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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLMATERIAL_H
-#define QGLMATERIAL_H
-
-#include "qglabstractmaterial.h"
-#include <QtCore/qobject.h>
-#include <QtCore/qscopedpointer.h>
-#include <QtGui/qcolor.h>
-#include <QtCore/qurl.h>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QGLMaterialPrivate;
-class QGLTexture2D;
-class QGLTextureCube;
-class QGLPainter;
-class QGLMaterialCollection;
-class QGLTwoSidedMaterial;
-
-class Q_QT3D_EXPORT QGLMaterial : public QGLAbstractMaterial
-{
- Q_OBJECT
- Q_DECLARE_PRIVATE(QGLMaterial)
- Q_DISABLE_COPY(QGLMaterial)
- Q_ENUMS(TextureCombineMode)
- Q_PROPERTY(QColor ambientColor READ ambientColor WRITE setAmbientColor NOTIFY ambientColorChanged)
- Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged)
- Q_PROPERTY(QColor specularColor READ specularColor WRITE setSpecularColor NOTIFY specularColorChanged)
- Q_PROPERTY(QColor emittedLight READ emittedLight WRITE setEmittedLight NOTIFY emittedLightChanged)
- Q_PROPERTY(qreal shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
- Q_PROPERTY(QGLTexture2D *texture READ texture WRITE setTexture NOTIFY texturesChanged)
- Q_PROPERTY(QGLMaterial::TextureCombineMode textureCombineMode READ textureCombineMode WRITE setTextureCombineMode NOTIFY texturesChanged)
- Q_PROPERTY(QUrl textureUrl READ textureUrl WRITE setTextureUrl NOTIFY texturesChanged)
-public:
- explicit QGLMaterial(QObject *parent = 0);
- ~QGLMaterial();
-
- QColor ambientColor() const;
- void setAmbientColor(const QColor& value);
-
- QColor diffuseColor() const;
- void setDiffuseColor(const QColor& value);
-
- QColor specularColor() const;
- void setSpecularColor(const QColor& value);
-
- QColor emittedLight() const;
- void setEmittedLight(const QColor& value);
-
- void setColor(const QColor& value);
-
- qreal shininess() const;
- void setShininess(qreal value);
-
- QGLTexture2D *texture(int layer = 0) const;
- void setTexture(QGLTexture2D *value, int layer = 0);
-
- QUrl textureUrl(int layer = 0) const;
- void setTextureUrl(const QUrl &url, int layer = 0);
-
- enum TextureCombineMode
- {
- Modulate,
- Decal,
- Replace
- };
-
- QGLMaterial::TextureCombineMode textureCombineMode(int layer = 0) const;
- void setTextureCombineMode(QGLMaterial::TextureCombineMode mode, int layer = 0);
-
- int textureLayerCount() const;
-
- QGLMaterial *front() const;
- bool isTransparent() const;
- void bind(QGLPainter *painter);
- void release(QGLPainter *painter, QGLAbstractMaterial *next);
- void prepareToDraw(QGLPainter *painter, const QGLAttributeSet &attributes);
-
-Q_SIGNALS:
- void ambientColorChanged();
- void diffuseColorChanged();
- void specularColorChanged();
- void emittedLightChanged();
- void shininessChanged();
- void texturesChanged();
-
-private:
- friend class QGLMaterialCollection;
- friend class QGLTwoSidedMaterial;
-
- void bindTextures(QGLPainter *painter);
- void bindEffect(QGLPainter *painter, const QGLAttributeSet &attributes, bool twoSided);
-
- QScopedPointer<QGLMaterialPrivate> d_ptr;
-};
-
-#ifndef QT_NO_DEBUG_STREAM
-Q_QT3D_EXPORT QDebug operator<<(QDebug dbg, const QGLMaterial &material);
-#endif
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif