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-rw-r--r--3rdparty/assimp/code/ObjFileParser.cpp665
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diff --git a/3rdparty/assimp/code/ObjFileParser.cpp b/3rdparty/assimp/code/ObjFileParser.cpp
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--- a/3rdparty/assimp/code/ObjFileParser.cpp
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-/*
----------------------------------------------------------------------------
-Open Asset Import Library (ASSIMP)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2010, ASSIMP Development Team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-#include "AssimpPCH.h"
-#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
-
-#include "ObjFileParser.h"
-#include "ObjFileMtlImporter.h"
-#include "ObjTools.h"
-#include "ObjFileData.h"
-#include "fast_atof.h"
-#include "../include/aiTypes.h"
-#include "DefaultIOSystem.h"
-
-namespace Assimp
-{
-
-// -------------------------------------------------------------------
-const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
-// fix: changed that to our standard default name
-
-// -------------------------------------------------------------------
-// Constructor with loaded data and directories.
-ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem *io ) :
- m_DataIt(Data.begin()),
- m_DataItEnd(Data.end()),
- m_pModel(NULL),
- m_uiLine(0),
- m_pIO( io )
-{
- // Create the model instance to store all the data
- m_pModel = new ObjFile::Model();
- m_pModel->m_ModelName = strModelName;
-
- m_pModel->m_pDefaultMaterial = new ObjFile::Material();
- m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL );
- m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL );
- m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial;
-
- // Start parsing the file
- parseFile();
-}
-
-// -------------------------------------------------------------------
-// Destrcutor.
-ObjFileParser::~ObjFileParser()
-{
- delete m_pModel->m_pDefaultMaterial;
- m_pModel->m_pDefaultMaterial = NULL;
-
- delete m_pModel;
- m_pModel = NULL;
-}
-
-// -------------------------------------------------------------------
-// Returns a pointer to the model instance.
-ObjFile::Model *ObjFileParser::GetModel() const
-{
- return m_pModel;
-}
-
-// -------------------------------------------------------------------
-// File parsing method.
-void ObjFileParser::parseFile()
-{
- if (m_DataIt == m_DataItEnd)
- return;
-
- while (m_DataIt != m_DataItEnd)
- {
- switch (*m_DataIt)
- {
- case 'v': // Parse a vertex texture coordinate
- {
- ++m_DataIt;
- if (*m_DataIt == ' ')
- {
- // Read in vertex definition
- getVector3(m_pModel->m_Vertices);
- }
- else if (*m_DataIt == 't')
- {
- // Read in texture coordinate (2D)
- ++m_DataIt;
- getVector2(m_pModel->m_TextureCoord);
- }
- else if (*m_DataIt == 'n')
- {
- // Read in normal vector definition
- ++m_DataIt;
- getVector3( m_pModel->m_Normals );
- }
- }
- break;
-
- case 'f': // Parse a face
- {
- getFace();
- }
- break;
-
- case '#': // Parse a comment
- {
- getComment();
- }
- break;
-
- case 'u': // Parse a material desc. setter
- {
- getMaterialDesc();
- }
