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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef DATAINPUTLISTDLG_H
#define DATAINPUTLISTDLG_H
#include <QtWidgets/qdialog.h>
#include <QtCore/qmap.h>
#include "DataInputDlg.h"
#include "DataInputSelectView.h"
#include <QtCore/qpointer.h>
#ifdef QT_NAMESPACE
using namespace QT_NAMESPACE;
#endif
QT_BEGIN_NAMESPACE
namespace Ui {
class DataInputListDlg;
}
QT_END_NAMESPACE
class CDataInputDialogItem;
QT_FORWARD_DECLARE_CLASS(QStandardItemModel)
QT_FORWARD_DECLARE_CLASS(QKeyEvent)
class CDataInputListDlg : public QDialog
{
Q_OBJECT
public:
CDataInputListDlg(QMap<QString, CDataInputDialogItem *> *datainputs,
bool goToAdd = false, QWidget *parent = nullptr,
EDataType defaultType = EDataType::DataTypeFloat,
const QVector<EDataType> &acceptedTypes = allDataTypes);
~CDataInputListDlg();
QString getAddedDataInput() { return m_mostRecentlyAdded; }
protected:
void initDialog();
void updateButtons();
void updateContents();
void updateInfo();
QVector<CDataInputDialogItem *> dataInputs() const;
void keyPressEvent(QKeyEvent *event) override;
bool event(QEvent *event) override;
void refreshDIs();
void replaceDatainputs(const QModelIndexList &selectedBindings, const QString &newDIName);
// Given a list of data model datatypes, returns the type(s) of datainputs that can
// work as controller for all of listed datatypes.
void setUniqueAcceptedDITypes(
const QVector<QPair<qt3dsdm::DataModelDataType::Value, bool>> &boundTypes);
private Q_SLOTS:
void accept() override;
void reject() override;
void onAddDataInput();
void onRemoveDataInput();
void onEditDataInput();
void onActivated(const QModelIndex &index);
void onSelectionChanged();
void onSortOrderChanged(int column, Qt::SortOrder order);
void onReplaceSelected();
void onReplaceAll();
void onElementSelectionChanged();
void onFilterTypeChanged(int index);
void onSearchTextChanged();
private:
Ui::DataInputListDlg *m_ui;
QMap<QString, CDataInputDialogItem *> m_dataInputs;
QMap<QString, CDataInputDialogItem *> *m_actualDataInputs;
int m_currentDataInputIndex;
QString m_currentDataInputName;
QStandardItemModel *m_tableContents;
QStandardItemModel *m_infoContents;
bool m_goToAdd;
int m_sortColumn;
Qt::SortOrder m_sortOrder;
QString m_mostRecentlyAdded;
EDataType m_defaultType;
QVector<EDataType> m_acceptedTypes;
QPointer<DataInputSelectView> m_dataInputChooserView;
// -1 all types, 0... matches EDataType enum
int m_typeFilter = -1;
QString m_searchString;
bool m_deletedDiInUse = false;
bool m_diHasBeenEdited = false;
QAction *m_replaceSelectedAction;
QAction *m_replaceAllAction;
};
#endif
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