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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/state/Qt3DSStateTypes.h b/src/Runtime/ogl-runtime/src/state/Qt3DSStateTypes.h
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-/****************************************************************************
-**
-** Copyright (C) 2013 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_STATE_TYPES_H
-#define QT3DS_STATE_TYPES_H
-#include "Qt3DSState.h"
-#include "foundation/StringTable.h"
-#include "foundation/Qt3DSInvasiveLinkedList.h"
-#include "foundation/Qt3DSFlags.h"
-#include "foundation/Qt3DSDataRef.h"
-#include "foundation/Qt3DSContainers.h"
-#include "foundation/StringTable.h"
-#include "foundation/TaggedPointer.h"
-#include "foundation/Qt3DSVec2.h"
-#include "foundation/Qt3DSVec3.h"
-#include "foundation/Qt3DSAtomic.h"
-#include "foundation/Utils.h"
-
-namespace qt3ds {
-namespace state {
- // Events, because they created both inside and outside
- // the state system by various parties.
- class IEvent : public NVRefCounted
- {
- protected:
- virtual ~IEvent() {}
- public:
- virtual CRegisteredString GetName() const = 0;
- // Optional type string for rtti. No string means this is an opaque event
- // that cannot be safely cast to any specific event type.
- virtual CRegisteredString GetEventType() const { return CRegisteredString(); }
- };
-
- typedef NVScopedRefCounted<IEvent> TEventPtr;
-
- DEFINE_INVASIVE_SINGLE_LIST(Data);
-
- struct SDataModel
- {
- CRegisteredString m_Id;
- const char8_t *m_Source;
- const char8_t *m_Expression;
- TDataList m_Data;
-
- SDataModel()
- : m_Source(nullptr)
- , m_Expression(nullptr)
- {
- }
- };
-
- struct SData
- {
- CRegisteredString m_Id;
- const char8_t *m_Source;
- const char8_t *m_Expression;
- SData *m_NextSibling;
- SData()
- : m_Source(nullptr)
- , m_Expression(nullptr)
- , m_NextSibling(nullptr)
- {
- }
- };
-
- IMPLEMENT_INVASIVE_SINGLE_LIST(Data, m_NextSibling);
-}
-}
-
-#endif