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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QDECLARATIVEMESH_H
-#define QDECLARATIVEMESH_H
-
-#include "qt3dquickglobal.h"
-
-#include <QtCore/qobject.h>
-#include <QtCore/qurl.h>
-#include <QtDeclarative/qdeclarative.h>
-#include <QtDeclarative/qdeclarativeengine.h>
-#include <QtDeclarative/qdeclarativeparserstatus.h>
-
-#include "qglscenenode.h"
-#include "qglpainter.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(QtQuick3D)
-
-class QDeclarativeMeshPrivate;
-class QGLAbstractScene;
-class QGLMaterial;
-
-class Q_QT3D_QUICK_EXPORT QDeclarativeMesh : public QObject, public QDeclarativeParserStatus
-{
- Q_OBJECT
- Q_INTERFACES(QDeclarativeParserStatus)
- Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY dataChanged)
- Q_PROPERTY(QString meshName READ meshName WRITE setMeshName NOTIFY dataChanged)
- Q_PROPERTY(QString options READ options WRITE setOptions NOTIFY optionsChanged)
- Q_PROPERTY(QGLSceneNode *node READ getSceneObject NOTIFY nodeChanged)
- Q_PROPERTY(bool dumpInfo READ dumpInfo WRITE setDumpInfo NOTIFY dumpInfoChanged)
-
-public:
- QDeclarativeMesh(QObject *parent = 0);
- ~QDeclarativeMesh();
-
- QUrl source() const;
- void setSource(const QUrl& value);
-
- QString meshName() const;
- void setMeshName(const QString& value);
-
- QString options() const;
- void setOptions(const QString &);
-
- bool dumpInfo() const;
- void setDumpInfo(bool);
-
- virtual void draw(QGLPainter *painter, int branchId);
-
- //The following functions relate to allocating the scene and its
- //respective objects, and acessing these nodes.
- void setScene(QGLAbstractScene *scene);
- void initSceneObjectList();
- QStringList getSceneObjectNames();
- QGLSceneNode *getSceneObject();
- QGLSceneNode *getSceneObject(const QString &name);
-
- //The following functions relate to splitting the main scene into sub-branches
- int nextSceneBranchId() const;
- int createSceneBranch(QString nodeName, QObject *parent = 0);
- int addSceneBranch(QGLSceneNode *rootSceneObject, QObject *previousParent=NULL);
- void restoreSceneBranch(int branchId);
- void resetSceneBranches();
- QGLSceneNode *getSceneBranch(int branchId) const;
-
- void ref();
- bool deref();
-
- Q_INVOKABLE QObject *material(const QString& nodeName, const QString& materialName);
-
- void classBegin();
- void componentComplete();
-
-
-Q_SIGNALS:
- void dataChanged();
- void loaded();
- void optionsChanged();
- void dumpInfoChanged();
- void nodeChanged();
-
-private Q_SLOTS:
- void dataRequestFinished();
-
-private:
- QDeclarativeMeshPrivate *d;
-
-};
-
-QT_END_NAMESPACE
-
-QML_DECLARE_TYPE(QDeclarativeMesh)
-
-QT_END_HEADER
-
-#endif