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-rw-r--r--src/3rdparty/v8/test/cctest/test-decls.cc327
1 files changed, 318 insertions, 9 deletions
diff --git a/src/3rdparty/v8/test/cctest/test-decls.cc b/src/3rdparty/v8/test/cctest/test-decls.cc
index e6bdc9f..6fc6012 100644
--- a/src/3rdparty/v8/test/cctest/test-decls.cc
+++ b/src/3rdparty/v8/test/cctest/test-decls.cc
@@ -37,7 +37,8 @@ using namespace v8;
enum Expectations {
EXPECT_RESULT,
- EXPECT_EXCEPTION
+ EXPECT_EXCEPTION,
+ EXPECT_ERROR
};
@@ -72,6 +73,10 @@ class DeclarationContext {
void InitializeIfNeeded();
+ // Perform optional initialization steps on the context after it has
+ // been created. Defaults to none but may be overwritten.
+ virtual void PostInitializeContext(Handle<Context> context) {}
+
// Get the holder for the interceptor. Default to the instance template
// but may be overwritten.
virtual Local<ObjectTemplate> GetHolder(Local<FunctionTemplate> function) {
@@ -91,7 +96,6 @@ class DeclarationContext {
private:
bool is_initialized_;
Persistent<Context> context_;
- Local<String> property_;
int get_count_;
int set_count_;
@@ -120,6 +124,7 @@ void DeclarationContext::InitializeIfNeeded() {
context_ = Context::New(0, function->InstanceTemplate(), Local<Value>());
context_->Enter();
is_initialized_ = true;
+ PostInitializeContext(context_);
}
@@ -134,7 +139,13 @@ void DeclarationContext::Check(const char* source,
HandleScope scope;
TryCatch catcher;
catcher.SetVerbose(true);
- Local<Value> result = Script::Compile(String::New(source))->Run();
+ Local<Script> script = Script::Compile(String::New(source));
+ if (expectations == EXPECT_ERROR) {
+ CHECK(script.IsEmpty());
+ return;
+ }
+ CHECK(!script.IsEmpty());
+ Local<Value> result = script->Run();
CHECK_EQ(get, get_count());
CHECK_EQ(set, set_count());
CHECK_EQ(query, query_count());
@@ -536,9 +547,9 @@ TEST(ExistsInPrototype) {
{ ExistsInPrototypeContext context;
context.Check("var x; x",
- 0, // get
0,
- 0, // declaration
+ 0,
+ 0,
EXPECT_RESULT, Undefined());
}
@@ -546,7 +557,7 @@ TEST(ExistsInPrototype) {
context.Check("var x = 0; x",
0,
0,
- 0, // declaration
+ 0,
EXPECT_RESULT, Number::New(0));
}
@@ -554,7 +565,7 @@ TEST(ExistsInPrototype) {
context.Check("const x; x",
0,
0,
- 0, // declaration
+ 0,
EXPECT_RESULT, Undefined());
}
@@ -562,7 +573,7 @@ TEST(ExistsInPrototype) {
context.Check("const x = 0; x",
0,
0,
- 0, // declaration
+ 0,
EXPECT_RESULT, Number::New(0));
}
}
@@ -591,7 +602,305 @@ TEST(AbsentInPrototype) {
context.Check("if (false) { var x = 0; }; x",
0,
0,
- 0, // declaration
+ 0,
EXPECT_RESULT, Undefined());
}
}
+
+
+
+class ExistsInHiddenPrototypeContext: public DeclarationContext {
+ public:
+ ExistsInHiddenPrototypeContext() {
+ hidden_proto_ = FunctionTemplate::New();
+ hidden_proto_->SetHiddenPrototype(true);
+ }
+
+ protected:
+ virtual v8::Handle<Integer> Query(Local<String> key) {
+ // Let it seem that the property exists in the hidden prototype object.
+ return Integer::New(v8::None);
+ }
+
+ // Install the hidden prototype after the global object has been created.
+ virtual void PostInitializeContext(Handle<Context> context) {
+ Local<Object> global_object = context->Global();
+ Local<Object> hidden_proto = hidden_proto_->GetFunction()->NewInstance();
+ context->DetachGlobal();
+ context->Global()->SetPrototype(hidden_proto);
+ context->ReattachGlobal(global_object);
+ }
+
+ // Use the hidden prototype as the holder for the interceptors.
+ virtual Local<ObjectTemplate> GetHolder(Local<FunctionTemplate> function) {
+ return hidden_proto_->InstanceTemplate();
+ }
+
+ private:
+ Local<FunctionTemplate> hidden_proto_;
+};
+
+
+TEST(ExistsInHiddenPrototype) {
+ i::FLAG_es52_globals = true;
+ HandleScope scope;
+
+ { ExistsInHiddenPrototypeContext context;
+ context.Check("var x; x",
+ 1, // access
+ 0,
+ 2, // declaration + initialization
+ EXPECT_EXCEPTION); // x is not defined!
+ }
+
+ { ExistsInHiddenPrototypeContext context;
+ context.Check("var x = 0; x",
+ 1, // access
+ 1, // initialization
+ 2, // declaration + initialization
+ EXPECT_RESULT, Number::New(0));
+ }
+
+ { ExistsInHiddenPrototypeContext context;
+ context.Check("function x() { }; x",
+ 0,
+ 0,
+ 0,
+ EXPECT_RESULT);
+ }
+
+ // TODO(mstarzinger): The semantics of global const is vague.
+ { ExistsInHiddenPrototypeContext context;
+ context.Check("const x; x",
+ 0,
+ 0,
+ 1, // (re-)declaration
+ EXPECT_RESULT, Undefined());
+ }
+
+ // TODO(mstarzinger): The semantics of global const is vague.
