summaryrefslogtreecommitdiffstats
path: root/src/threed/graphicsview/qgraphicsscale3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/threed/graphicsview/qgraphicsscale3d.cpp')
-rw-r--r--src/threed/graphicsview/qgraphicsscale3d.cpp339
1 files changed, 0 insertions, 339 deletions
diff --git a/src/threed/graphicsview/qgraphicsscale3d.cpp b/src/threed/graphicsview/qgraphicsscale3d.cpp
deleted file mode 100644
index cbf060bd..00000000
--- a/src/threed/graphicsview/qgraphicsscale3d.cpp
+++ /dev/null
@@ -1,339 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qgraphicsscale3d.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QGraphicsScale3D
- \brief The QGraphicsScale3D class supports scaling of items in 3D.
- \since 4.8
- \ingroup qt3d
- \ingroup qt3d::graphicsview
-
- \sa QGraphicsRotation3D, QGraphicsTranslation3D
-*/
-
-/*!
- \qmlclass Scale3D QGraphicsScale3D
- \brief The Scale3D item supports scaling of items in 3D.
- \since 4.8
- \ingroup qt3d::qml3d
-
- 3D items in QML can have a simple scale applied directly as follows:
-
- \code
- Item3D {
- mesh: Mesh { source: "chair.3ds" }
- scale: 0.5
- }
- \endcode
-
- An alternative is to use Scale3D to apply a transform directly
- to an item as part of a sequence of transformations:
-
- \code
- Item3D {
- mesh: Mesh { source: "chair.3ds" }
- transform: [
- Translation3D { translate: Qt.vector3d(5, 0, 0) },
- Scale3D { scale: 0.5 }
- ]
- }
- \endcode
-
- This allows the application writer to control exactly when the
- scale occurs relative to other transformations. In the example
- above, the item is first translated by 5 units along the x-axis,
- and then the co-ordinates are scaled by half. This is distinct
- from the following example which scales the object to half its
- original size and then translates it by 5 units along the x-axis:
-
- \code
- Item3D {
- mesh: Mesh { source: "chair.3ds" }
- transform: [
- Scale3D { scale: 0.5 },
- Translation3D { translate: Qt.vector3d(5, 0, 0) }
- ]
- }
- \endcode
-
- The scale property on the item itself is applied before
- any of the transforms. So the previous example is equivalent to:
-
- \code
- Item3D {
- mesh: Mesh { source: "chair.3ds" }
- scale: 0.5
- transform: [
- Translation3D { translate: Qt.vector3d(5, 0, 0) }
- ]
- }
- \endcode
-
- Scale values can also affect the x, y, and z axes by different amounts
- by using a \c{vector3D} value:
-
- \code
- Item3D {
- mesh: Mesh { source: "chair.3ds" }
- transform: [
- Scale3D { scale: Qt.vector3d(0.5, 0.2, 1.0) },
- Translation3D { translate: Qt.vector3d(5, 0, 0) }
- ]
- }
- \endcode
-
- \sa Rotation3D, Translation3D
-*/
-
-class QGraphicsScale3DPrivate
-{
-public:
- QGraphicsScale3DPrivate()
- : scale(1, 1, 1)
- , isIdentityScale(true)
- , isIdentityOrigin(true)
- {}
-
- QVector3D origin;
- QVector3D scale;
- bool isIdentityScale;
- bool isIdentityOrigin;
-};
-
-/*!
- Construct a 3D scale transform and attach it to \a parent.
-*/
-QGraphicsScale3D::QGraphicsScale3D(QObject *parent)
- : QGraphicsTransform3D(parent), d_ptr(new QGraphicsScale3DPrivate)
-{
-}
-
-/*!
- Destroy this 3D scale transform.
-*/
-QGraphicsScale3D::~QGraphicsScale3D()
-{
-}
-
-/*!
- \property QGraphicsScale3D::origin
- \brief the origin about which to scale.
-
- The default value for this property is (0, 0, 0).
-*/
-
-/*!
- \qmlproperty vector3D Scale3D::origin
-
- The origin about which to scale. The default value for this
- property is (0, 0, 0).
