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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderThreadPool.cpp277
2 files changed, 0 insertions, 277 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderThreadPool.cpp b/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderThreadPool.cpp
deleted file mode 100644
index c9c73230..00000000
--- a/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderThreadPool.cpp
+++ /dev/null
@@ -1,277 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "Qt3DSRenderThreadPool.h"
-#include "foundation/Qt3DSThread.h"
-#include "EASTL/utility.h"
-#include "EASTL/list.h"
-#include "foundation/Qt3DSMutex.h"
-#include "foundation/Qt3DSContainers.h"
-#include "foundation/Qt3DSAtomic.h"
-#include "foundation/Qt3DSBroadcastingAllocator.h"
-#include "foundation/Qt3DSSync.h"
-#include "foundation/Qt3DSMutex.h"
-#include "foundation/Qt3DSPool.h"
-#include "foundation/Qt3DSInvasiveLinkedList.h"
-
-using namespace qt3ds::render;
-
-namespace {
-
-struct STaskHeadOp
-{
- STask *get(STask &inTask) { return inTask.m_PreviousTask; }
- void set(STask &inTask, STask *inItem) { inTask.m_PreviousTask = inItem; }
-};
-
-struct STaskTailOp
-{
- STask *get(STask &inTask) { return inTask.m_NextTask; }
- void set(STask &inTask, STask *inItem) { inTask.m_NextTask = inItem; }
-};
-
-typedef InvasiveLinkedList<STask, STaskHeadOp, STaskTailOp> TTaskList;
-
-struct SThreadPoolThread : public Thread
-{
- IThreadPool *m_Mgr;
- SThreadPoolThread(NVFoundationBase &foundation, IThreadPool *inMgr)
- : Thread(foundation)
- , m_Mgr(inMgr)
- {
- }
- void execute(void) override
- {
- setName("Qt3DSRender Thread manager thread");
- while (!quitIsSignalled()) {
- STask task = m_Mgr->GetNextTask();
- if (task.m_Function) {
- task.CallFunction();
- m_Mgr->TaskFinished(task.m_Id);
- }
- }
- quit();
- }
-};
-
-struct SThreadPool : public IThreadPool
-{
- typedef nvhash_map<QT3DSU64, STask *> TIdTaskMap;
- typedef Mutex::ScopedLock TLockType;
- typedef Pool<STask, ForwardingAllocator> TTaskPool;
-
- NVFoundationBase &m_Foundation;
- volatile QT3DSI32 mRefCount;
- nvvector<SThreadPoolThread *> m_Threads;
- TIdTaskMap m_Tasks;
- Sync m_TaskListEvent;
- volatile bool m_Running;
- Mutex m_TaskListMutex;
- TTaskPool m_TaskPool;
- TTaskList m_TaskList;
-
- QT3DSU64 m_NextId;
-
- SThreadPool(NVFoundationBase &inBase, QT3DSU32 inMaxThreads)
- : m_Foundation(inBase)
- , mRefCount(0)
- , m_Threads(inBase.getAllocator(), "SThreadPool::m_Threads")
- , m_Tasks(inBase.getAllocator(), "SThreadPool::m_Tasks")
- , m_TaskListEvent(inBase.getAllocator())
- , m_Running(true)
- , m_TaskListMutex(m_Foundation.getAllocator())
- , m_TaskPool(ForwardingAllocator(m_Foundation.getAllocator(), "SThreadPool::m_TaskPool"))
- , m_NextId(1)
- {
- // Fire up our little pools of chaos.
