summaryrefslogtreecommitdiffstats
path: root/3rdparty/assimp/code/CSMLoader.cpp
diff options
context:
space:
mode:
Diffstat (limited to '3rdparty/assimp/code/CSMLoader.cpp')
-rw-r--r--3rdparty/assimp/code/CSMLoader.cpp281
1 files changed, 0 insertions, 281 deletions
diff --git a/3rdparty/assimp/code/CSMLoader.cpp b/3rdparty/assimp/code/CSMLoader.cpp
deleted file mode 100644
index 2348c738..00000000
--- a/3rdparty/assimp/code/CSMLoader.cpp
+++ /dev/null
@@ -1,281 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (ASSIMP)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2009, ASSIMP Development Team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-/** @file CSMLoader.cpp
- * Implementation of the CSM importer class.
- */
-
-#include "AssimpPCH.h"
-
-#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
-
-#include "CSMLoader.h"
-#include "SkeletonMeshBuilder.h"
-#include "ParsingUtils.h"
-#include "fast_atof.h"
-
-using namespace Assimp;
-
-// ------------------------------------------------------------------------------------------------
-// Constructor to be privately used by Importer
-CSMImporter::CSMImporter()
-{}
-
-// ------------------------------------------------------------------------------------------------
-// Destructor, private as well
-CSMImporter::~CSMImporter()
-{}
-
-// ------------------------------------------------------------------------------------------------
-// Returns whether the class can handle the format of the given file.
-bool CSMImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
-{
- // check file extension
- const std::string extension = GetExtension(pFile);
-
- if ( extension == "csm")
- return true;
-
- if ((checkSig || !extension.length()) && pIOHandler) {
- const char* tokens[] = {"$Filename"};
- return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
- }
- return false;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Build a string of all file extensions supported
-void CSMImporter::GetExtensionList(std::set<std::string>& extensions)
-{
- extensions.insert("csm");
-}
-
-// ------------------------------------------------------------------------------------------------
-// Setup configuration properties for the loader
-void CSMImporter::SetupProperties(const Importer* pImp)
-{
- // nothing to be done for the moment
-}
-
-// ------------------------------------------------------------------------------------------------
-// Imports the given file into the given scene structure.
-void CSMImporter::InternReadFile( const std::string& pFile,
- aiScene* pScene, IOSystem* pIOHandler)
-{
- boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
-
- // Check whether we can read from the file
- if ( file.get() == NULL) {
- throw DeadlyImportError( "Failed to open CSM file " + pFile + ".");
- }
-
- // allocate storage and copy the contents of the file to a memory buffer
- std::vector<char> mBuffer2;
- TextFileToBuffer(file.get(),mBuffer2);
- const char* buffer = &mBuffer2[0];
-
- aiAnimation* anim = new aiAnimation();
- int first = 0, last = 0x00ffffff;
-
- // now process the file and look out for '$' sections
- while (1) {
- SkipSpaces(&buffer);
- if ('\0' == *buffer)
- break;
-
- if ('$' == *buffer) {
- ++buffer;
- if (TokenMatchI(buffer,"firstframe",10)) {
- SkipSpaces(&buffer);
- first = strtol10s(buffer,&buffer);
- }
- else if (TokenMatchI(buffer,"lastframe",9)) {
- SkipSpaces(&buffer);
- last = strtol10s(buffer,&buffer);
- }
- else if (TokenMatchI(buffer,"rate",4)) {
- SkipSpaces(&buffer);
- float d;
- buffer = fast_atof_move(buffer,d);
- anim->mTicksPerSecond = d;
- }
- else if (TokenMatchI(buffer,"order",5)) {
- std::vector< aiNodeAnim* > anims_temp;
- anims_temp.reserve(30);
- while (1) {
- SkipSpaces(&buffer);
- if (IsLineEnd(*buffer) && SkipSpacesAndLineEnd(&buffer) && *buffer == '$')
- break; // next section
-
- // Construct a new node animation channel and setup its name
- anims_temp.push_back(new aiNodeAnim());
- aiNodeAnim* nda = anims_temp.back();
-
- char* ot = nda->mNodeName.data;
- while (!IsSpaceOrNewLine(*buffer))
- *ot++ = *buffer++;
-
- *ot = '\0';
- nda->mNodeName.length = (size_t)(ot-nda->mNodeName.data);
- }
-
- anim->mNumChannels = anims_temp.size();
- if (!anim->mNumChannels)
- throw DeadlyImportError("CSM: Empty $order section");
-
- // copy over to the output animation
- anim->mChannels = new aiNodeAnim*[anim->mNumChannels];
- ::memcpy(anim->mChannels,&anims_temp[0],sizeof(aiNodeAnim*)*anim->mNumChannels);
- }
- else if (TokenMatchI(buffer,"points",6)) {
- if (!anim->mNumChannels)
- throw DeadlyImportError("CSM: \'$order\' section is required to appear prior to \'$points\'");
-
- // If we know how many frames we'll read, we can preallocate some storage
- unsigned int alloc = 100;
- if (last != 0x00ffffff)
- {
- alloc = last-first;
- alloc += alloc>>2u; // + 25%
- for (unsigned int i = 0; i < anim->mNumChannels;++i)
- anim->mChannels[i]->mPositionKeys = new aiVectorKey[alloc];
- }
-
- unsigned int filled = 0;
-
- // Now read all point data.
