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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtime/Qt3DSLogicSystem.h b/src/Runtime/ogl-runtime/src/runtime/Qt3DSLogicSystem.h
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-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_LOGIC_SYSTEM_H
-#define QT3DS_LOGIC_SYSTEM_H
-#include "Qt3DSElementSystem.h"
-
-namespace qt3ds {
-namespace runtime {
-
- class ILogicSystem : public NVRefCounted
- {
- public:
- // returns the action id
- virtual QT3DSI32 AddAction(element::SElement &inTrigger,
- Q3DStudio::TEventCommandHash inEventNameHash,
- element::SElement *inTarget, element::SElement *inOwner,
- Q3DStudio::TEventCommandHash inType, Q3DStudio::UVariant inArg1,
- Q3DStudio::UVariant inArg2, bool inActive) = 0;
-
- virtual void OnEvent(Q3DStudio::TEventCommandHash inEventName, element::SElement &inTarget,
- Q3DStudio::IPresentation &inPresentation) const = 0;
- virtual void SetActive(QT3DSI32 inActionIndex, bool inActive,
- IElementAllocator &inElemAllocator) = 0;
-
- virtual void SaveBinaryData(qt3ds::foundation::IOutStream &ioStream) = 0;
- virtual void LoadBinaryData(NVDataRef<QT3DSU8> inLoadData) = 0;
-
- static ILogicSystem &CreateLogicSystem(NVFoundationBase &inFnd);
- };
-}
-}
-#endif \ No newline at end of file