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diff --git a/src/threed/math3d/qtriangle3d.h b/src/threed/math3d/qtriangle3d.h
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QTRIANGLE3D_H
-#define QTRIANGLE3D_H
-
-#include <QtGui/qvector3d.h>
-#include <QtGui/qvector2d.h>
-#include "qray3d.h"
-#include "qplane3d.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QMatrix4x4;
-
-class Q_QT3D_EXPORT QTriangle3D
-{
-public:
- QTriangle3D();
- QTriangle3D(const QVector3D &p, const QVector3D &q, const QVector3D &r);
-
- QVector3D p() const;
- void setP(const QVector3D & point);
-
- QVector3D q() const;
- void setQ(const QVector3D & point);
-
- QVector3D r() const;
- void setR(const QVector3D & point);
-
- QPlane3D plane() const;
- QVector3D center() const;
- QVector3D faceNormal() const;
-
- bool contains(const QVector3D &point) const;
-
- bool intersects(const QRay3D &ray) const;
- qreal intersection(const QRay3D &ray) const;
-
- void transform(const QMatrix4x4 &matrix);
- QTriangle3D transformed(const QMatrix4x4 &matrix) const;
-
- QVector2D uv(const QVector3D &point) const;
-
- bool operator==(const QTriangle3D &other);
- bool operator!=(const QTriangle3D &other);
-
-private:
- QVector3D m_p, m_q, m_r;
-};
-
-inline QTriangle3D::QTriangle3D()
- : m_p(0.0f, 0.0f, 0.0f)
- , m_q(1.0f, 0.0f, 0.0f)
- , m_r(0.0f, 1.0f, 0.0f) {}
-
-inline QTriangle3D::QTriangle3D(const QVector3D &p, const QVector3D &q, const QVector3D &r)
- : m_p(p)
- , m_q(q)
- , m_r(r) {}
-
-inline QVector3D QTriangle3D::p() const
-{
- return m_p;
-}
-
-inline void QTriangle3D::setP(const QVector3D &point)
-{
- m_p = point;
-}
-
-inline QVector3D QTriangle3D::q() const
-{
- return m_q;
-}
-
-inline void QTriangle3D::setQ(const QVector3D &point)
-{
- m_q = point;
-}
-
-inline QVector3D QTriangle3D::r() const
-{
- return m_r;
-}
-
-inline void QTriangle3D::setR(const QVector3D &point)
-{
- m_r = point;
-}
-
-inline QPlane3D QTriangle3D::plane() const
-{
- return QPlane3D(m_p, m_q, m_r);
-}
-
-inline QVector3D QTriangle3D::center() const
-{
- return (m_p + m_q + m_r) / 3.0f;
-}
-
-inline QVector3D QTriangle3D::faceNormal() const
-{
- return QVector3D::crossProduct(m_q - m_p, m_r - m_q);
-}
-
-inline bool QTriangle3D::operator==(const QTriangle3D &other)
-{
- return m_p == other.m_p && m_q == other.m_q && m_r == other.m_r;
-}
-
-inline bool QTriangle3D::operator!=(const QTriangle3D &other)
-{
- return m_p != other.m_p || m_q != other.m_q || m_r != other.m_r;
-}
-
-inline bool qFuzzyCompare
- (const QTriangle3D &triangle1, const QTriangle3D &triangle2)
-{
- return qFuzzyCompare(triangle1.p(), triangle2.p()) &&
- qFuzzyCompare(triangle1.q(), triangle2.q()) &&
- qFuzzyCompare(triangle1.r(), triangle2.r());
-}
-
-#ifndef QT_NO_DEBUG_STREAM
-Q_QT3D_EXPORT QDebug operator<<(QDebug dbg, const QTriangle3D &triangle);
-#endif
-
-#ifndef QT_NO_DATASTREAM
-Q_QT3D_EXPORT QDataStream &operator<<(QDataStream &stream, const QTriangle3D &triangle);
-Q_QT3D_EXPORT QDataStream &operator>>(QDataStream &stream, QTriangle3D &triangle);
-#endif
-
-QT_END_NAMESPACE
-
-Q_DECLARE_METATYPE(QTriangle3D)
-
-QT_END_HEADER
-
-#endif // QTRIANGLE3D_H