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/****************************************************************************
**
** Copyright (C) 2002 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

//==============================================================================
// Prefix
//==============================================================================
#ifndef INCLUDED_STUDIO_UTILS_H
#define INCLUDED_STUDIO_UTILS_H 1

#pragma once

#include "Qt3DSString.h"
#include <QPoint>
#include <QSize>

//==============================================================================
// Functions
//==============================================================================
Q3DStudio::CString FormatTimeString(long inTimeMS);
bool IsNumericString(Q3DStudio::CString inString);

long TimeToPos(long inTime, double inTimeRatio);
long TimeToPos(double inTime, double inTimeRatio);
long PosToTime(long inPos, double inTimeRatio);

void ShowURLInBrowser(Q3DStudio::CString inURL);

QString resourceImagePath();
QString resourceImageUrl();

QString resourcePath();

QString qmlImportPath();

qreal devicePixelRatio();

#endif // INCLUDED_STUDIO_UTILS_H