diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtime/Qt3DSPickFrame.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtime/Qt3DSPickFrame.h | 70 |
2 files changed, 0 insertions, 70 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/runtime/Qt3DSPickFrame.h b/src/Runtime/ogl-runtime/src/runtime/Qt3DSPickFrame.h deleted file mode 100644 index 15da72c9..00000000 --- a/src/Runtime/ogl-runtime/src/runtime/Qt3DSPickFrame.h +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#pragma once - -//============================================================================== -// Includes -//============================================================================== -#include "Qt3DSInputFrame.h" - -//============================================================================== -// Namespace -//============================================================================== -namespace Q3DStudio { - -//============================================================================== -// Forwards -//============================================================================== -class IPresentation; - -//============================================================================== -/** - * Reporting structure describing a complete mouse pick including initial - * mouse XY screen position, which element was hit, UV point of hit, global - * intersection point and more. - */ -struct SPickFrame -{ - SInputFrame m_InputFrame; ///< Input values to process - - FLOAT m_PickOrigin[3]; ///< 3D pick ray start - FLOAT m_PickDirection[3]; ///< 3D pick ray direction - - FLOAT m_LocalHit[2]; ///< 2D pick ray intersection - FLOAT m_SquaredDistance; ///< Distance from camera to intersection - TElement *m_Model; ///< Element picked - // IPresentation* m_SubPresentation; ///< The picked element has a subpresentation - - BOOL m_ResultValid; ///< Model found - Whole structure is valid - INT8 m_Unused[3]; ///< Padding -}; - -} // namespace Q3DStudio |