summaryrefslogtreecommitdiffstats
path: root/src/Runtime/ogl-runtime/src/system/Qt3DSMacros.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/ogl-runtime/src/system/Qt3DSMacros.h')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/system/Qt3DSMacros.h189
2 files changed, 0 insertions, 189 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSMacros.h b/src/Runtime/ogl-runtime/src/system/Qt3DSMacros.h
deleted file mode 100644
index fbc40b4d..00000000
--- a/src/Runtime/ogl-runtime/src/system/Qt3DSMacros.h
+++ /dev/null
@@ -1,189 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#pragma once
-
-//==============================================================================
-// Includes
-//==============================================================================
-#include "Qt3DSAssert.h"
-
-//==============================================================================
-// Namespace
-//==============================================================================
-namespace Q3DStudio {
-
-//==============================================================================
-/**
- * Easy iterations over arrays.
- * @param array_type element type
- * @param array_element element variable name getting each entry
- * @param array_container element array we are traversing
- */
-#define FOR_ARRAY(array_type, array_element, array_container) \
- for (array_type *array_element = (array_container).Begin(); \
- array_element != (array_container).End(); ++array_element)
-
-#define FOR_ARRAY_REVERSE(array_type, array_element, array_container) \
- for (array_type *array_element = (array_container).End() - 1; \
- array_element != (array_container).Begin() - 1; --array_element)
-
-//==============================================================================
-/**
- * Return the smallest of two numbers/objects.
- * @param inA one value to compare
- * @param inB another value to compare
- * @return a reference, not a copy, to the smallest of the two values
- */
-template <class T>
-inline const T Q3DStudio_abs(const T &inVal)
-{
- return inVal >= 0 ? inVal : -inVal;
-}
-
-//==============================================================================
-/**
- * Return the smallest of two numbers/objects.
- * @param inA one value to compare
- * @param inB another value to compare
- * @return a reference, not a copy, to the smallest of the two values
- */
-template <typename T>
-inline const T &Q3DStudio_min(const T &inA, const T &inB)
-{
- return inA < inB ? inA : inB;
-}
-
-//==============================================================================
-/**
- * Return the largest of two numbers/objects.
- * @param inA one value to compare
- * @param inB another value to compare
- * @return a reference, not a copy, to the largest of the two values
- */
-template <class T>
-inline const T &Q3DStudio_max(const T &inA, const T &inB)
-{
- return inA > inB ? inA : inB;
-}
-
-//==============================================================================
-/**
- * Return the smallest of three values.
- * @param inA one value to compare
- * @param inB another value to compare
- * @param inC a third value to compare
- * @return a reference, not a copy, to the smallest of the three values
- */
-template <class T>
-inline const T &Q3DStudio_min3(const T &inA, const T &inB, const T &inC)
-{
- return inA < inB ? Q3DStudio_min(inA, inC) : Q3DStudio_min(inB, inC);
-}
-
-//==============================================================================
-/**
- * Return the largest of three values.
- * @param inA one value to compare
- * @param inB another value to compare
- * @param inC a third value to compare
- * @return a reference, not a copy, to the largest of the three values
- */
-template <class T>
-inline const T &Q3DStudio_max3(const T &inA, const T &inB, const T &inC)
-{
- return inA > inB ? Q3DStudio_max(inA, inC) : Q3DStudio_max(inB, inC);
-}
-
-//==============================================================================
-/**
- * Make sure a value is in-bounds between two other values.
- * @param inVal the value to clamp
- * @param inMin the lowest inclusive value
- * @param inMax the highest inclusive value
- * @return a reference to inVal if the value is in bounds,
- inMin if lower than the minimum value, or
- inMax if higher than maximum value.
- */
-template <class T>
-inline const T &Q3DStudio_clamp(const T &inVal, const T &inMin, const T &inMax)
-{
- if (inVal <= inMin)
- return inMin;
- else if (inVal >= inMax)
- return inMax;
-
- return inVal;
-}
-
-//==============================================================================
-/**
- * Return the identified lower and higher values.
- * @param inA one value to compare
- * @param inB another value to compare
- * @param outMin is assigned to the lower of the two compared values
- * @param outMax is assigned to the higher of the two compared values
- */
-template <class T>
-inline void Q3DStudio_minmax(const T &inA, const T &inB, T &outMin, T &outMax)
-{
- if (inA < inB) {
- outMin = inA;
- outMax = inB;
- } else {
- outMin = inB;
- outMax = inA;
- }
-}
-
-//==============================================================================
-/**
- * Identify needed parameters that are not currently referenced.
- */
-#define Q3DStudio_UNREFERENCED_PARAMETER(P) \
- { \
- (void)P; \
- }
-
-//==============================================================================
-/**
- * Assert
- */
-#if defined(_DEBUG) || defined(_PROFILE)
-#define Q3DStudio_ASSERT(inExpression) \
- { \
- if (!(inExpression)) \
- Q3DStudio::CAssert::GetFunction()(#inExpression, __FILE__, __LINE__, __FUNCTION__); \
- }
-#else
-#define Q3DStudio_ASSERT(inExpression) ((void)0)
-#endif // _DEBUG or _PROFILE
-
-} // namespace Q3DStudio