- qt3ds::QT3DSVec3 &outScreen) = 0;
- virtual void ScreenToPosition(TElement &inElement, qt3ds::QT3DSVec3 &inScreen,
- qt3ds::QT3DSVec3 &outPos) = 0;
-
- virtual qt3ds::foundation::CRegisteredString RegisterStr(const char *inStr) = 0;
-
- virtual SMousePosition WindowToPresentation(const SMousePosition &inWindowPos) = 0;
-
- virtual void RegisterOffscreenRenderer(const char *inKey) = 0;
-
- virtual void Release() = 0;
-
- virtual bool preferKtx() const = 0;
-
- virtual qt3ds::NVAllocatorCallback &allocator() = 0;
-};
-
-} // namespace Q3DStudio