diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderTextTextureCache.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderTextTextureCache.h | 74 |
2 files changed, 0 insertions, 74 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderTextTextureCache.h b/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderTextTextureCache.h deleted file mode 100644 index 45d40217..00000000 --- a/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderTextTextureCache.h +++ /dev/null @@ -1,74 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef QT3DS_RENDER_TEXT_TEXTURE_CACHE_H -#define QT3DS_RENDER_TEXT_TEXTURE_CACHE_H -#include "Qt3DSRender.h" -#include "foundation/Qt3DSRefCounted.h" -#include "Qt3DSRenderText.h" -#include "EASTL/algorithm.h" - -namespace qt3ds { -namespace render { - - class ITextRenderer; - - typedef eastl::pair<NVScopedRefCounted<NVRenderPathFontSpecification>, - NVScopedRefCounted<NVRenderPathFontItem>> - TPathFontSpecAndPathObject; - typedef eastl::pair<STextTextureDetails, NVScopedRefCounted<NVRenderTexture2D>> - TTextTextureDetailsAndTexture; - typedef eastl::pair<TPathFontSpecAndPathObject, TTextTextureDetailsAndTexture> - TTPathObjectAndTexture; - - class ITextTextureCache : public NVRefCounted - { - protected: - virtual ~ITextTextureCache() {} - public: - virtual TTPathObjectAndTexture RenderText(const STextRenderInfo &inText, - QT3DSF32 inScaleFactor) = 0; - // We may have one more texture in cache than this byte count, but this will be the limiting - // factor. - virtual QT3DSU32 GetCacheHighWaterBytes() const = 0; - virtual void SetCacheHighWaterBytes(QT3DSU32 inNumBytes) = 0; - - virtual void BeginFrame() = 0; - // We need to know the frame rhythm because we can't release anything that was touched this - // frame. - virtual void EndFrame() = 0; - - static ITextTextureCache &CreateTextureCache(NVFoundationBase &inFnd, - ITextRenderer &inTextRenderer, - NVRenderContext &inRenderContext); - }; -} -} -#endif |