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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.cpp55
2 files changed, 0 insertions, 55 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.cpp b/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.cpp
deleted file mode 100644
index 5c983243..00000000
--- a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.cpp
+++ /dev/null
@@ -1,55 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "Qt3DSRenderLight.h"
-
-using namespace qt3ds::render;
-
-SLight::SLight()
- : SNode(GraphObjectTypes::Light)
- , m_LightType(RenderLightTypes::Directional)
- , m_Scope(NULL)
- , m_DiffuseColor(1, 1, 1, 1)
- , m_SpecularColor(1, 1, 1, 1)
- , m_AmbientColor(0, 0, 0, 1)
- , m_Brightness(100)
- , m_LinearFade(0)
- , m_ExponentialFade(0)
- , m_AreaWidth(0)
- , m_AreaHeight(0)
- , m_CastShadow(false)
- , m_ShadowBias(0.0f)
- , m_ShadowFactor(5.0f)
- , m_ShadowMapRes(9)
- , m_ShadowMapFar(5000.0f)
- , m_ShadowMapFov(90.0f)
- , m_ShadowFilter(35.0f)
-{
- m_Flags.SetPointLight(0);
-}