- break;
-
- case 'm': // Parse a material library
- {
- getMaterialLib();
- }
- break;
-
- case 'g': // Parse group name
- {
- getGroupName();
- }
- break;
-
- case 's': // Parse group number
- {
- getGroupNumber();
- }
- break;
-
- case 'o': // Parse object name
- {
- getObjectName();
- }
- break;
-
- default:
- {
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
- }
- }
-}
-
-// -------------------------------------------------------------------
-// Copy the next word in a temporary buffer
-void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
-{
- size_t index = 0;
- m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
- while ( !isSeparator(*m_DataIt) && m_DataIt != m_DataItEnd )
- {
- pBuffer[index] = *m_DataIt;
- index++;
- if (index == length-1)
- break;
- ++m_DataIt;
- }
- pBuffer[index] = '\0';
-}
-
-// -------------------------------------------------------------------
-// Copy the next line into a temporary buffer
-void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
-{
- size_t index = 0;
- while (m_DataIt != m_DataItEnd)
- {
- if (*m_DataIt == '\n' || *m_DataIt == '\r' || index == length-1)
- break;
-
- pBuffer[ index ] = *m_DataIt;
- ++index;
- ++m_DataIt;
- }
- pBuffer[ index ] = '\0';
-}
-
-// -------------------------------------------------------------------
-// Get values for a new 3D vector instance
-void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array)
-{
- float x, y, z;
- copyNextWord(m_buffer, BUFFERSIZE);
- x = (float) fast_atof(m_buffer);
-
- copyNextWord(m_buffer, BUFFERSIZE);
- y = (float) fast_atof(m_buffer);
-
- copyNextWord(m_buffer, BUFFERSIZE);
- z = (float) fast_atof(m_buffer);
-
- point3d_array.push_back( aiVector3D( x, y, z ) );
- //skipLine();
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-// Get values for a new 2D vector instance
-void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array )
-{
- float x, y;
- copyNextWord(m_buffer, BUFFERSIZE);
- x = (float) fast_atof(m_buffer);
-
- copyNextWord(m_buffer, BUFFERSIZE);
- y = (float) fast_atof(m_buffer);
-
- point2d_array.push_back(aiVector2D(x, y));
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-// Get values for a new face instance
-void ObjFileParser::getFace()
-{
- copyNextLine(m_buffer, BUFFERSIZE);
- if (m_DataIt == m_DataItEnd)
- return;
-
- char *pPtr = m_buffer;
- char *pEnd = &pPtr[BUFFERSIZE];
- pPtr = getNextToken<char*>(pPtr, pEnd);
- if (pPtr == '\0')
- return;
-
- std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
- std::vector<unsigned int> *pTexID = new std::vector<unsigned int>;
- std::vector<unsigned int> *pNormalID = new std::vector<unsigned int>;
- bool hasNormal = false;
-
- bool vt = (!m_pModel->m_TextureCoord.empty());
- bool vn = (!m_pModel->m_Normals.empty());
- int iStep = 0, iPos = 0;
- while (pPtr != pEnd)
- {
- iStep = 1;
- if (*pPtr == '\0')
- break;
-
- if (*pPtr=='\r')
- break;
-
- if (*pPtr=='/' )
- {
- if (iPos == 0)
- {
- //if there are no texturecoordinates in the obj file but normals
- if (!vt && vn) {
- iPos = 1;
- iStep++;
- }
- }
- iPos++;
- }
- else if ( isSeparator(*pPtr) )
- {
- iPos = 0;
- }
- else
- {
- //OBJ USES 1 Base ARRAYS!!!!
