summaryrefslogtreecommitdiffstats
path: root/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderPrefilterTexture.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderPrefilterTexture.h')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderPrefilterTexture.h129
2 files changed, 0 insertions, 129 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderPrefilterTexture.h b/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderPrefilterTexture.h
deleted file mode 100644
index e633eb14..00000000
--- a/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderPrefilterTexture.h
+++ /dev/null
@@ -1,129 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2016 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_RENDER_PREFILTER_TEXTURE_H
-#define QT3DS_RENDER_PREFILTER_TEXTURE_H
-#include "foundation/Qt3DSAtomic.h"
-#include "render/Qt3DSRenderTexture2D.h"
-#include "Qt3DSRender.h"
-
-#include "Qt3DSTypes.h"
-#include "Qt3DSRenderLoadedTexture.h"
-
-namespace qt3ds {
-namespace render {
-
- class Qt3DSRenderPrefilterTexture : public NVRefCounted
- {
- public:
- Qt3DSRenderPrefilterTexture(NVRenderContext *inNVRenderContext, QT3DSI32 inWidth, QT3DSI32 inHeight,
- NVRenderTexture2D &inTexture,
- NVRenderTextureFormats::Enum inDestFormat,
- qt3ds::NVFoundationBase &inFnd);
- virtual ~Qt3DSRenderPrefilterTexture();
-
- virtual void Build(void *inTextureData, QT3DSI32 inTextureDataSize,
- NVRenderTextureFormats::Enum inFormat) = 0;
-
- static Qt3DSRenderPrefilterTexture *Create(NVRenderContext *inNVRenderContext, QT3DSI32 inWidth,
- QT3DSI32 inHeight, NVRenderTexture2D &inTexture,
- NVRenderTextureFormats::Enum inDestFormat,
- qt3ds::NVFoundationBase &inFnd);
-
- protected:
- NVFoundationBase &m_Foundation; ///< Foundation class for allocations and other base things
- volatile QT3DSI32 mRefCount; ///< reference count
-
- NVRenderTexture2D &m_Texture2D;
- NVRenderTextureFormats::Enum m_InternalFormat;
- NVRenderTextureFormats::Enum m_DestinationFormat;
-
- QT3DSI32 m_Width;
- QT3DSI32 m_Height;
- QT3DSI32 m_MaxMipMapLevel;
- QT3DSI32 m_SizeOfFormat;
- QT3DSI32 m_SizeOfInternalFormat;
- QT3DSI32 m_InternalNoOfComponent;
- QT3DSI32 m_NoOfComponent;
- NVRenderContext *m_NVRenderContext;
- };
-
- class Qt3DSRenderPrefilterTextureCPU : public Qt3DSRenderPrefilterTexture
- {
- public:
- Qt3DSRenderPrefilterTextureCPU(NVRenderContext *inNVRenderContext, QT3DSI32 inWidth,
- QT3DSI32 inHeight, NVRenderTexture2D &inTexture,
- NVRenderTextureFormats::Enum inDestFormat,
- qt3ds::NVFoundationBase &inFnd);
-
- void Build(void *inTextureData, QT3DSI32 inTextureDataSize,
- NVRenderTextureFormats::Enum inFormat) override;
-
- STextureData CreateBsdfMipLevel(STextureData &inCurMipLevel, STextureData &inPrevMipLevel,
- QT3DSI32 width, QT3DSI32 height);
- QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_Foundation)
-
- int wrapMod(int a, int base);
- void getWrappedCoords(int &sX, int &sY, int width, int height);
- };
-
- class Qt3DSRenderPrefilterTextureCompute : public Qt3DSRenderPrefilterTexture
- {
- public:
- Qt3DSRenderPrefilterTextureCompute(NVRenderContext *inNVRenderContext, QT3DSI32 inWidth,
- QT3DSI32 inHeight, NVRenderTexture2D &inTexture,
- NVRenderTextureFormats::Enum inDestFormat,
- qt3ds::NVFoundationBase &inFnd);
- ~Qt3DSRenderPrefilterTextureCompute();
-
- void Build(void *inTextureData, QT3DSI32 inTextureDataSize,
- NVRenderTextureFormats::Enum inFormat) override;
-
- QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_Foundation)
-
- private:
- void CreateLevel0Tex(void *inTextureData, QT3DSI32 inTextureDataSize,
- NVRenderTextureFormats::Enum inFormat);
-
- NVScopedRefCounted<NVRenderShaderProgram> m_BSDFProgram;
- NVScopedRefCounted<NVRenderShaderProgram> m_UploadProgram_RGBA8;
- NVScopedRefCounted<NVRenderShaderProgram> m_UploadProgram_RGB8;
- NVScopedRefCounted<NVRenderTexture2D> m_Level0Tex;
- bool m_TextureCreated;
-
- void createComputeProgram(NVRenderContext *context);
- NVRenderShaderProgram *
- getOrCreateUploadComputeProgram(NVRenderContext *context,
- NVRenderTextureFormats::Enum inFormat);
- };
-}
-}
-
-#endif