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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/system/Qt3DSEGLTimer.h70
2 files changed, 0 insertions, 70 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSEGLTimer.h b/src/Runtime/ogl-runtime/src/system/Qt3DSEGLTimer.h
deleted file mode 100644
index 4c9f4ce2..00000000
--- a/src/Runtime/ogl-runtime/src/system/Qt3DSEGLTimer.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#pragma once
-#include "Qt3DSTimer.h"
-#include "Qt3DSTypes.h"
-
-// You have to include egl before including this file.
-
-typedef EGLuint64NV(EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
-typedef EGLuint64NV(EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
-extern EGLuint64NV eglSystemTimeFrequency;
-extern PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC eglGetSystemTimeFrequencyNVProc;
-extern PFNEGLGETSYSTEMTIMENVPROC eglGetSystemTimeNVProc;
-
-namespace Q3DStudio {
-
-struct SEGLTimeProvider : public Q3DStudio::ITimeProvider
-{
-public:
- Q3DStudio::INT64 m_TimeFrequency;
- SEGLTimeProvider()
- : m_TimeFrequency(0)
- {
- }
- virtual Q3DStudio::INT64 GetCurrentTimeMicroSeconds()
- {
- // This can be called before EGL is initialized.
- if (eglGetSystemTimeFrequencyNVProc == NULL || eglGetSystemTimeNVProc == NULL)
- return 0;
-
- if (!m_TimeFrequency) {
- // Time frequency converts to seconds.
- m_TimeFrequency = eglGetSystemTimeFrequencyNVProc();
- // We need it to conver to microseconds
- m_TimeFrequency = m_TimeFrequency / 1000000ULL;
- }
- Q3DStudio::INT64 currentTime = eglGetSystemTimeNVProc();
- currentTime = currentTime / m_TimeFrequency;
- return currentTime;
- }
-};
-} \ No newline at end of file