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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLSHADERPROGRAMEFFECT_H
-#define QGLSHADERPROGRAMEFFECT_H
-
-#include "qglabstracteffect.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-class QGLShaderProgramEffectPrivate;
-class QGLShaderProgram;
-
-class Q_QT3D_EXPORT QGLShaderProgramEffect : public QGLAbstractEffect
-{
-public:
- QGLShaderProgramEffect();
- virtual ~QGLShaderProgramEffect();
-
- void setActive(QGLPainter *painter, bool flag);
- void update(QGLPainter *painter, QGLPainter::Updates updates);
-
- QByteArray vertexShader() const;
- void setVertexShader(const QByteArray &source);
- void setVertexShaderFromFile(const QString &fileName);
-
- QByteArray geometryShader() const;
- void setGeometryShader(const QByteArray &source);
- void setGeometryShaderFromFile(const QString &fileName);
-
- QByteArray fragmentShader() const;
- void setFragmentShader(const QByteArray &source);
- void setFragmentShaderFromFile(const QString &fileName);
-
- void setGeometryInputType(GLenum drawingMode);
- void setGeometryOutputType(GLenum drawingMode);
- GLenum geometryInputType();
- GLenum geometryOutputType();
-
- int maximumLights() const;
- void setMaximumLights(int value);
-
- QGLShaderProgram *program() const;
-
-protected:
- virtual bool beforeLink();
- virtual void afterLink();
-
-private:
- QScopedPointer<QGLShaderProgramEffectPrivate> d_ptr;
-
- Q_DISABLE_COPY(QGLShaderProgramEffect)
- Q_DECLARE_PRIVATE(QGLShaderProgramEffect)
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif