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-rw-r--r--src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderGraphObject.h77
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderGraphObject.h b/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderGraphObject.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_RENDER_GRAPH_OBJECT_H
-#define QT3DS_RENDER_GRAPH_OBJECT_H
-#include "Qt3DSRender.h"
-#include "Qt3DSRenderTaggedPointer.h"
-#include "Qt3DSRenderGraphObjectTypes.h"
-
-namespace qt3ds {
-namespace render {
-
- // Types should be setup on construction. Change the type
- // at your own risk as the type is used for RTTI purposes.
- struct QT3DS_AUTOTEST_EXPORT SGraphObject
- {
- // Id's help debugging the object and are optionally set
- CRegisteredString m_Id;
- // Type is used for RTTI purposes down the road.
- GraphObjectTypes::Enum m_Type;
- STaggedPointer m_UserData;
-
- SGraphObject(GraphObjectTypes::Enum inType)
- : m_Type(inType)
- {
- }
- SGraphObject(const SGraphObject &inCloningObject, NVAllocatorCallback & /*inAllocator*/)
- : m_Id(inCloningObject.m_Id)
- , m_Type(inCloningObject.m_Type)
- {
- }
-
- // If you change any detail of the scene graph, or even *breath* on a
- // scene graph object, you need to bump this binary version so at least
- // we know if we can load a file or not.
- static QT3DSU32 GetSceneGraphBinaryVersion() { return 1; }
-
- // Generic method used during serialization
- // to remap string and object pointers
- template <typename TRemapperType>
- void Remap(TRemapperType &inRemapper)
- {
- inRemapper.Remap(m_Id);
- inRemapper.NullPtr(m_UserData.m_UserData);
- }
- };
-}
-}
-
-#endif