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+// Copyright 2011 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --expose-debug-as debug --expose-natives-as=builtins
+
+// Check that the ScopeIterator can properly recreate the scope at
+// every point when stepping through functions.
+
+var Debug = debug.Debug;
+
+function listener(event, exec_state, event_data, data) {
+ if (event == Debug.DebugEvent.Break) {
+ // Access scope details.
+ var scope_count = exec_state.frame().scopeCount();
+ for (var i = 0; i < scope_count; i++) {
+ var scope = exec_state.frame().scope(i);
+ // assertTrue(scope.isScope());
+ scope.scopeType();
+ scope.scopeObject();
+ }
+
+ // Do steps until we reach the global scope again.
+ if (true) {
+ exec_state.prepareStep(Debug.StepAction.StepInMin, 1);
+ }
+ }
+}
+
+Debug.setListener(listener);
+
+var q = 42;
+var prefixes = [
+ "debugger; ",
+ "if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ];
+var bodies = [ "1",
+ "1 ",
+ "1;",
+ "1; ",
+ "q",
+ "q ",
+ "q;",
+ "q; ",
+ "try { throw 'stuff' } catch (e) { e = 1; }",
+ "try { throw 'stuff' } catch (e) { e = 1; } ",
+ "try { throw 'stuff' } catch (e) { e = 1; };",
+ "try { throw 'stuff' } catch (e) { e = 1; }; " ];
+
+
+// Test global eval and function constructor.
+for (var i = 0; i < prefixes.length; ++i) {
+ var pre = prefixes[i];
+ for (var j = 0; j < bodies.length; ++j) {
+ var body = bodies[j];
+ eval(pre + body);
+ }
+}