- for (QT3DSU32 idx = 0; idx < inMaxThreads; ++idx) {
- m_Threads.push_back(
- QT3DS_NEW(m_Foundation.getAllocator(), SThreadPoolThread)(m_Foundation, this));
- m_Threads.back()->start(Thread::DEFAULT_STACK_SIZE);
- }
- }
-
- void MutexHeldRemoveTaskFromList(STask *theTask)
- {
- if (theTask)
- m_TaskList.remove(*theTask);
- QT3DS_ASSERT(theTask->m_NextTask == NULL);
- QT3DS_ASSERT(theTask->m_PreviousTask == NULL);
- }
-
- STask *MutexHeldNextTask()
- {
- STask *theTask = m_TaskList.front_ptr();
- if (theTask) {
- MutexHeldRemoveTaskFromList(theTask);
- }
- if (theTask) {
- QT3DS_ASSERT(m_TaskList.m_Head != theTask);
- QT3DS_ASSERT(m_TaskList.m_Tail != theTask);
- }
- return theTask;
- }
-
- virtual ~SThreadPool()
- {
- m_Running = false;
-
- m_TaskListEvent.set();
-
- for (QT3DSU32 idx = 0, end = m_Threads.size(); idx < end; ++idx)
- m_Threads[idx]->signalQuit();
-
- for (QT3DSU32 idx = 0, end = m_Threads.size(); idx < end; ++idx) {
- m_Threads[idx]->waitForQuit();
- NVDelete(m_Foundation.getAllocator(), m_Threads[idx]);
- }
-
- m_Threads.clear();
-
- TLockType __listMutexLocker(m_TaskListMutex);
-
- for (STask *theTask = MutexHeldNextTask(); theTask; theTask = MutexHeldNextTask()) {
- theTask->Cancel();
- }
-
- m_Tasks.clear();
- }
-
- QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(m_Foundation.getAllocator())
-
- void VerifyTaskList()
- {
- STask *theLastTask = NULL;
- for (STask *theTask = m_TaskList.m_Head; theTask; theTask = theTask->m_NextTask) {
- QT3DS_ASSERT(theTask->m_PreviousTask == theLastTask);
- theLastTask = theTask;
- }
- theLastTask = NULL;
- for (STask *theTask = m_TaskList.m_Tail; theTask; theTask = theTask->m_PreviousTask) {
- QT3DS_ASSERT(theTask->m_NextTask == theLastTask);
- theLastTask = theTask;
- }
- }
-
- QT3DSU64 AddTask(void *inUserData, TTaskFunction inFunction,
- TTaskFunction inCancelFunction) override
- {
- if (inFunction && m_Running) {
- TLockType __listMutexLocker(m_TaskListMutex);
- QT3DSU64 taskId = m_NextId;
- ++m_NextId;
-
- STask *theTask = (STask *)m_TaskPool.allocate(__FILE__, __LINE__);
- new (theTask) STask(inUserData, inFunction, inCancelFunction, taskId);
- TIdTaskMap::iterator theTaskIter =
- m_Tasks.insert(eastl::make_pair(taskId, theTask)).first;
-
- m_TaskList.push_back(*theTask);
- QT3DS_ASSERT(m_TaskList.m_Tail == theTask);
-
-#ifdef _DEBUG
- VerifyTaskList();
-#endif
- m_TaskListEvent.set();
- m_TaskListEvent.reset();
- return taskId;
- }
- QT3DS_ASSERT(false);
- return 0;
- }
-
- TaskStates::Enum GetTaskState(QT3DSU64 inTaskId) override
- {
- TLockType __listMutexLocker(m_TaskListMutex);
- TIdTaskMap::iterator theTaskIter = m_Tasks.find(inTaskId);
- if (theTaskIter != m_Tasks.end())
- return theTaskIter->second->m_TaskState;
- return TaskStates::UnknownTask;
- }
-
- CancelReturnValues::Enum CancelTask(QT3DSU64 inTaskId) override
- {
- TLockType __listMutexLocker(m_TaskListMutex);
- TIdTaskMap::iterator theTaskIter = m_Tasks.find(inTaskId);
- if (theTaskIter == m_Tasks.end())
- return CancelReturnValues::TaskCanceled;
- if (theTaskIter->second->m_TaskState == TaskStates::Running)
- return CancelReturnValues::TaskRunning;
-
- STask *theTask = theTaskIter->second;
- theTask->Cancel();
- MutexHeldRemoveTaskFromList(theTask);
- m_Tasks.erase(inTaskId);
- m_TaskPool.deallocate(theTask);
-
- return CancelReturnValues::TaskCanceled;
- }
-
- STask GetNextTask() override
- {
-
- if (m_Running) {
- {
- TLockType __listMutexLocker(m_TaskListMutex);
- STask *retval = MutexHeldNextTask();
- if (retval)
- return *retval;
- }
- // If we couldn't get a task then wait.
- m_TaskListEvent.wait(1000);
- }
- return STask();
- }
-
- void TaskFinished(QT3DSU64 inId) override
- {
- TLockType __listMutexLocker(m_TaskListMutex);
- TIdTaskMap::iterator theTaskIter = m_Tasks.find(inId);
- if (theTaskIter == m_Tasks.end()) {
- QT3DS_ASSERT(false);
- return;
- }
-
- STask *theTask(theTaskIter->second);
-
-#ifdef _DEBUG
- QT3DS_ASSERT(theTask->m_NextTask == NULL);
- QT3DS_ASSERT(theTask->m_PreviousTask == NULL);
-#endif
- m_TaskPool.deallocate(theTask);
- m_Tasks.erase(inId);
- return;
- }
-};
-}
-
-IThreadPool &IThreadPool::CreateThreadPool(NVFoundationBase &inFoundation, QT3DSU32 inNumThreads)
-{
- return *QT3DS_NEW(inFoundation.getAllocator(), SThreadPool)(inFoundation, inNumThreads);
-}