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diff --git a/src/multimedia/effects/qsamplecache_p.cpp b/src/multimedia/effects/qsamplecache_p.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsamplecache_p.h"
-#include "qwavedecoder_p.h"
-#include <QtNetwork>
-
-//#define QT_SAMPLECACHE_DEBUG
-
-QT_BEGIN_NAMESPACE
-
-
-/*!
- \class QSampleCache
- \internal
-
- When you want to get a sound sample data, you need to request the QSample reference from QSampleCache.
-
- \since 1.1
-
- \code
- QSample *m_sample; // class member.
-
- private Q_SLOTS:
- void decoderError();
- void sampleReady();
- \endcode
-
- \code
- Q_GLOBAL_STATIC(QSampleCache, sampleCache) //declare a singleton manager
- \endcode
-
- \code
- m_sample = sampleCache()->requestSample(url);
- switch(m_sample->state()) {
- case QSample::Ready:
- sampleReady();
- break;
- case QSample::Error:
- decoderError();
- break;
- default:
- connect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
- connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
- break;
- }
- \endcode
-
- When you no longer need the sound sample data, you need to release it:
-
- \code
- if (m_sample) {
- m_sample->release();
- m_sample = 0;
- }
- \endcode
-*/
-
-QSampleCache::QSampleCache()
- : m_networkAccessManager(0)
- , m_mutex(QMutex::Recursive)
- , m_capacity(0)
- , m_usage(0)
-{
- m_loadingThread.setObjectName(QLatin1String("QSampleCache::LoadingThread"));
-}
-
-QNetworkAccessManager& QSampleCache::networkAccessManager()
-{
- if (!m_networkAccessManager)
- m_networkAccessManager = new QNetworkAccessManager();
- return *m_networkAccessManager;
-}
-
-QSampleCache::~QSampleCache()
-{
- QMutexLocker m(&m_mutex);
-
- m_loadingThread.quit();
- m_loadingThread.wait();
-
- // Killing the loading thread means that no samples can be
- // deleted using deleteLater. And some samples that had deleteLater
- // already called won't have been processed (m_staleSamples)
- foreach (QSample* sample, m_samples)
- delete sample;
-
- foreach (QSample* sample, m_staleSamples)
- delete sample; // deleting a sample does affect the m_staleSamples list, but foreach copies it
-
- delete m_networkAccessManager;
-}
-
-QSample* QSampleCache::requestSample(const QUrl& url)
-{
- if (!m_loadingThread.isRunning())
- m_loadingThread.start();
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSampleCache: request sample [" << url << "]";
-#endif
- QMutexLocker locker(&m_mutex);
- QMap<QUrl, QSample*>::iterator it = m_samples.find(url);
- QSample* sample;
- if (it == m_samples.end()) {
- sample = new QSample(url, this);
- m_samples.insert(url, sample);
- sample->moveToThread(&m_loadingThread);
- } else {
- sample = *it;
- }
-
- sample->addRef();
- locker.unlock();
-
- sample->loadIfNecessary();
- return sample;
-}
-
-void QSampleCache::setCapacity(qint64 capacity)
-{
- QMutexLocker locker(&m_mutex);
- if (m_capacity == capacity)
- return;
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSampleCache: capacity changes from " << m_capacity << "to " << capacity;
-#endif
- if (m_capacity > 0 && capacity <= 0) { //memory management strategy changed
- for (QMap<QUrl, QSample*>::iterator it = m_samples.begin(); it != m_samples.end();) {
- QSample* sample = *it;
- if (sample->m_ref == 0) {
- unloadSample(sample);
- it = m_samples.erase(it);
- } else
- it++;
- }
- }
-
- m_capacity = capacity;
- refresh(0);
-}
-
-// Called locked
-void QSampleCache::unloadSample(QSample *sample)
-{
- m_usage -= sample->m_soundData.size();
- m_staleSamples.insert(sample);
- sample->deleteLater();
-}
-
-// Called in both threads
-void QSampleCache::refresh(qint64 usageChange)
-{
- QMutexLocker locker(&m_mutex);
- m_usage += usageChange;
- if (m_capacity <= 0 || m_usage <= m_capacity)
- return;
-
-#ifdef QT_SAMPLECACHE_DEBUG
- qint64 recoveredSize = 0;
-#endif
-
- //free unused samples to keep usage under capacity limit.
- for (QMap<QUrl, QSample*>::iterator it = m_samples.begin(); it != m_samples.end();) {
- QSample* sample = *it;
- if (sample->m_ref > 0) {
- ++it;
- continue;
- }
-#ifdef QT_SAMPLECACHE_DEBUG
- recoveredSize += sample->m_soundData.size();
-#endif
- unloadSample(sample);
- it = m_samples.erase(it);
- if (m_usage <= m_capacity)
- return;
- }
-
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSampleCache: refresh(" << usageChange
- << ") recovered size =" << recoveredSize
- << "new usage =" << m_usage;
-#endif
-
- if (m_usage > m_capacity)
- qWarning() << "QSampleCache: usage[" << m_usage << " out of limit[" << m_capacity << "]";
-}
-
-// Called in both threads
-void QSampleCache::removeUnreferencedSample(QSample *sample)
-{
- QMutexLocker m(&m_mutex);
- m_staleSamples.remove(sample);
-}
-
-// Called in loader thread (since this lives in that thread)
-// Also called from application thread after loader thread dies.
