summaryrefslogtreecommitdiffstats
path: root/src/threed/painting/qglabstracteffect.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/threed/painting/qglabstracteffect.cpp')
-rw-r--r--src/threed/painting/qglabstracteffect.cpp151
1 files changed, 0 insertions, 151 deletions
diff --git a/src/threed/painting/qglabstracteffect.cpp b/src/threed/painting/qglabstracteffect.cpp
deleted file mode 100644
index 756d15bf..00000000
--- a/src/threed/painting/qglabstracteffect.cpp
+++ /dev/null
@@ -1,151 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qglabstracteffect.h"
-#include "qglpainter_p.h"
-#include <QtOpenGL/qglshaderprogram.h>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QGLAbstractEffect
- \since 4.8
- \brief The QGLAbstractEffect class provides a standard interface for rendering surface material effects with GL.
- \ingroup qt3d
- \ingroup qt3d::painting
-
- \section1 Vertex attributes
-
- Vertex attributes for the effect are specified using
- QGLPainter::setVertexAttribute() and QGLPainter::setVertexBundle(),
- and may be independent of the effect itself. Those functions
- will bind standard attributes to specific indexes within the
- GL state. For example, the QGL::Position will be bound
- to index 0, QGL::TextureCoord0 will be bound to index 3, etc.
-
- Effect subclasses that use vertex shaders should bind their attributes
- to these indexes using QGLShaderProgram::bindAttributeLocation()
- just before the program is linked. For example:
-
- \code
- QGLShaderProgram *program = new QGLShaderProgram();
- program->addShaderFromSourceCode(QGLShader::Vertex, vshaderSource);
- program->addShaderFromSourceCode(QGLShader::Fragment, fshaderSource);
- program->bindAttributeLocation("vertex", QGL::Position);
- program->bindAttributeLocation("normal", QGL::Normal);
- program->bindAttributeLocation("texcoord", QGL::TextureCoord0);
- program->link();
- \endcode
-
- The QGLShaderProgramEffect class can assist with writing
- shader-based effects. It will automatically bind special
- variable names, such as \c{qt_Vertex}, \c{qt_MultiTexCoord0}, etc,
- to the standard indexes. This alleviates the need for the
- application to bind the names itself.
-*/
-
-/*!
- Constructs a new effect object.
-*/
-QGLAbstractEffect::QGLAbstractEffect()
-{
-}
-
-/*!
- Destroys this effect object.
-*/
-QGLAbstractEffect::~QGLAbstractEffect()
-{
-}
-
-/*!
- Returns true if this effect supports object picking; false otherwise.
- The default implementation returns false, which causes QGLPainter
- to use the effect associated with QGL::FlatColor to perform
- object picking.
-
- Effects that support object picking render fragments with
- QGLPainter::pickColor() when QGLPainter::isPicking() returns true.
- By default, only the effect associated with QGL::FlatColor does this,
- rendering the entire fragment with the flat pick color.
-
- In some cases, rendering the entire fragment with the pick color
- may not be appropriate. An alpha-blended icon texture that is
- drawn to the screen as a quad may have an irregular shape smaller
- than the quad. For picking, the application may not want the
- entire quad to be "active" for object selection as it would appear
- to allow the user to click off the icon to select it.
-
- This situation can be handled by implementing an icon rendering
- effect that draws the icon normally when QGLPainter::isPicking()
- is false, and draws a mask texture defining the outline of the icon
- with QGLPainter::pickColor() when QGLPainter::isPicking() is true.
-
- \sa QGLPainter::setPicking()
-*/
-bool QGLAbstractEffect::supportsPicking() const
-{
- return false;
-}
-
-/*!
- \fn void QGLAbstractEffect::setActive(QGLPainter *painter, bool flag)
-
- Activates or deactivates this effect on \a painter,
- according to \a flag, on the current GL context by selecting
- shader programs, setting lighting and material parameters, etc.
-
- \sa update()
-*/
-
-/*!
- \fn void QGLAbstractEffect::update(QGLPainter *painter, QGLPainter::Updates updates)
-
- Updates the current GL context with information from \a painter
- just prior to the drawing of triangles, quads, etc.
-
- The \a updates parameter specifies the properties on \a painter
- that have changed since the last call to update() or setActive().
-
- \sa setActive()
-*/
-
-QT_END_NAMESPACE