diff options
Diffstat (limited to '3rdparty/lib3ds/node.c')
-rw-r--r-- | 3rdparty/lib3ds/node.c | 1089 |
1 files changed, 0 insertions, 1089 deletions
diff --git a/3rdparty/lib3ds/node.c b/3rdparty/lib3ds/node.c deleted file mode 100644 index 58f8a397..00000000 --- a/3rdparty/lib3ds/node.c +++ /dev/null @@ -1,1089 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com> - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: node.c,v 1.20 2007/06/20 17:04:08 jeh Exp $ - */ -#include <lib3ds/node.h> -#include <lib3ds/file.h> -#include <lib3ds/io.h> -#include <lib3ds/chunk.h> -#include <lib3ds/matrix.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - - -/*! - * \defgroup node Animation Nodes - */ - - -/*! - * Create and return a new ambient node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_ambient() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_AMBIENT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new object node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_object() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_OBJECT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new camera node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_camera() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_CAMERA_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new target node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_target() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_TARGET_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new light node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_light() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_LIGHT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new spot node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_spot() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_SPOT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -static void -free_node_and_childs(Lib3dsNode *node) -{ - ASSERT(node); - switch (node->type) { - case LIB3DS_UNKNOWN_NODE: - break; - case LIB3DS_AMBIENT_NODE: - { - Lib3dsAmbientData *n=&node->data.ambient; - lib3ds_lin3_track_free_keys(&n->col_track); - } - break; - case LIB3DS_OBJECT_NODE: - { - Lib3dsObjectData *n=&node->data.object; - - lib3ds_lin3_track_free_keys(&n->pos_track); - lib3ds_quat_track_free_keys(&n->rot_track); - lib3ds_lin3_track_free_keys(&n->scl_track); - lib3ds_bool_track_free_keys(&n->hide_track); - lib3ds_morph_track_free_keys(&n->morph_track); - } - break; - case LIB3DS_CAMERA_NODE: - { - Lib3dsCameraData *n=&node->data.camera; - lib3ds_lin3_track_free_keys(&n->pos_track); - lib3ds_lin1_track_free_keys(&n->fov_track); - lib3ds_lin1_track_free_keys(&n->roll_track); - } - break; - case LIB3DS_TARGET_NODE: - { - Lib3dsTargetData *n=&node->data.target; - lib3ds_lin3_track_free_keys(&n->pos_track); - } - break; - case LIB3DS_LIGHT_NODE: - { - Lib3dsLightData *n=&node->data.light; - lib3ds_lin3_track_free_keys(&n->pos_track); - lib3ds_lin3_track_free_keys(&n->col_track); - lib3ds_lin1_track_free_keys(&n->hotspot_track); - lib3ds_lin1_track_free_keys(&n->falloff_track); - lib3ds_lin1_track_free_keys(&n->roll_track); - } - break; - case LIB3DS_SPOT_NODE: - { - Lib3dsSpotData *n=&node->data.spot; - lib3ds_lin3_track_free_keys(&n->pos_track); - } - break; - } - { - Lib3dsNode *p,*q; - for (p=node->childs; p; p=q) { - q=p->next; - free_node_and_childs(p); - } - } - node->type=LIB3DS_UNKNOWN_NODE; - free(node); -} - - -/*! - * Free a node and all of its resources. - * - * \param node Lib3dsNode object to be freed. - * - * \ingroup node - */ -void -lib3ds_node_free(Lib3dsNode *node) -{ - ASSERT(node); - free_node_and_childs(node); -} - - -/*! - * Evaluate an animation node. - * - * Recursively sets node and its children to their appropriate values - * for this point in the animation. - * - * \param node Node to be evaluated. - * \param t time value, between 0. and file->frames - * - * \ingroup node - */ -void -lib3ds_node_eval(Lib3dsNode *node, Lib3dsFloat t) -{ - ASSERT(node); - switch (node->type) { - case LIB3DS_UNKNOWN_NODE: - { - ASSERT(LIB3DS_FALSE); - } - break; - case LIB3DS_AMBIENT_NODE: - { - Lib3dsAmbientData *n=&node->data.ambient; - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_lin3_track_eval(&n->col_track, n->col, t); - } - break; - case LIB3DS_OBJECT_NODE: - { - Lib3dsMatrix M; - Lib3dsObjectData *n=&node->data.object; - - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - lib3ds_quat_track_eval(&n->rot_track, n->rot, t); - if (n->scl_track.keyL) { - lib3ds_lin3_track_eval(&n->scl_track, n->scl, t); - } - else { - n->scl[0] = n->scl[1] = n->scl[2] = 1.0f; - } - lib3ds_bool_track_eval(&n->hide_track, &n->hide, t); - lib3ds_morph_track_eval(&n->morph_track, n->morph, t); - - lib3ds_matrix_identity(M); - lib3ds_matrix_translate(M, n->pos); - lib3ds_matrix_rotate(M, n->rot); - lib3ds_matrix_scale(M, n->scl); - - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - lib3ds_matrix_mult(node->matrix, M); - } - else { - lib3ds_matrix_copy(node->matrix, M); - } - } - break; - case LIB3DS_CAMERA_NODE: - { - Lib3dsCameraData *n=&node->data.camera; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - lib3ds_lin1_track_eval(&n->fov_track, &n->fov, t); - lib3ds_lin1_track_eval(&n->roll_track, &n->roll, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - case LIB3DS_TARGET_NODE: - { - Lib3dsTargetData *n=&node->data.target; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - case LIB3DS_LIGHT_NODE: - { - Lib3dsLightData *n=&node->data.light; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - lib3ds_lin3_track_eval(&n->col_track, n->col, t); - lib3ds_lin1_track_eval(&n->hotspot_track, &n->hotspot, t); - lib3ds_lin1_track_eval(&n->falloff_track, &n->falloff, t); - lib3ds_lin1_track_eval(&n->roll_track, &n->roll, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - case LIB3DS_SPOT_NODE: - { - Lib3dsSpotData *n=&node->data.spot; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - } - { - Lib3dsNode *p; - - for (p=node->childs; p!=0; p=p->next) { - lib3ds_node_eval(p, t); - } - } -} - - -/*! - * Return a node object by name and type. - * - * This function performs a recursive search for the specified node. - * Both name and type must match. - * - * \param node The parent node for the search - * \param name The target node name. - * \param type The target node type - * - * \return A pointer to the first matching node, or NULL if not found. - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_by_name(Lib3dsNode *node, const char* name, Lib3dsNodeTypes type) -{ - Lib3dsNode *p,*q; - - for (p=node->childs; p!=0; p=p->next) { - if ((p->type==type) && (strcmp(p->name, name)==0)) { - return(p); - } - q=lib3ds_node_by_name(p, name, type); - if (q) { - return(q); - } - } - return(0); -} - - -/*! - * Return a node object by id. - * - * This function performs a recursive search for the specified node. - * - * \param node The parent node for the search - * \param node_id The target node id. - * - * \return A pointer to the first matching node, or NULL if not found. - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_by_id(Lib3dsNode *node, Lib3dsWord node_id) -{ - Lib3dsNode *p,*q; - - for (p=node->childs; p!=0; p=p->next) { - if (p->node_id==node_id) { - return(p); - } - q=lib3ds_node_by_id(p, node_id); - if (q) { - return(q); - } - } - return(0); -} - - -static const char* node_names_table[]= { - "***Unknown***", - "Ambient", - "Object", - "Camera", - "Target", - "Light", - "Spot" -}; - - -/*! - * Dump node and all descendants recursively. - * - * \param node The top-level node to be dumped. - * \param level current recursion depth - * - * \ingroup node - */ -void -lib3ds_node_dump(Lib3dsNode *node, Lib3dsIntd level) -{ - Lib3dsNode *p; - char l[128]; - - ASSERT(node); - memset(l, ' ', 2*level); - l[2*level]=0; - - if (node->type==LIB3DS_OBJECT_NODE) { - printf("%s%s [%s] (%s)\n", - l, - node->name, - node->data.object.instance, - node_names_table[node->type] - ); - } - else { - printf("%s%s (%s)\n", - l, - node->name, - node_names_table[node->type] - ); - } - - for (p=node->childs; p!=0; p=p->next) { - lib3ds_node_dump(p, level+1); - } -} - - -/*! - * \ingroup node - */ -Lib3dsBool -lib3ds_node_read(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - LIB3DS_UNUSED(file); - - ASSERT(node); - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - switch (c.chunk) { - case LIB3DS_AMBIENT_NODE_TAG: - case LIB3DS_OBJECT_NODE_TAG: - case LIB3DS_CAMERA_NODE_TAG: - case LIB3DS_TARGET_NODE_TAG: - case LIB3DS_LIGHT_NODE_TAG: - case LIB3DS_SPOTLIGHT_NODE_TAG: - case LIB3DS_L_TARGET_NODE_TAG: - break; - default: - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_NODE_ID: - { - node->node_id=lib3ds_io_read_word(io); - lib3ds_chunk_dump_info(" ID = %d", (short)node->node_id); - } - break; - case LIB3DS_NODE_HDR: - { - if (!lib3ds_io_read_string(io, node->name, 64)) { - return(LIB3DS_FALSE); - } - node->flags1=lib3ds_io_read_word(io); - node->flags2=lib3ds_io_read_word(io); - node->parent_id=lib3ds_io_read_word(io); - lib3ds_chunk_dump_info(" NAME =%s", node->name); - lib3ds_chunk_dump_info(" PARENT=%d", (short)node->parent_id); - } - break; - case LIB3DS_PIVOT: - { - if (node->type==LIB3DS_OBJECT_NODE) { - int i; - for (i=0; i<3; ++i) { - node->data.object.pivot[i]=lib3ds_io_read_float(io); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_INSTANCE_NAME: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_io_read_string(io, node->data.object.instance, 64)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_BOUNDBOX: - { - if (node->type==LIB3DS_OBJECT_NODE) { - int i; - for (i=0; i<3; ++i) { - node->data.object.bbox_min[i]=lib3ds_io_read_float(io); - } - for (i=0; i<3; ++i) { - node->data.object.bbox_max[i]=lib3ds_io_read_float(io); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_COL_TRACK_TAG: - { - Lib3dsBool result=LIB3DS_TRUE; - - switch (node->type) { - case LIB3DS_AMBIENT_NODE: - result=lib3ds_lin3_track_read(&node->data.ambient.col_track, io); - break; - case LIB3DS_LIGHT_NODE: - result=lib3ds_lin3_track_read(&node->data.light.col_track, io); - break; - default: - lib3ds_chunk_unknown(chunk); - } - if (!result) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_POS_TRACK_TAG: - { - Lib3dsBool result=LIB3DS_TRUE; - - switch (node->type) { - case LIB3DS_OBJECT_NODE: - result=lib3ds_lin3_track_read(&node->data.object.pos_track, io); - break; - case LIB3DS_CAMERA_NODE: - result=lib3ds_lin3_track_read(&node->data.camera.pos_track, io); - break; - case LIB3DS_TARGET_NODE: - result=lib3ds_lin3_track_read(&node->data.target.pos_track, io); - break; - case LIB3DS_LIGHT_NODE: - result=lib3ds_lin3_track_read(&node->data.light.pos_track, io); - break; - case LIB3DS_SPOT_NODE: - result=lib3ds_lin3_track_read(&node->data.spot.pos_track, io); - break; - default: - lib3ds_chunk_unknown(chunk); - } - if (!result) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_ROT_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_quat_track_read(&node->data.object.rot_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_SCL_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_lin3_track_read(&node->data.object.scl_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_FOV_TRACK_TAG: - { - if (node->type==LIB3DS_CAMERA_NODE) { - if (!lib3ds_lin1_track_read(&node->data.camera.fov_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_HOT_TRACK_TAG: - { - if (node->type==LIB3DS_LIGHT_NODE) { - if (!lib3ds_lin1_track_read(&node->data.light.hotspot_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_FALL_TRACK_TAG: - { - if (node->type==LIB3DS_LIGHT_NODE) { - if (!lib3ds_lin1_track_read(&node->data.light.falloff_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_ROLL_TRACK_TAG: - { - Lib3dsBool result=LIB3DS_TRUE; - - switch (node->type) { - case LIB3DS_CAMERA_NODE: - result=lib3ds_lin1_track_read(&node->data.camera.roll_track, io); - break; - case LIB3DS_LIGHT_NODE: - result=lib3ds_lin1_track_read(&node->data.light.roll_track, io); - break; - default: - lib3ds_chunk_unknown(chunk); - } - if (!result) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_HIDE_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_bool_track_read(&node->data.object.hide_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_MORPH_SMOOTH: - { - if (node->type==LIB3DS_OBJECT_NODE) { - node->data.object.morph_smooth=lib3ds_io_read_float(io); - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_MORPH_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_morph_track_read(&node->data.object.morph_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup node - */ -Lib3dsBool -lib3ds_node_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - - switch (node->type) { - case LIB3DS_AMBIENT_NODE: - c.chunk=LIB3DS_AMBIENT_NODE_TAG; - break; - case LIB3DS_OBJECT_NODE: - c.chunk=LIB3DS_OBJECT_NODE_TAG; - break; - case LIB3DS_CAMERA_NODE: - c.chunk=LIB3DS_CAMERA_NODE_TAG; - break; - case LIB3DS_TARGET_NODE: - c.chunk=LIB3DS_TARGET_NODE_TAG; - break; - case LIB3DS_LIGHT_NODE: - if (lib3ds_file_node_by_name(file, node->name, LIB3DS_SPOT_NODE)) { - c.chunk=LIB3DS_SPOTLIGHT_NODE_TAG; - } - else { - c.chunk=LIB3DS_LIGHT_NODE_TAG; - } - break; - case LIB3DS_SPOT_NODE: - c.chunk=LIB3DS_L_TARGET_NODE_TAG; - break; - default: - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - { /*---- LIB3DS_NODE_ID ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_NODE_ID; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, node->node_id); - } - - { /*---- LIB3DS_NODE_HDR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_NODE_HDR; - c.size=6+ 1+(Lib3dsDword)strlen(node->name) +2+2+2; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, node->name); - lib3ds_io_write_word(io, node->flags1); - lib3ds_io_write_word(io, node->flags2); - lib3ds_io_write_word(io, node->parent_id); - } - - switch (c.chunk) { - case LIB3DS_AMBIENT_NODE_TAG: - { /*---- LIB3DS_COL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.ambient.col_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_OBJECT_NODE_TAG: - { /*---- LIB3DS_PIVOT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_PIVOT; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, node->data.object.pivot); - } - { /*---- LIB3DS_INSTANCE_NAME ----*/ - Lib3dsChunk c; - const char *name; - if (strlen(node->data.object.instance)) { - name=node->data.object.instance; - - c.chunk=LIB3DS_INSTANCE_NAME; - c.size=6+1+(Lib3dsDword)strlen(name); - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, name); - } - } - { - int i; - for (i=0; i<3; ++i) { - if ((fabs(node->data.object.bbox_min[i])>LIB3DS_EPSILON) || - (fabs(node->data.object.bbox_max[i])>LIB3DS_EPSILON)) { - break; - } - } - - if (i<3) { /*---- LIB3DS_BOUNDBOX ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_BOUNDBOX; - c.size=30; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, node->data.object.bbox_min); - lib3ds_io_write_vector(io, node->data.object.bbox_max); - } - } - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.object.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_ROT_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_ROT_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_quat_track_write(&node->data.object.rot_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_SCL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SCL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.object.scl_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - if (node->data.object.hide_track.keyL) { /*---- LIB3DS_HIDE_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_HIDE_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_bool_track_write(&node->data.object.hide_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - if (fabs(node->data.object.morph_smooth)>LIB3DS_EPSILON){ /*---- LIB3DS_MORPH_SMOOTH ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MORPH_SMOOTH; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, node->data.object.morph_smooth); - } - break; - case LIB3DS_CAMERA_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.camera.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_FOV_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_FOV_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.camera.fov_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_ROLL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_ROLL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.camera.roll_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_TARGET_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.target.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_LIGHT_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_COL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.col_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_SPOTLIGHT_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_COL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.col_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_HOT_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_HOT_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.light.hotspot_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_FALL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_FALL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.light.falloff_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_ROLL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_ROLL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.light.roll_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_L_TARGET_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.spot.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - default: - return(LIB3DS_FALSE); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - |