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Diffstat (limited to 'src/Runtime/ogl-runtime/src/system/Qt3DSCubicRootsImpl.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/system/Qt3DSCubicRootsImpl.h | 177 |
2 files changed, 0 insertions, 177 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSCubicRootsImpl.h b/src/Runtime/ogl-runtime/src/system/Qt3DSCubicRootsImpl.h deleted file mode 100644 index 8cca59f9..00000000 --- a/src/Runtime/ogl-runtime/src/system/Qt3DSCubicRootsImpl.h +++ /dev/null @@ -1,177 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//============================================================================== -// Namespace -//============================================================================== -namespace Q3DStudio { - -//============================================================================== -// Constants used by the functions -//============================================================================== -const FLOAT M_PHI = 3.14159265358979323846f; - -/* epsilon surrounding for near zero values */ -const FLOAT EQN_EPS = 1e-9f; - -#define ISZERO(x) ((x) > -EQN_EPS && (x) < EQN_EPS) - -// cube-root -#ifndef CUBEROOT -#define CUBEROOT(x) \ - ((x) > 0.0 ? static_cast<FLOAT>(pow((x), 1.0f / 3.0f)) \ - : ((x) < 0.0 ? -static_cast<FLOAT>(pow(-(x), 1.0f / 3.0f)) : 0.0f)) -#endif - -//============================================================================== -/** - * Find the root/s to a quadratic equation. - * - * The equation is of the form: c[2]*x^2 + c[1]*x + c[0] = 0 - * Note that this will fail if c[2] is zero, or this is a linear equation. - * - * @param inConstants The array of constants to the equation; see form above - * @param outSolutions The array of solutions to the equation - * @return the number of solutions for the equation - */ -INT32 CCubicRoots::SolveQuadric(FLOAT inConstants[3], FLOAT outSolutions[2]) -{ -#ifdef _PERF_LOG - PerfLogMathEvent1 thePerfLog(DATALOGGER_CUBICROOT); -#endif - FLOAT theP, theQ, theD; - INT32 theResult = 0; - - /* normal form: x^2 + px + theQ = 0 */ - - theP = inConstants[1] / (2 * inConstants[2]); - theQ = inConstants[0] / inConstants[2]; - - theD = theP * theP - theQ; - - if (ISZERO(theD)) { - outSolutions[0] = -theP; - theResult = 1; - } else if (theD < 0.0f) { - theResult = 0; - } else if (theD > 0.0f) { - FLOAT theSquareRootD = sqrtf(theD); - - outSolutions[0] = theSquareRootD - theP; - outSolutions[1] = -theSquareRootD - theP; - theResult = 2; - } - - return theResult; -} - -//============================================================================== -/** - * Find the root/s to a cubic equation. - * - * The equation is of the form: c[3]*x^3 + c[2]*x^2 + c[1]*x + c[0] = 0 - * Note that this will fail if c[3] is zero, or this is a quadratic equation. - * - * @param inConstants The array of constants to the equation; see form above - * @param outSolutions The array of solutions to the equation - * @return the number of solutions for the equation - */ -INT32 CCubicRoots::SolveCubic(FLOAT inConstants[4], FLOAT outSolutions[3]) -{ -#ifdef _PERF_LOG - PerfLogMathEvent1 thePerfLog(DATALOGGER_CUBICROOT); -#endif - - INT32 theResult; - FLOAT theSubstitute; - FLOAT theVariableA, theVariableB, theVariableC; - FLOAT theASquared, theVariableP, theVariableQ; - FLOAT thePCubed, theVariableD; - - /* normal form: x^3 + Ax^2 + Bx + C = 0 */ - - theVariableA = inConstants[2] / inConstants[3]; - theVariableB = inConstants[1] / inConstants[3]; - theVariableC = inConstants[0] / inConstants[3]; - - /* substitute x = y - A/3 to eliminate quadric term: - x^3 +px + q = 0 */ - - theASquared = theVariableA * theVariableA; - theVariableP = 1.0f / 3.0f * (-1.0f / 3.0f * theASquared + theVariableB); - theVariableQ = 1.0f / 2.0f * (2.0f / 27.0f * theVariableA * theASquared - - 1.0f / 3.0f * theVariableA * theVariableB + theVariableC); - - /* use Cardano's formula */ - - thePCubed = theVariableP * theVariableP * theVariableP; - theVariableD = theVariableQ * theVariableQ + thePCubed; - - if (ISZERO(theVariableD)) { - if (ISZERO(theVariableQ)) /* one triple solution */ - { - outSolutions[0] = 0; - theResult = 1; - } else /* one single and one double solution */ - { - FLOAT theVariableU = CUBEROOT(-theVariableQ); - outSolutions[0] = 2.0f * theVariableU; - outSolutions[1] = -theVariableU; - theResult = 2; - } - } else if (theVariableD < 0.0f) /* Casus irreducibilis: three real solutions */ - { - FLOAT thePhi = 1.0f / 3.0f * static_cast<FLOAT>(acos(-theVariableQ / sqrtf(-thePCubed))); - FLOAT theVariableT = 2.0f * sqrtf(-theVariableP); - - outSolutions[0] = theVariableT * static_cast<FLOAT>(cos(thePhi)); - outSolutions[1] = -theVariableT * static_cast<FLOAT>(cos(thePhi + M_PHI / 3.0f)); - outSolutions[2] = -theVariableT * static_cast<FLOAT>(cos(thePhi - M_PHI / 3.0f)); - theResult = 3; - } else /* one real solution */ - { - FLOAT theSquareRootD = sqrtf(theVariableD); - FLOAT theVariableU = CUBEROOT(theSquareRootD - theVariableQ); - FLOAT theVariableV = -CUBEROOT(theSquareRootD + theVariableQ); - - outSolutions[0] = theVariableU + theVariableV; - theResult = 1; - } - - /* resubstitute */ - theSubstitute = 1.0f / 3.0f * theVariableA; - - for (INT32 theIndex = 0; theIndex < theResult; ++theIndex) - outSolutions[theIndex] -= theSubstitute; - - return theResult; -} - -}; // namespace Q3DStudio |