-QSample::~QSample()
-{
- // Remove ourselves from our parent
- m_parent->removeUnreferencedSample(this);
-
- QMutexLocker locker(&m_mutex);
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "~QSample" << this << ": deleted [" << m_url << "]" << QThread::currentThread();
-#endif
- cleanup();
-}
-
-// Called in application thread
-void QSample::loadIfNecessary()
-{
- QMutexLocker locker(&m_mutex);
- if (m_state == QSample::Error || m_state == QSample::Creating) {
- m_state = QSample::Loading;
- QMetaObject::invokeMethod(this, "load", Qt::QueuedConnection);
- }
-}
-
-// Called in both threads
-bool QSampleCache::notifyUnreferencedSample(QSample* sample)
-{
- QMutexLocker locker(&m_mutex);
- if (m_capacity > 0)
- return false;
- m_samples.remove(sample->m_url);
- m_staleSamples.insert(sample);
- sample->deleteLater();
- return true;
-}
-
-// Called in application threadd
-void QSample::release()
-{
- QMutexLocker locker(&m_mutex);
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "Sample:: release" << this << QThread::currentThread() << m_ref;
-#endif
- m_ref--;
- if (m_ref == 0)
- m_parent->notifyUnreferencedSample(this);
-}
-
-// Called in dtor and when stream is loaded
-// must be called locked.
-void QSample::cleanup()
-{
- m_waveDecoder->deleteLater();
- m_stream->deleteLater();
- m_waveDecoder = 0;
- m_stream = 0;
-}
-
-// Called in application thread
-void QSample::addRef()
-{
- m_ref++;
-}
-
-// Called in loading thread
-void QSample::readSample()
-{
- Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread"));
- QMutexLocker m(&m_mutex);
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSample: readSample";
-#endif
- qint64 read = m_waveDecoder->read(m_soundData.data() + m_sampleReadLength,
- qMin(m_waveDecoder->bytesAvailable(),
- qint64(m_waveDecoder->size() - m_sampleReadLength)));
- if (read > 0)
- m_sampleReadLength += read;
- if (m_sampleReadLength < m_waveDecoder->size())
- return;
- Q_ASSERT(m_sampleReadLength == qint64(m_soundData.size()));
- onReady();
-}
-
-// Called in loading thread
-void QSample::decoderReady()
-{
- Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread"));
- QMutexLocker m(&m_mutex);
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSample: decoder ready";
-#endif
- m_parent->refresh(m_waveDecoder->size());
-
- m_soundData.resize(m_waveDecoder->size());
- m_sampleReadLength = 0;
- qint64 read = m_waveDecoder->read(m_soundData.data(), m_waveDecoder->size());
- if (read > 0)
- m_sampleReadLength += read;
- if (m_sampleReadLength >= m_waveDecoder->size())
- onReady();
-}
-
-// Called in all threads
-QSample::State QSample::state() const
-{
- QMutexLocker m(&m_mutex);
- return m_state;
-}
-
-// Called in loading thread
-// Essentially a second ctor, doesn't need locks (?)
-void QSample::load()
-{
- Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread"));
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSample: load [" << m_url << "]";
-#endif
- m_stream = m_parent->networkAccessManager().get(QNetworkRequest(m_url));
- connect(m_stream, SIGNAL(error(QNetworkReply::NetworkError)), SLOT(decoderError()));
- m_waveDecoder = new QWaveDecoder(m_stream);
- connect(m_waveDecoder, SIGNAL(formatKnown()), SLOT(decoderReady()));
- connect(m_waveDecoder, SIGNAL(parsingError()), SLOT(decoderError()));
- connect(m_waveDecoder, SIGNAL(readyRead()), SLOT(readSample()));
-}
-
-// Called in loading thread
-void QSample::decoderError()
-{
- Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread"));
- QMutexLocker m(&m_mutex);
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSample: decoder error";
-#endif
- cleanup();
- m_state = QSample::Error;
- emit error();
-}
-
-// Called in loading thread from decoder when sample is done. Locked already.
-void QSample::onReady()
-{
- Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread"));
-#ifdef QT_SAMPLECACHE_DEBUG
- qDebug() << "QSample: load ready";
-#endif
- m_audioFormat = m_waveDecoder->audioFormat();
- cleanup();
- m_state = QSample::Ready;
- emit ready();
-}
-
-// Called in application thread, then moved to loader thread
-QSample::QSample(const QUrl& url, QSampleCache *parent)
- : m_parent(parent)
- , m_stream(0)
- , m_waveDecoder(0)
- , m_url(url)
- , m_sampleReadLength(0)
- , m_state(Creating)
- , m_ref(0)
-{
-}
-
-QT_END_NAMESPACE
-
-#include "moc_qsamplecache_p.cpp"