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-rw-r--r--src/Runtime/ogl-runtime/src/system/Qt3DSFileStream.h93
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSFileStream.h b/src/Runtime/ogl-runtime/src/system/Qt3DSFileStream.h
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--- a/src/Runtime/ogl-runtime/src/system/Qt3DSFileStream.h
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@@ -1,93 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#pragma once
-
-//==============================================================================
-// Includes
-//==============================================================================
-#include "Qt3DSIFileStream.h"
-#include "Qt3DSArray.h"
-#include "Qt3DSEndian.h"
-
-#include <QtCore/QString>
-
-//==============================================================================
-// Namespace
-//==============================================================================
-namespace Q3DStudio {
-
-//==============================================================================
-/**
- * File stream base class.
- */
-class CFileStream : public IFileStream
-{
- //==============================================================================
- // Methods
- //==============================================================================
-public: // Construction
- CFileStream(const CHAR *inFilePath = NULL, const CHAR *inMode = "rb",
- BOOL inKeepTrying = false);
- virtual ~CFileStream();
-
-public: // Serializing
- INT32 ReadRawCopy(void *inDestination, const UINT32 inByteCount) override;
- INT32 ReadRaw(const void *&inPtr, const UINT32 inByteCount) override;
- INT32 WriteRaw(const void *inSource, const UINT32 inByteCount) override;
-
- // Seeking
- void Offset(const INT32 inOffset) override;
- TStreamPosition Current() override;
- void Set(const TStreamPosition &inPosition) override;
-
-public: // File Operation
- void Open(const CHAR *inFilePath, const CHAR *inMode) override;
- void Close() override;
- BOOL IsOpen() const override;
- const CHAR *GetFilePath() const override;
-
-public: // Endianess
- void SetEndian(const BOOL inEndian);
- BOOL GetEndian();
-
- //==============================================================================
- // Fields
- //==============================================================================
-protected:
- TFile *m_FileStream;
- QString m_FilePath;
- CArray<UINT8> m_TempBuffer;
- BOOL m_Endian;
- BOOL m_KeepTrying;
- CHAR m_Unused[2]; ///< (padding)
-};
-
-} // namespace Q3DStudio