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diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSDataLoggerEnums.h b/src/Runtime/ogl-runtime/src/system/Qt3DSDataLoggerEnums.h
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-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef _DATA_LOGGER_ENUMS_H_
-#define _DATA_LOGGER_ENUMS_H_
-
-//==============================================================================
-// Namespace
-//==============================================================================
-namespace Q3DStudio {
-
-// TODO ah - for now, these are all specific to paired events. Later we will
-// extend this to support single events which may or may not have timestamps
-// for example, every matrix multiple would log a single event with no time
-enum EDataLoggerEvents {
- //
- DATALOGGER_FRAME, /// Time spent in a application frame ( UpdatePresentations, UpdateScenes, and
- /// Render )
-
- // DATALOGGER_FRAME
- // CRuntime
- DATALOGGER_UPDATEPRESENTATIONS, /// Time spent updating all presentations
- DATALOGGER_UPDATESCENES, /// Time spent updating all scenes
- DATALOGGER_RENDERSCENES, /// Time spent rendering all scenes
-
- // DATALOGGER_UPDATEPRESENTATIONS
- // CPresentation::Update
- DATALOGGER_PROCESSEVENTS, /// Time spent in ProcessEventCommandQueue
- DATALOGGER_ELEMENTMANAGERUPDATE, /// Time spent in CElementManager::Update doing activate and
- /// deactivate scans
- DATALOGGER_ANIMATIONMANAGERUPDATE, /// Time spent in CAnimationManager::Update
-
- // More detailed presentation update
- DATALOGGER_PROCESSCOMMAND, /// xxx
- DATALOGGER_PROCESSEVENT, /// xxx
- DATALOGGER_PROCESSEVENTBUBBLING, /// xxx
-
- // DATALOGGER_UPDATESCENES
- // CScene::Update
- DATALOGGER_PROCESSDIRTYLIST, /// Time spent in CScene::ProcessDirtyList
- DATALOGGER_CALCULATETRANSFORM, /// Time spent in CScene::CalculateGlobalTransform
- DATALOGGER_SCENEUPDATE, /// Time spent in CScene::Update recursion
-
- // More detailed scene update
- DATALOGGER_SCANNODEATTRIBUTES, /// Time
- DATALOGGER_PUSHNODE, /// Time
-
- // DATALOGGER_RENDERSCENES
- // CRenderEngine
- DATALOGGER_RENDERLAYER, /// Time spent rendering the contents of a layer
- DATALOGGER_RENDEROPAQUE, /// Time spent rendering all opaque items
- DATALOGGER_RENDERTRANSPARENT, /// Time spent rendering all transparent items
- DATALOGGER_FINALIZEDRAWLIST, /// Time spent finalizing the draw list
- DATALOGGER_PICK, /// Time spent in pick code
-
- // More detailed rendering
- DATALOGGER_RENDER_SORTDISTANCE, /// asdf
- DATALOGGER_RENDER_SETOPACITY, /// asdf
- DATALOGGER_RENDER_DRAWMODEL, /// asdf
- DATALOGGER_RENDER_DRAWTEXT, /// asdf
- DATALOGGER_RENDER_CLEARBUFFER, /// asdf
- DATALOGGER_RENDER_ZWRITEENABLE, /// asdf
- DATALOGGER_RENDER_CHECKRESIZE, /// asdf
- DATALOGGER_RENDER_SETATTRIBUTES, /// asdf
- DATALOGGER_RENDER_TEXTUPDATE, /// asdf
- DATALOGGER_RENDER_CAMERAUPDATE, /// asdf
-
- // super specific low level gl calls
- DATALOGGER_TEXTURESTATE_APPLY, /// asdf
- DATALOGGER_GEOMETRY_DRAW, /// asdf
- DATALOGGER_MATERIAL_APPLY, /// asdf
- DATALOGGER_SETSHADER, /// asdf
-
- // vector math
- DATALOGGER_VECTOR, /// asdf
- DATALOGGER_MATRIX, /// asdf
- DATALOGGER_CUBICROOT, /// asdf
-
- //
- DATALOGGER_COUNTERTEST, /// Time spent in counter test code
- DATALOGGER_COUNTERTESTX, /// Time spent in counter test code
-
- DATALOGGEREVENTCOUNT /// Event count
-};
-
-// CPerfLogPairedEventWrapperx thePerfLog( xxx );
-
-} // namespace Q3DStudio
-
-#endif // _DATA_LOGGER_ENUMS_H_