- while (1) {
- SkipSpaces(&buffer);
- if (IsLineEnd(*buffer) && (!SkipSpacesAndLineEnd(&buffer) || *buffer == '$')) {
- break; // next section
- }
-
- // read frame
- const int frame = ::strtol10(buffer,&buffer);
- last = std::max(frame,last);
- first = std::min(frame,last);
- for (unsigned int i = 0; i < anim->mNumChannels;++i) {
-
- aiNodeAnim* s = anim->mChannels[i];
- if (s->mNumPositionKeys == alloc) { /* need to reallocate? */
-
- aiVectorKey* old = s->mPositionKeys;
- s->mPositionKeys = new aiVectorKey[s->mNumPositionKeys = alloc*2];
- ::memcpy(s->mPositionKeys,old,sizeof(aiVectorKey)*alloc);
- delete[] old;
- }
-
- // read x,y,z
- if (!SkipSpacesAndLineEnd(&buffer))
- throw DeadlyImportError("CSM: Unexpected EOF occured reading sample x coord");
-
- if (TokenMatchI(buffer, "DROPOUT", 7)) {
- // seems this is invalid marker data; at least the doc says it's possible
- DefaultLogger::get()->warn("CSM: Encountered invalid marker data (DROPOUT)");
- }
- else {
- aiVectorKey* sub = s->mPositionKeys + s->mNumPositionKeys;
- sub->mTime = (double)frame;
- buffer = fast_atof_move(buffer, (float&)sub->mValue.x);
-
- if (!SkipSpacesAndLineEnd(&buffer))
- throw DeadlyImportError("CSM: Unexpected EOF occured reading sample y coord");
- buffer = fast_atof_move(buffer, (float&)sub->mValue.y);
-
- if (!SkipSpacesAndLineEnd(&buffer))
- throw DeadlyImportError("CSM: Unexpected EOF occured reading sample z coord");
- buffer = fast_atof_move(buffer, (float&)sub->mValue.z);
-
- ++s->mNumPositionKeys;
- }
- }
-
- // update allocation granularity
- if (filled == alloc)
- alloc *= 2;
-
- ++filled;
- }
- // all channels must be complete in order to continue safely.
- for (unsigned int i = 0; i < anim->mNumChannels;++i) {
-
- if (!anim->mChannels[i]->mNumPositionKeys)
- throw DeadlyImportError("CSM: Invalid marker track");
- }
- }
- }
- else {
- // advance to the next line
- SkipLine(&buffer);
- }
- }
-
- // Setup a proper animation duration
- anim->mDuration = last - std::min( first, 0 );
-
- // build a dummy root node with the tiny markers as children
- pScene->mRootNode = new aiNode();
- pScene->mRootNode->mName.Set("$CSM_DummyRoot");
-
- pScene->mRootNode->mNumChildren = anim->mNumChannels;
- pScene->mRootNode->mChildren = new aiNode* [anim->mNumChannels];
-
- for (unsigned int i = 0; i < anim->mNumChannels;++i) {
- aiNodeAnim* na = anim->mChannels[i];
-
- aiNode* nd = pScene->mRootNode->mChildren[i] = new aiNode();
- nd->mName = anim->mChannels[i]->mNodeName;
- nd->mParent = pScene->mRootNode;
-
- aiMatrix4x4::Translation(na->mPositionKeys[0].mValue, nd->mTransformation);
- }
-
- // Store the one and only animation in the scene
- pScene->mAnimations = new aiAnimation*[pScene->mNumAnimations=1];
- pScene->mAnimations[0] = anim;
- anim->mName.Set("$CSM_MasterAnim");
-
- // mark the scene as incomplete and run SkeletonMeshBuilder on it
- pScene->mFlags |= AI_SCENE_FLAGS_INCOMPLETE;
- SkeletonMeshBuilder maker(pScene,pScene->mRootNode,true);
-}
-
-#endif // !! ASSIMP_BUILD_NO_CSM_IMPORTER