+ { ExistsInHiddenPrototypeContext context;
+ context.Check("const x = 0; x",
+ 0,
+ 0,
+ 1, // (re-)declaration
+ EXPECT_RESULT, Number::New(0));
+ }
+}
+
+
+
+class SimpleContext {
+ public:
+ SimpleContext() {
+ context_ = Context::New(0);
+ context_->Enter();
+ }
+
+ virtual ~SimpleContext() {
+ context_->Exit();
+ context_.Dispose();
+ }
+
+ void Check(const char* source,
+ Expectations expectations,
+ v8::Handle<Value> value = Local<Value>()) {
+ HandleScope scope;
+ TryCatch catcher;
+ catcher.SetVerbose(true);
+ Local<Script> script = Script::Compile(String::New(source));
+ if (expectations == EXPECT_ERROR) {
+ CHECK(script.IsEmpty());
+ return;
+ }
+ CHECK(!script.IsEmpty());
+ Local<Value> result = script->Run();
+ if (expectations == EXPECT_RESULT) {
+ CHECK(!catcher.HasCaught());
+ if (!value.IsEmpty()) {
+ CHECK_EQ(value, result);
+ }
+ } else {
+ CHECK(expectations == EXPECT_EXCEPTION);
+ CHECK(catcher.HasCaught());
+ if (!value.IsEmpty()) {
+ CHECK_EQ(value, catcher.Exception());
+ }
+ }
+ }
+
+ private:
+ Persistent<Context> context_;
+};
+
+
+TEST(MultiScriptConflicts) {
+ HandleScope scope;
+
+ { SimpleContext context;
+ context.Check("var x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("var x = 2; x",
+ EXPECT_RESULT, Number::New(2));
+ context.Check("const x = 3; x",
+ EXPECT_RESULT, Number::New(3));
+ context.Check("const x = 4; x",
+ EXPECT_RESULT, Number::New(4));
+ context.Check("x = 5; x",
+ EXPECT_RESULT, Number::New(5));
+ context.Check("var x = 6; x",
+ EXPECT_RESULT, Number::New(6));
+ context.Check("this.x",
+ EXPECT_RESULT, Number::New(6));
+ context.Check("function x() { return 7 }; x()",
+ EXPECT_RESULT, Number::New(7));
+ }
+
+ { SimpleContext context;
+ context.Check("const x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("var x = 2; x", // assignment ignored
+ EXPECT_RESULT, Number::New(1));
+ context.Check("const x = 3; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("x = 4; x", // assignment ignored
+ EXPECT_RESULT, Number::New(1));
+ context.Check("var x = 5; x", // assignment ignored
+ EXPECT_RESULT, Number::New(1));
+ context.Check("this.x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("function x() { return 7 }; x",
+ EXPECT_EXCEPTION);
+ }
+
+ i::FLAG_use_strict = true;
+ i::FLAG_harmony_scoping = true;
+
+ { SimpleContext context;
+ context.Check("var x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("this.x",
+ EXPECT_RESULT, Number::New(1));
+ }
+
+ { SimpleContext context;
+ context.Check("function x() { return 4 }; x()",
+ EXPECT_RESULT, Number::New(4));
+ context.Check("x()",
+ EXPECT_RESULT, Number::New(4));
+ context.Check("this.x()",
+ EXPECT_RESULT, Number::New(4));
+ }
+
+ { SimpleContext context;
+ context.Check("let x = 2; x",
+ EXPECT_RESULT, Number::New(2));
+ context.Check("x",
+ EXPECT_RESULT, Number::New(2));
+ // TODO(rossberg): The current ES6 draft spec does not reflect lexical
+ // bindings on the global object. However, this will probably change, in
+ // which case we reactivate the following test.
+ // context.Check("this.x",
+ // EXPECT_RESULT, Number::New(2));
+ }
+
+ { SimpleContext context;
+ context.Check("const x = 3; x",
+ EXPECT_RESULT, Number::New(3));
+ context.Check("x",
+ EXPECT_RESULT, Number::New(3));
+ // TODO(rossberg): The current ES6 draft spec does not reflect lexical
+ // bindings on the global object. However, this will probably change, in
+ // which case we reactivate the following test.
+ // context.Check("this.x",
+ // EXPECT_RESULT, Number::New(3));
+ }
+
+ // TODO(rossberg): All of the below should actually be errors in Harmony.
+
+ { SimpleContext context;
+ context.Check("var x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("let x = 2; x",
+ EXPECT_RESULT, Number::New(2));
+ }
+
+ { SimpleContext context;
+ context.Check("var x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("const x = 2; x",
+ EXPECT_RESULT, Number::New(2));
+ }
+
+ { SimpleContext context;
+ context.Check("function x() { return 1 }; x()",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("let x = 2; x",
+ EXPECT_RESULT, Number::New(2));
+ }
+
+ { SimpleContext context;
+ context.Check("function x() { return 1 }; x()",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("const x = 2; x",
+ EXPECT_RESULT, Number::New(2));
+ }
+
+ { SimpleContext context;
+ context.Check("let x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("var x = 2; x",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("let x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("let x = 2; x",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("let x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("const x = 2; x",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("let x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("function x() { return 2 }; x()",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("const x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("var x = 2; x",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("const x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("let x = 2; x",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("const x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("const x = 2; x",
+ EXPECT_ERROR);
+ }
+
+ { SimpleContext context;
+ context.Check("const x = 1; x",
+ EXPECT_RESULT, Number::New(1));
+ context.Check("function x() { return 2 }; x()",
+ EXPECT_ERROR);
+ }
+}