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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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diff --git a/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderGraphObjectPickQuery.h b/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderGraphObjectPickQuery.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_RENDER_GRAPH_OBJECT_PICK_QUERY_H
-#define QT3DS_RENDER_GRAPH_OBJECT_PICK_QUERY_H
-
-#include "Qt3DSRender.h"
-#include "foundation/Qt3DSVec2.h"
-#include "foundation/Qt3DSDataRef.h"
-#include "foundation/Qt3DSMat44.h"
-#include "Qt3DSRenderImage.h"
-
-namespace qt3ds {
-namespace render {
-
- class IOffscreenRenderer;
-
- struct Qt3DSRenderPickSubResult
- {
- IOffscreenRenderer *m_SubRenderer;
- QT3DSMat44 m_TextureMatrix;
- NVRenderTextureCoordOp::Enum m_HorizontalTilingMode;
- NVRenderTextureCoordOp::Enum m_VerticalTilingMode;
- QT3DSU32 m_ViewportWidth;
- QT3DSU32 m_ViewportHeight;
- Qt3DSRenderPickSubResult *m_NextSibling;
-
- Qt3DSRenderPickSubResult()
- : m_SubRenderer(NULL)
- , m_NextSibling(NULL)
- {
- }
- Qt3DSRenderPickSubResult(IOffscreenRenderer &inSubRenderer, QT3DSMat44 inTextureMatrix,
- NVRenderTextureCoordOp::Enum inHorizontalTilingMode,
- NVRenderTextureCoordOp::Enum inVerticalTilingMode, QT3DSU32 width,
- QT3DSU32 height)
- : m_SubRenderer(&inSubRenderer)
- , m_TextureMatrix(inTextureMatrix)
- , m_HorizontalTilingMode(inHorizontalTilingMode)
- , m_VerticalTilingMode(inVerticalTilingMode)
- , m_ViewportWidth(width)
- , m_ViewportHeight(height)
- , m_NextSibling(NULL)
- {
- }
- };
-
- struct Qt3DSRenderPickResult
- {
- const SGraphObject *m_HitObject;
- QT3DSF32 m_CameraDistanceSq;
- // The local coordinates in X,Y UV space where the hit occured
- QT3DSVec2 m_LocalUVCoords;
- // The local mouse coordinates will be the same on all of the sub objects.
- Qt3DSRenderPickSubResult *m_FirstSubObject;
- // The offscreen renderer that was used to render the scene graph this result was produced
- // from.
- IOffscreenRenderer *m_OffscreenRenderer;
-
- Qt3DSRenderPickResult(const SGraphObject &inHitObject, QT3DSF32 inCameraDistance,
- const QT3DSVec2 &inLocalUVCoords)
- : m_HitObject(&inHitObject)
- , m_CameraDistanceSq(inCameraDistance)
- , m_LocalUVCoords(inLocalUVCoords)
- , m_FirstSubObject(NULL)
- , m_OffscreenRenderer(NULL)
- {
- }
- Qt3DSRenderPickResult()
- : m_HitObject(NULL)
- , m_CameraDistanceSq(QT3DS_MAX_F32)
- , m_LocalUVCoords(0, 0)
- , m_FirstSubObject(NULL)
- , m_OffscreenRenderer(NULL)
- {
- }
- };
-
- class IGraphObjectPickQuery
- {
- protected:
- virtual ~IGraphObjectPickQuery() {}
-
- public:
- // Implementors have the option of batching the results to allow fewer virtual calls
- // or returning one item each pick.
- // Results are guaranteed to be returned nearest to furthest
- // If the return value has size of zero then we assume nothing more can be picked and the
- // pick
- // is finished.
- virtual Qt3DSRenderPickResult Pick(const QT3DSVec2 &inMouseCoords,
- const QT3DSVec2 &inViewportDimensions,
- bool inPickEverything) = 0;
- };
-}
-}
-#endif