diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/state/Qt3DSStateScriptContext.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/state/Qt3DSStateScriptContext.h | 123 |
2 files changed, 0 insertions, 123 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/state/Qt3DSStateScriptContext.h b/src/Runtime/ogl-runtime/src/state/Qt3DSStateScriptContext.h deleted file mode 100644 index 49b119ea..00000000 --- a/src/Runtime/ogl-runtime/src/state/Qt3DSStateScriptContext.h +++ /dev/null @@ -1,123 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2013 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#ifndef QT3DS_STATE_SCRIPT_CONTEXT_H -#define QT3DS_STATE_SCRIPT_CONTEXT_H -#pragma once -#include "Qt3DSState.h" -#include "Qt3DSStateTypes.h" -#include "foundation/Qt3DSRefCounted.h" -#include "foundation/Qt3DSOption.h" -#include "foundation/StringTable.h" - -namespace qt3ds { -namespace state { - - class IScriptEvent : public IEvent - { - public: - // returns true on success, false if error.execution should be signaled. - virtual bool SetParam(CRegisteredString inName, const char8_t *inExpression) = 0; - // Sets the expression as a string - virtual bool SetParamStr(CRegisteredString inName, const char8_t *inStr) = 0; - virtual bool SetDataExpr(const char8_t *inExpression) = 0; - virtual bool SetDataStr(const char8_t *inStr) = 0; - }; - - struct SScriptExecutionResult - { - const char8_t *m_Result; - const char8_t *m_Error; - SScriptExecutionResult(const char8_t *inData, const char8_t *inError) - : m_Result(inData) - , m_Error(inError) - { - } - SScriptExecutionResult() - : m_Result("") - , m_Error("") - { - } - bool Valid() const { return m_Error == NULL || *m_Error == 0; } - const char8_t *Result() const - { - QT3DS_ASSERT(Valid()); - return m_Result; - } - const char8_t *Error() const - { - QT3DS_ASSERT(!Valid()); - return m_Error; - } - }; - - class IScriptContext : public NVRefCounted - { - protected: - virtual ~IScriptContext() {} - public: - // Should functions returning options return othing - virtual Option<bool> ExecuteCondition(const char8_t *inCond) = 0; - // Used for logging. - // Error and result are good until next call into the script context. - virtual SScriptExecutionResult ExecuteExpressionToString(const char8_t *inExpr) = 0; - - // If return value is false, error is signaled with GetErrorInfo. - virtual bool Assign(const char8_t *inVariable, const char8_t *inExpr) = 0; - // Assign a string to this variable location. - virtual void AssignStr(const char8_t *inVariable, const char8_t *inStr) = 0; - - // If return value is false, error is signaled via GetErrorInfo. - // The actual pointer and content used for inscript is expected to not change during - // execution of the system. - // it is legal for contexts to cache information based off the script pointer value. - virtual bool ExecuteScript(const char8_t *inScript) = 0; - // Always return 1 result - virtual int ExecuteStr(const char8_t *inScript, bool withRet) = 0; - - // Return true on success, false on failure, and Empty on error. - virtual Option<bool> BeginForeach(const char8_t *inArray, const char8_t *inItem, - const char8_t *inIdxVar = "") = 0; - virtual Option<bool> NextForeach(const char8_t *inItem, const char8_t *inIdxVar = "") = 0; - virtual void CancelForeach() = 0; - - virtual void SetCurrentEvent(TEventPtr inEvent) = 0; - virtual void ClearCurrentEvent() = 0; - // Create an event we can attach extra data do. - virtual IScriptEvent *CreateScriptEvent(CRegisteredString inName) = 0; - - virtual const char8_t *GetErrorInfo() = 0; - - virtual void SetInterpreter(IStateInterpreter &inInterpreter) = 0; - - virtual CRegisteredString GetContextType() { return CRegisteredString(); } - }; -} -} -#endif |