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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-** the names of its contributors may be used to endorse or promote
-** products derived from this software without specific prior written
-** permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-import Qt3D 1.0
-
-Viewport {
- id: viewport
- width: 800; height: 480
- picking: true
- //navigation: false
- //showPicking: true
-
- camera: Camera {
- id: main_camera
- eye: Qt.vector3d(0, 4, 12)
- center: Qt.vector3d(0, 0, -2.5)
- }
-
- ListModel {
- id: imagesModelLeft
- ListElement { image: "textures/woman.jpg"; }
- ListElement { image: "textures/niagara_falls.jpg"; }
- ListElement { image: "textures/place.jpg"; }
- ListElement { image: "textures/basket.jpg"; }
- ListElement { image: "textures/qtlogo.png"; color: "#006090" }
- }
-
- Component {
- id: paneComponent
- PhotoPane {
- layer: index
- image: model.image
- // Items end up with the default value defined in PhotoPane if you
- // try and assign an undefined value, but this logic avoids a
- // string of warnings
- color: (model.color == undefined) ? "#ffffff" : model.color
- }
- }
-
- Item3D {
- // Left stack of images
- x: -2.1
- Repeater {
- delegate: paneComponent
- model: imagesModelLeft
- }
- }
-
- //! [0]
- ListModel {
- id: exampleModel
- ListElement { image: "textures/niagara_falls.jpg" }
- ListElement { image: "textures/place.jpg" }
- ListElement { image: "textures/background.jpg" }
- ListElement { image: "textures/basket.jpg" }
- ListElement { image: "textures/woman.jpg" }
- }
- //! [0]
-
- //! [1]
- Component {
- id: exampleDelegate
- PhotoPane {
- layer: index
- image: model.image
- // If you intend on removing elements from the model,
- // include this line:
- enabled: index != -1
- }
- }
- //! [1]
-
- Item3D {
- // Right stack of images
- x: 2.1
- //! [2]
- Repeater {
- id: exampleRepeater
- delegate: exampleDelegate
- model: exampleModel
- }
- //! [2]
- }
-
- states: [
- State {
- name: "show_photo"
- PropertyChanges {
- target: main_camera
- eye.y: 0
- }
- PropertyChanges {
- target: main_camera
- eye.x: 0
- }
- PropertyChanges {
- target: main_camera
- eye.z: 12
- }
- PropertyChanges {
- target: main_camera
- upVector: Qt.vector3d(0, 1, 0)
- }
- },
- State {
- name: "show_group"
- PropertyChanges {
- target: main_camera
- eye.y: 4
- }
- }
- ]
-
- transitions: [
- Transition {
- from: "*"
- to: "*"
- NumberAnimation {
- targets: main_camera
- properties: "eye.y"
- easing.type: "OutBounce"
- duration: 700
- }
- }
- ]
-}