-*/
-
-QVector3D QGraphicsScale3D::origin() const
-{
- Q_D(const QGraphicsScale3D);
- return d->origin;
-}
-
-void QGraphicsScale3D::setOrigin(const QVector3D &value)
-{
- Q_D(QGraphicsScale3D);
-
- // Optimise for the common case of setting the origin to 0, 0, 0
- // Also minimise the number of floating point compares required
- bool changed = false;
- QVector3D v = value;
-
- // Are we about to set to 0, 0, 0 ...?
- // Normalise inbound value & record in bool to save on compares
- bool isSetToZeroOrigin = false;
- if (qFuzzyIsNull(v.x()) && qFuzzyIsNull(v.y()) && qFuzzyIsNull(v.z()))
- {
- v = QVector3D(0, 0, 0);
- isSetToZeroOrigin = true;
- }
- if (!isSetToZeroOrigin)
- {
- if (d->origin != v)
- {
- d->origin = v;
- d->isIdentityOrigin = false;
- changed = true;
- }
- }
- else
- {
- if (!d->isIdentityOrigin)
- {
- d->origin = v;
- d->isIdentityOrigin = true;
- changed = true;
- }
- }
- if (changed)
- {
- emit transformChanged();
- emit originChanged();
- }
-}
-
-/*!
- \property QGraphicsScale3D::scale
- \brief the amount with which to scale each component.
-
- The default value for this property is QVector3D(1, 1, 1).
-*/
-
-/*!
- \qmlproperty vector3D Scale3D::scale
-
- The amount with which to scale each component. The default value for
- this property is (1, 1, 1).
-
- This property can be specified as either a vector3D or a single
- floating-point value. A single floating-point value will set
- the x, y, and z scale components to the same value. In other words,
- the following two transformations are equivalent:
-
- \code
- Scale3D { scale: 2 }
- Scale3D { scale: Qt.vector3d(2, 2, 2) }
- \endcode
-*/
-
-QVector3D QGraphicsScale3D::scale() const
-{
- Q_D(const QGraphicsScale3D);
- return d->scale;
-}
-
-void QGraphicsScale3D::setScale(const QVector3D &value)
-{
- Q_D(QGraphicsScale3D);
-
- // Optimise for the common case of setting the scale to 1, 1, 1
- // Also minimise the number of floating point compares required
- bool changed = false;
- QVector3D v = value;
-
- // Are we about to set to 1, 1, 1 ...?
- // Normalise inbound value & record in bool to save on compares
- bool isSetToIdentity = false;
- if (qFuzzyIsNull(v.x() - 1.0f) && qFuzzyIsNull(v.y() - 1.0f) && qFuzzyIsNull(v.z() - 1.0f))
- {
- v = QVector3D(1, 1, 1);
- isSetToIdentity = true;
- }
- if (!isSetToIdentity)
- {
- if (d->scale != v)
- {
- d->scale = v;
- d->isIdentityScale = false;
- changed = true;
- }
- }
- else
- {
- if (!d->isIdentityScale)
- {
- d->scale = v;
- d->isIdentityScale = true;
- changed = true;
- }
- }
- if (changed)
- {
- emit transformChanged();
- emit scaleChanged();
- }
-}
-
-/*!
- \internal
-*/
-void QGraphicsScale3D::applyTo(QMatrix4x4 *matrix) const
-{
- Q_D(const QGraphicsScale3D);
- if (!d->isIdentityScale)
- {
- if (d->isIdentityOrigin)
- {
- matrix->scale(d->scale);
- }
- else
- {
- matrix->translate(d->origin);
- matrix->scale(d->scale);
- matrix->translate(-d->origin);
- }
- }
-}
-
-/*!
- \internal
-*/
-QGraphicsTransform3D *QGraphicsScale3D::clone(QObject *parent) const
-{
- Q_D(const QGraphicsScale3D);
- QGraphicsScale3D *copy = new QGraphicsScale3D(parent);
- copy->setOrigin(d->origin);
- copy->setScale(d->scale);
- return copy;
-}
-
-/*!
- \fn void QGraphicsScale3D::originChanged()
-
- Signal that is emitted when origin() changes.
-*/
-
-/*!
- \fn void QGraphicsScale3D::scaleChanged()
-
- Signal that is emitted when scale() changes.
-*/
-
-QT_END_NAMESPACE