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-/*
-Open Asset Import Library (ASSIMP)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2010, ASSIMP Development Team
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------*/
-#ifndef OBJFILEMTLIMPORTER_H_INC
-#define OBJFILEMTLIMPORTER_H_INC
-
-#include <vector>
-#include <string>
-
-struct aiColor3D;
-
-namespace Assimp
-{
-
-namespace ObjFile
-{
-struct Model;
-struct Material;
-
-}
-
-
-/**
- * @class ObjFileMtlImporter
- * @brief Loads the material description from a mtl file.
- */
-class ObjFileMtlImporter
-{
-public:
- static const size_t BUFFERSIZE = 2048;
- typedef std::vector<char> DataArray;
- typedef std::vector<char>::iterator DataArrayIt;
- typedef std::vector<char>::const_iterator ConstDataArrayIt;
-
-public:
- //! \brief Default constructor
- ObjFileMtlImporter( std::vector<char> &buffer, const std::string &strAbsPath,
- ObjFile::Model *pModel );
-
- //! \brief DEstructor
- ~ObjFileMtlImporter();
-
-private:
- /// Copy constructor, empty.
- ObjFileMtlImporter(const ObjFileMtlImporter &rOther);
- /// \brief Assignment operator, returns only a reference of this instance.
- ObjFileMtlImporter &operator = (const ObjFileMtlImporter &rOther);
- /// Load the whole material description
- void load();
- /// Get color data.
- void getColorRGBA( aiColor3D *pColor);
- /// Get illumination model from loaded data
- void getIlluminationModel( int &illum_model );
- /// Gets a float value from data.
- void getFloatValue( float &value );
- /// Creates a new material from loaded data.
- void createMaterial();
- /// Get texture name from loaded data.
- void getTexture();
-
-private:
- //! Absolute pathname
- std::string m_strAbsPath;
- //! Data iterator showing to the current position in data buffer
- DataArrayIt m_DataIt;
- //! Data iterator to end of buffer
- DataArrayIt m_DataItEnd;
- //! USed model instance
- ObjFile::Model *m_pModel;
- //! Current line in file
- unsigned int m_uiLine;
- //! Helper buffer
- char m_buffer[BUFFERSIZE];
-};
-
-// ------------------------------------------------------------------------------------------------
-
-} // Namespace Assimp
-
-#endif