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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QDECLARATIVEITEM3D_H
-#define QDECLARATIVEITEM3D_H
-
-#include "qt3dquickglobal.h"
-
-#include <QtCore/qobject.h>
-#include <QtCore/qvariant.h>
-#include <QtGui/qvector3d.h>
-
-#include <QtDeclarative/qdeclarativeitem.h>
-
-#include "qglscenenode.h"
-#include "qglpainter.h"
-#include "qgraphicstransform3d.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-class QDeclarativeItem3DPrivate;
-class QDeclarativeMesh;
-class QDeclarativeEffect;
-class QDeclarativeViewport;
-class QDeclarativeState;
-class QDeclarativeTransition;
-
-class Q_QT3D_QUICK_EXPORT QDeclarativeItem3D : public QDeclarativeItem
-{
- Q_OBJECT
- Q_INTERFACES(QDeclarativeParserStatus)
- Q_ENUMS(SortMode)
- Q_ENUMS(CullFace)
- Q_FLAGS(CullFaces)
- Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
- Q_PROPERTY(qreal x READ x WRITE setX NOTIFY positionChanged)
- Q_PROPERTY(qreal y READ y WRITE setY NOTIFY positionChanged)
- Q_PROPERTY(qreal z READ z WRITE setZ NOTIFY positionChanged)
- Q_PROPERTY(qreal scale READ scale WRITE setScale NOTIFY scaleChanged)
- Q_PROPERTY(QDeclarativeListProperty<QGraphicsTransform3D> transform READ transform DESIGNABLE false FINAL)
- Q_PROPERTY(QDeclarativeListProperty<QGraphicsTransform3D> pretransform READ pretransform DESIGNABLE false FINAL)
- Q_PROPERTY(QDeclarativeMesh *mesh READ mesh WRITE setMesh NOTIFY meshChanged)
- Q_PROPERTY(QDeclarativeEffect *effect READ effect WRITE setEffect NOTIFY effectChanged)
- Q_PROPERTY(QGLLightParameters *light READ light WRITE setLight NOTIFY lightChanged)
- Q_PROPERTY(QDeclarativeListProperty<QObject> resources READ resources DESIGNABLE false)
- Q_PROPERTY(QDeclarativeListProperty<QObject> data READ data DESIGNABLE false)
- Q_PROPERTY(CullFaces cullFaces READ cullFaces WRITE setCullFaces NOTIFY meshChanged)
- Q_PROPERTY(SortMode sortChildren READ sortChildren WRITE setSortChildren NOTIFY sortChildrenChanged)
- Q_PROPERTY(QString meshNode READ meshNode WRITE setMeshNode NOTIFY meshNodeChanged)
- Q_PROPERTY(bool inheritEvents READ inheritEvents WRITE setInheritEvents NOTIFY inheritEventsChanged)
- Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged)
- Q_CLASSINFO("DefaultProperty", "data")
-public:
- QDeclarativeItem3D(QObject *parent = 0);
- ~QDeclarativeItem3D();
-
- enum CullFace
- {
- CullDisabled = 0,
- CullFrontFaces = 0x0404, // GL_FRONT
- CullBackFaces = 0x0405, // GL_BACK
- CullAllFaces = 0x0408, // GL_FRONT_AND_BACK
- CullClockwise = 0x10000
- };
- Q_DECLARE_FLAGS(CullFaces, CullFace)
-
- enum SortMode
- {
- DefaultSorting,
- BackToFront
- };
-
- QVector3D position() const;
- void setPosition(const QVector3D& value);
-
- qreal x() const;
- void setX(qreal value);
- qreal y() const;
- void setY(qreal value);
- qreal z() const;
- void setZ(qreal value);
-
- qreal scale() const;
- void setScale(qreal value);
-
- QDeclarativeMesh *mesh() const;
- void setMesh(QDeclarativeMesh* value);
-
- bool inheritEvents() const;
- void setInheritEvents(bool inherit);
-
- QDeclarativeEffect *effect() const;
- void setEffect(QDeclarativeEffect *value);
-
- QGLLightParameters *light() const;
- void setLight(QGLLightParameters *value);
-
- QDeclarativeListProperty<QObject> data();
- QDeclarativeListProperty<QObject> resources();
-
- QDeclarativeListProperty<QGraphicsTransform3D> transform();
- QDeclarativeListProperty<QGraphicsTransform3D> pretransform();
-
- CullFaces cullFaces() const;
- void setCullFaces(CullFaces value);
-
- SortMode sortChildren() const;
- void setSortChildren(SortMode mode);
-
- QString meshNode() const;
- void setMeshNode(const QString &);
-
- bool isEnabled() const;
- void setEnabled(bool value);
-
- virtual void draw(QGLPainter *painter);
- virtual void initialize(QGLPainter *painter);
- bool isInitialized() const;
-
- Q_INVOKABLE QVector3D localToWorld(const QVector3D &point = QVector3D()) const;
- Q_INVOKABLE QVector3D worldToLocal(const QVector3D &point = QVector3D()) const;
-
- void componentComplete();
-
- int objectPickId() const;
-
-public Q_SLOTS:
- void update();
-
-protected:
- virtual void drawLightingSetup(QGLPainter *painter, const QGLLightParameters *currentLight, QMatrix4x4 &currentLightTransform);
- virtual void drawLightingCleanup(QGLPainter *painter, const QGLLightParameters *currentLight, QMatrix4x4 &currentLightTransform);
-
- virtual void drawCullSetup();
- virtual void drawCullCleanup();
-
- virtual void drawEffectSetup(QGLPainter *painter, bool &viewportBlend, bool &effectBlend);
- virtual void drawEffectCleanup(QGLPainter *painter, bool &viewportBlend, bool &effectBlend);
-
- virtual void drawChildren(QGLPainter *painter);
- virtual void drawItem(QGLPainter *painter);
-
- virtual void drawTransformSetup(QGLPainter *painter);
- virtual void drawTransformCleanup(QGLPainter *painter);
-
- bool event(QEvent *e);
-
-private Q_SLOTS:
- void handleEffectChanged();
-
-Q_SIGNALS:
- void positionChanged();
- void scaleChanged();
- void rotationChanged();
- void meshChanged();
- void meshNodeChanged();
- void effectChanged();
- void lightChanged();
- void clicked();
- void doubleClicked();
- void pressed();
- void released();
- void hoverEnter();
- void hoverLeave();
- void inheritEventsChanged();
- void enabledChanged();
- void sortChildrenChanged();
-
-private:
- QDeclarativeItem3DPrivate *d;
-
- friend class QDeclarativeItem3DPrivate;
- friend class QDeclarativeViewport;
-};
-
-Q_DECLARE_OPERATORS_FOR_FLAGS(QDeclarativeItem3D::CullFaces)
-
-Q_QT3D_QUICK_EXPORT void qDumpItem(QDeclarativeItem3D *item, bool detailed = true, int indent = 0);
-
-QT_END_NAMESPACE
-
-QML_DECLARE_TYPE(QDeclarativeItem3D)
-
-QT_END_HEADER
-
-#endif