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Diffstat (limited to '3rdparty/assimp/include/aiVector3D.h')
-rw-r--r-- | 3rdparty/assimp/include/aiVector3D.h | 129 |
1 files changed, 0 insertions, 129 deletions
diff --git a/3rdparty/assimp/include/aiVector3D.h b/3rdparty/assimp/include/aiVector3D.h deleted file mode 100644 index 3a6a6ff3..00000000 --- a/3rdparty/assimp/include/aiVector3D.h +++ /dev/null @@ -1,129 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (ASSIMP) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2010, ASSIMP Development Team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the ASSIMP team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the ASSIMP Development Team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -/** @file aiVector3D.h - * @brief 3D vector structure, including operators when compiling in C++ - */ -#ifndef AI_VECTOR3D_H_INC -#define AI_VECTOR3D_H_INC - -#include <math.h> - -#ifdef __cplusplus -extern "C" { -#endif - -#include "./Compiler/pushpack1.h" - -struct aiMatrix3x3; -struct aiMatrix4x4; - -// --------------------------------------------------------------------------- -/** Represents a three-dimensional vector. */ -struct aiVector3D -{ -#ifdef __cplusplus - aiVector3D () : x(0.0f), y(0.0f), z(0.0f) {} - aiVector3D (float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} - aiVector3D (float _xyz) : x(_xyz), y(_xyz), z(_xyz) {} - aiVector3D (const aiVector3D& o) : x(o.x), y(o.y), z(o.z) {} - -public: - - // combined operators - const aiVector3D& operator += (const aiVector3D& o); - const aiVector3D& operator -= (const aiVector3D& o); - const aiVector3D& operator *= (float f); - const aiVector3D& operator /= (float f); - - // transform vector by matrix - aiVector3D& operator *= (const aiMatrix3x3& mat); - aiVector3D& operator *= (const aiMatrix4x4& mat); - - // access a single element - float operator[](unsigned int i) const; - float& operator[](unsigned int i); - - // comparison - bool operator== (const aiVector3D& other) const; - bool operator!= (const aiVector3D& other) const; - -public: - - /** @brief Set the components of a vector - * @param pX X component - * @param pY Y component - * @param pZ Z component */ - void Set( float pX, float pY, float pZ = 0.f); - - /** @brief Get the squared length of the vector - * @return Square length */ - float SquareLength() const; - - - /** @brief Get the length of the vector - * @return length */ - float Length() const; - - - /** @brief Normalize the vector */ - aiVector3D& Normalize(); - - - /** @brief Componentwise multiplication of two vectors - * - * Note that vec*vec yields the dot product. - * @param o Second factor */ - const aiVector3D SymMul(const aiVector3D& o); - -#endif // __cplusplus - - float x, y, z; -} PACK_STRUCT; - -#include "./Compiler/poppack1.h" - -#ifdef __cplusplus -} // end extern "C" - - -#endif // __cplusplus - -#endif // AI_VECTOR3D_H_INC |