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-/*
----------------------------------------------------------------------------
-Open Asset Import Library (ASSIMP)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2010, ASSIMP Development Team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-/** @file aiColor4D.h
- * @brief RGBA color structure, including operators when compiling in C++
- */
-#ifndef AI_COLOR4D_H_INC
-#define AI_COLOR4D_H_INC
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "./Compiler/pushpack1.h"
-// ----------------------------------------------------------------------------------
-/** Represents a color in Red-Green-Blue space including an
-* alpha component. Color values range from 0 to 1. */
-// ----------------------------------------------------------------------------------
-struct aiColor4D
-{
-#ifdef __cplusplus
- aiColor4D () : r(0.0f), g(0.0f), b(0.0f), a(0.0f) {}
- aiColor4D (float _r, float _g, float _b, float _a)
- : r(_r), g(_g), b(_b), a(_a) {}
- aiColor4D (float _r) : r(_r), g(_r), b(_r), a(_r) {}
- aiColor4D (const aiColor4D& o)
- : r(o.r), g(o.g), b(o.b), a(o.a) {}
-
- // combined operators
- const aiColor4D& operator += (const aiColor4D& o);
- const aiColor4D& operator -= (const aiColor4D& o);
- const aiColor4D& operator *= (float f);
- const aiColor4D& operator /= (float f);
-
- // comparison
- bool operator == (const aiColor4D& other) const;
- bool operator != (const aiColor4D& other) const;
-
- // color tuple access, rgba order
- inline float operator[](unsigned int i) const;
- inline float& operator[](unsigned int i);
-
- /** check whether a color is (close to) black */
- inline bool IsBlack() const;
-
-#endif // !__cplusplus
-
- // Red, green, blue and alpha color values
- float r, g, b, a;
-} PACK_STRUCT; // !struct aiColor4D
-
-#include "./Compiler/poppack1.h"
-#ifdef __cplusplus
-} // end extern "C"
-
-#endif // __cplusplus
-#endif // AI_VECTOR3D_H_INC