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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qmediaobject_p.h"
-#include <qaudiocapturesource.h>
-#include "qaudioendpointselector.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QAudioCaptureSource
- \brief The QAudioCaptureSource class provides an interface to query and select an audio input endpoint.
- \inmodule QtMultimedia
- \ingroup multimedia
- \since 1.0
-
- QAudioCaptureSource provides access to the audio inputs available on your system.
-
- You can query these inputs and select one to use.
-
- A typical implementation example:
- \snippet doc/src/snippets/multimedia-snippets/media.cpp Audio capture source
-
- The audiocapturesource interface is then used to:
-
- - Get and Set the audio input to use.
-
- The capture interface is then used to:
-
- - Set the destination using setOutputLocation()
-
- - Set the format parameters using setAudioCodec(),
-
- - Control the recording using record(),stop()
-
- \sa QMediaRecorder
-*/
-
-class QAudioCaptureSourcePrivate : public QMediaObjectPrivate
-{
-public:
- Q_DECLARE_PUBLIC(QAudioCaptureSource)
-
- void initControls()
- {
- Q_Q(QAudioCaptureSource);
-
- if (service != 0)
- audioEndpointSelector = qobject_cast<QAudioEndpointSelector*>(service->requestControl(QAudioEndpointSelector_iid));
-
- if (audioEndpointSelector) {
- q->connect(audioEndpointSelector, SIGNAL(activeEndpointChanged(const QString&)),
- SIGNAL(activeAudioInputChanged(const QString&)));
- q->connect(audioEndpointSelector, SIGNAL(availableEndpointsChanged()),
- SIGNAL(availableAudioInputsChanged()));
- q->connect(audioEndpointSelector, SIGNAL(availableEndpointsChanged()),
- SLOT(statusChanged()));
- errorState = QtMultimedia::NoError;
- }
- }
-
- QAudioCaptureSourcePrivate():provider(0), audioEndpointSelector(0), errorState(QtMultimedia::ServiceMissingError) {}
- QMediaServiceProvider *provider;
- QAudioEndpointSelector *audioEndpointSelector;
- QtMultimedia::AvailabilityError errorState;
-};
-
-/*!
- Construct a QAudioCaptureSource using the QMediaService from \a provider, with \a parent.
- \since 1.0
-*/
-
-QAudioCaptureSource::QAudioCaptureSource(QObject *parent, QMediaServiceProvider *provider):
- QMediaObject(*new QAudioCaptureSourcePrivate, parent, provider->requestService(Q_MEDIASERVICE_AUDIOSOURCE))
-{
- Q_D(QAudioCaptureSource);
-
- d->provider = provider;
- d->initControls();
-}
-
-/*!
- Destroys the audiocapturesource object.
-*/
-
-QAudioCaptureSource::~QAudioCaptureSource()
-{
- Q_D(QAudioCaptureSource);
-
- if (d->service && d->audioEndpointSelector)
- d->service->releaseControl(d->audioEndpointSelector);
-
- if (d->provider)
- d->provider->releaseService(d->service);
-}
-
-/*!
- Returns the error state of the audio capture service.
- \since 1.0
-*/
-
-QtMultimedia::AvailabilityError QAudioCaptureSource::availabilityError() const
-{
- Q_D(const QAudioCaptureSource);
-
- return d->errorState;
-}
-
-/*!
- Returns true if the audio capture service is available, otherwise returns false.
- \since 1.0
-*/
-bool QAudioCaptureSource::isAvailable() const
-{
- Q_D(const QAudioCaptureSource);
-
- if (d->service != NULL) {
- if (d->audioEndpointSelector && d->audioEndpointSelector->availableEndpoints().size() > 0)
- return true;
- }
- return false;
-}
-
-
-/*!
- Returns a list of available audio inputs
- \since 1.0
-*/
-
-QList<QString> QAudioCaptureSource::audioInputs() const
-{
- Q_D(const QAudioCaptureSource);
-
- QList<QString> list;
- if (d && d->audioEndpointSelector)
- list <<d->audioEndpointSelector->availableEndpoints();
-
- return list;
-}
-
-/*!
- Returns the description of the audio input device with \a name.
- \since 1.0
-*/
-
-QString QAudioCaptureSource::audioDescription(const QString& name) const
-{
- Q_D(const QAudioCaptureSource);
-
- if(d->audioEndpointSelector)
- return d->audioEndpointSelector->endpointDescription(name);
- else
- return QString();
-}
-
-/*!
- Returns the default audio input name.
- \since 1.0
-*/
-
-QString QAudioCaptureSource::defaultAudioInput() const
-{
- Q_D(const QAudioCaptureSource);
-
- if(d->audioEndpointSelector)
- return d->audioEndpointSelector->defaultEndpoint();
- else
- return QString();
-}
-
-/*!
- Returns the active audio input name.
- \since 1.0
-*/
-
-QString QAudioCaptureSource::activeAudioInput() const
-{
- Q_D(const QAudioCaptureSource);
-
- if(d->audioEndpointSelector)
- return d->audioEndpointSelector->activeEndpoint();
- else
- return QString();
-}
-
-/*!
- Set the active audio input to \a name.
- \since 1.0
-*/
-
-void QAudioCaptureSource::setAudioInput(const QString& name)
-{
- Q_D(const QAudioCaptureSource);
-
- if(d->audioEndpointSelector)
- return d->audioEndpointSelector->setActiveEndpoint(name);
-}
-
-/*!
- \fn QAudioCaptureSource::activeAudioInputChanged(const QString& name)
-
- Signal emitted when active audio input changes to \a name.
- \since 1.0
-*/
-
-/*!
- \fn QAudioCaptureSource::availableAudioInputsChanged()
-
- Signal is emitted when the available audio inputs change.
- \since 1.0
-*/
-
-/*!
- \internal
- \since 1.0
-*/
-void QAudioCaptureSource::statusChanged()
-{
- Q_D(QAudioCaptureSource);
-
- if (d->audioEndpointSelector) {
- if (d->audioEndpointSelector->availableEndpoints().size() > 0) {
- d->errorState = QtMultimedia::NoError;
- emit availabilityChanged(true);
- } else {
- d->errorState = QtMultimedia::BusyError;
- emit availabilityChanged(false);
- }
- } else {
- d->errorState = QtMultimedia::ServiceMissingError;
- emit availabilityChanged(false);
- }
-}
-
-#include "moc_qaudiocapturesource.cpp"
-QT_END_NAMESPACE
-