- const int iVal = atoi( pPtr );
- int tmp = iVal;
- while ( ( tmp = tmp / 10 )!=0 )
- ++iStep;
-
- if ( iVal > 0 )
- {
- // Store parsed index
- if ( 0 == iPos )
- {
- pIndices->push_back( iVal-1 );
- }
- else if ( 1 == iPos )
- {
- pTexID->push_back( iVal-1 );
- }
- else if ( 2 == iPos )
- {
- pNormalID->push_back( iVal-1 );
- hasNormal = true;
- }
- else
- {
- reportErrorTokenInFace();
- }
- }
- }
- for ( int i=0; i<iStep; i++ )
- ++pPtr;
- }
-
- ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID );
-
- // Set active material, if one set
- if (NULL != m_pModel->m_pCurrentMaterial)
- face->m_pMaterial = m_pModel->m_pCurrentMaterial;
- else
- face->m_pMaterial = m_pModel->m_pDefaultMaterial;
-
- // Create a default object, if nothing there
- if ( NULL == m_pModel->m_pCurrent )
- createObject( "defaultobject" );
-
- // Assign face to mesh
- if ( NULL == m_pModel->m_pCurrentMesh )
- {
- createMesh();
- }
-
- // Store the face
- m_pModel->m_pCurrentMesh->m_Faces.push_back( face );
- m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size();
- m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size();
- if ( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal )
- {
- m_pModel->m_pCurrentMesh->m_hasNormals = true;
- }
- // Skip the rest of the line
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-// Get values for a new material description
-void ObjFileParser::getMaterialDesc()
-{
- // Get next data for material data
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- if (m_DataIt == m_DataItEnd)
- return;
-
- char *pStart = &(*m_DataIt);
- while ( !isSeparator(*m_DataIt) && m_DataIt != m_DataItEnd )
- ++m_DataIt;
-
- // Get name
- std::string strName(pStart, &(*m_DataIt));
- if ( strName.empty())
- return;
-
- // Search for material
- std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName );
- if ( it == m_pModel->m_MaterialMap.end() )
- {
- // Not found, use default material
- m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
- }
- else
- {
- // Found, using detected material
- m_pModel->m_pCurrentMaterial = (*it).second;
- if ( needsNewMesh( strName ))
- {
- createMesh();
- }
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strName );
- }
-
- // Skip rest of line
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-// Get a comment, values will be skipped
-void ObjFileParser::getComment()
-{
- bool running = true;
- while (running)
- {
- if ( '\n' == (*m_DataIt) || m_DataIt == m_DataItEnd )
- {
- ++m_DataIt;
- break;
- }
- else
- {
- ++m_DataIt;
- }
- }
-}
-
-// -------------------------------------------------------------------
-// Get material library from file.
-void ObjFileParser::getMaterialLib()
-{
- // Translate tuple
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- if (m_DataIt == m_DataItEnd)
- return;
-
- char *pStart = &(*m_DataIt);
- while (!isNewLine(*m_DataIt))
- m_DataIt++;
-
- // Check for existence
- const std::string strMatName(pStart, &(*m_DataIt));
- IOStream *pFile = m_pIO->Open(strMatName);
-
- if (!pFile )
- {
- DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- return;
- }
-
- // Import material library data from file
- std::vector<char> buffer;
- BaseImporter::TextFileToBuffer(pFile,buffer);
- m_pIO->Close( pFile );
-
- // Importing the material library
- ObjFileMtlImporter mtlImporter( buffer, strMatName, m_pModel );
-}
-
-// -------------------------------------------------------------------
-// Set a new material definition as the current material.
-void ObjFileParser::getNewMaterial()
-{
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
- if ( m_DataIt == m_DataItEnd )
- return;
-
- char *pStart = &(*m_DataIt);
- std::string strMat( pStart, *m_DataIt );
- while ( isSeparator( *m_DataIt ) )
- m_DataIt++;
- std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
- if ( it == m_pModel->m_MaterialMap.end() )
- {
- // Show a warning, if material was not found
- DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat);
- m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
- }
- else
- {
- // Set new material
- if ( needsNewMesh( strMat ) )
- {
- createMesh();
- }
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
- }
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
-{
- int mat_index = -1;
- if ( strMaterialName.empty() )
- return mat_index;
- for (size_t index = 0; index < m_pModel->m_MaterialLib.size(); ++index)
- {
- if ( strMaterialName == m_pModel->m_MaterialLib[ index ])
- {
- mat_index = (int)index;
- break;
- }
- }
- return mat_index;
-}
-
-// -------------------------------------------------------------------
-// Getter for a group name.
-void ObjFileParser::getGroupName()
-{
- // Get next word from data buffer
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
- if ( isEndOfBuffer( m_DataIt, m_DataItEnd ) )
- return;
-
- // Store groupname in group library
- char *pStart = &(*m_DataIt);
- while ( !isSeparator(*m_DataIt) )
- m_DataIt++;
- std::string strGroupName(pStart, &(*m_DataIt));
-
- // Change active group, if necessary
- if ( m_pModel->m_strActiveGroup != strGroupName )
- {
- // Search for already existing entry
- ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(&strGroupName);
-
- // We are mapping groups into the object structure
- createObject( strGroupName );
-
- // New group name, creating a new entry
- if (it == m_pModel->m_Groups.end())
- {
- std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>;
- m_pModel->m_Groups[ &strGroupName ] = pFaceIDArray;
- m_pModel->m_pGroupFaceIDs = (pFaceIDArray);
- }
- else
- {
- m_pModel->m_pGroupFaceIDs = (*it).second;
- }
- m_pModel->m_strActiveGroup = strGroupName;
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-// Not supported
-void ObjFileParser::getGroupNumber()
-{
- // Not used
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-
-// -------------------------------------------------------------------
-// Stores values for a new object instance, name will be used to
-// identify it.
-void ObjFileParser::getObjectName()
-{
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- if (m_DataIt == m_DataItEnd)
- return;
- char *pStart = &(*m_DataIt);
- while ( !isSeparator( *m_DataIt ) )
- ++m_DataIt;
-
- std::string strObjectName(pStart, &(*m_DataIt));
- if (!strObjectName.empty())
- {
- // Reset current object
- m_pModel->m_pCurrent = NULL;
-
- // Search for actual object
- for (std::vector<ObjFile::Object*>::const_iterator it = m_pModel->m_Objects.begin();
- it != m_pModel->m_Objects.end();
- ++it)
- {
- if ((*it)->m_strObjName == strObjectName)
- {
- m_pModel->m_pCurrent = *it;
- break;
- }
- }
-
- // Allocate a new object, if current one was not found before
- if ( NULL == m_pModel->m_pCurrent )
- createObject(strObjectName);
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
-}
-// -------------------------------------------------------------------
-// Creates a new object instance
-void ObjFileParser::createObject(const std::string &strObjectName)
-{
- ai_assert( NULL != m_pModel );
- //ai_assert( !strObjectName.empty() );
-
- m_pModel->m_pCurrent = new ObjFile::Object;
- m_pModel->m_pCurrent->m_strObjName = strObjectName;
- m_pModel->m_Objects.push_back( m_pModel->m_pCurrent );
-
-
- createMesh();
-
- if ( m_pModel->m_pCurrentMaterial )
- {
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex =
- getMaterialIndex( m_pModel->m_pCurrentMaterial->MaterialName.data );
- m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial;
- }
-}
-// -------------------------------------------------------------------
-// Creates a new mesh
-void ObjFileParser::createMesh()
-{
- ai_assert( NULL != m_pModel );
- m_pModel->m_pCurrentMesh = new ObjFile::Mesh;
- m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
- unsigned int meshId = m_pModel->m_Meshes.size()-1;
- if ( NULL != m_pModel->m_pCurrent )
- {
- m_pModel->m_pCurrent->m_Meshes.push_back( meshId );
- }
- else
- {
- DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance.");
- }
-}
-
-// -------------------------------------------------------------------
-// Returns true, if a new mesh must be created.
-bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
-{
- if (m_pModel->m_pCurrentMesh == 0)
- {
- // No mesh data yet
- return true;
- }
- bool newMat = false;
- int matIdx = getMaterialIndex( rMaterialName );
- unsigned int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
- if ( curMatIdx != ObjFile::Mesh::NoMaterial || curMatIdx != (unsigned int)matIdx )
- {
- // New material -> only one material per mesh, so we need to create a new
- // material
- newMat = true;
- }
- return newMat;
-}
-
-// -------------------------------------------------------------------
-// Shows an error in parsing process.
-void ObjFileParser::reportErrorTokenInFace()
-{
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
-}
-
-// -------------------------------------------------------------------
-
-} // Namespace Assimp
-
-#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER