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Diffstat (limited to 'src/threed/painting/qgllightmodel.cpp')
-rw-r--r-- | src/threed/painting/qgllightmodel.cpp | 291 |
1 files changed, 0 insertions, 291 deletions
diff --git a/src/threed/painting/qgllightmodel.cpp b/src/threed/painting/qgllightmodel.cpp deleted file mode 100644 index f68c1179..00000000 --- a/src/threed/painting/qgllightmodel.cpp +++ /dev/null @@ -1,291 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtQuick3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qgllightmodel.h" - -QT_BEGIN_NAMESPACE - -/*! - \class QGLLightModel - \brief The QGLLightModel class defines the lighting model to use for the scene. - \since 4.8 - \ingroup qt3d - \ingroup qt3d::painting -*/ - -/*! - \qmlclass LightModel QGLLightModel - \brief The LightModel item defines the lighting model to use for the scene. - \since 4.8 - \ingroup qt3d::qml3d - - \sa Light -*/ - -/*! - \enum QGLLightModel::Model - This enum defines the type of lighting model to use: one-sided or two-sided. - - \value OneSided One-sided lighting, with the front face material used for both front and back faces. - \value TwoSided Two-sided lighting, with separate front and back face materials. -*/ - -/*! - \enum QGLLightModel::ColorControl - This enum controls the number of colors to be generated by the lighting computation. - - \value SingleColor A single color is generated by the lighting computation. - \value SeparateSpecularColor A separate specular color computation is - performed and then summed into the pixel color after texture mapping. -*/ - -/*! - \enum QGLLightModel::ViewerPosition - This enum defines the position of the viewer for the purposes of lighting calculations. - - \value ViewerAtInfinity The viewer is at infinity along the -z axis. - \value LocalViewer The viewer is at the local origin in eye coordinates. -*/ - -class QGLLightModelPrivate -{ -public: - QGLLightModelPrivate() - : model(QGLLightModel::OneSided), - colorControl(QGLLightModel::SingleColor), - viewerPosition(QGLLightModel::ViewerAtInfinity) - { - ambientSceneColor.setRgbF(0.2, 0.2, 0.2, 1.0); - } - - QGLLightModel::Model model; - QGLLightModel::ColorControl colorControl; - QGLLightModel::ViewerPosition viewerPosition; - QColor ambientSceneColor; -}; - -/*! - Constructs a light model object with default values and attach - it to \a parent. -*/ -QGLLightModel::QGLLightModel(QObject *parent) - : QObject(parent) - , d_ptr(new QGLLightModelPrivate) -{ -} - -/*! - Destroys this light model. -*/ -QGLLightModel::~QGLLightModel() -{ -} - -/*! - \property QGLLightModel::model - \brief the lighting model to use, either OneSided or TwoSided. - The default is OneSided. - - \sa modelChanged() -*/ - -/*! - \qmlproperty enumeration LightModel::model - The lighting model to use, either OneSided or TwoSided. - The default is OneSided. -*/ - -QGLLightModel::Model QGLLightModel::model() const -{ - Q_D(const QGLLightModel); - return d->model; -} - -void QGLLightModel::setModel(QGLLightModel::Model value) -{ - Q_D(QGLLightModel); - if (d->model != value) { - d->model = value; - emit modelChanged(); - emit lightModelChanged(); - } -} - -/*! - \property QGLLightModel::colorControl - \brief the color control mode, either SingleColor or - SeparateSpecularColor. The default value is SingleColor. - - If SingleColor is specified, then a single color is calculated - by the lighting computation for a vertex. If SeparateSpecularColor - is specified, then a separate specular color computation is - performed and then summed into the pixel color after texture mapping. - - \sa colorControlChanged() -*/ - -/*! - \qmlproperty enumeration LightModel::colorControl - The color control mode, either SingleColor or - SeparateSpecularColor. The default value is SingleColor. - - If SingleColor is specified, then a single color is calculated - by the lighting computation for a vertex. If SeparateSpecularColor - is specified, then a separate specular color computation is - performed and then summed into the pixel color after texture mapping. -*/ - -QGLLightModel::ColorControl QGLLightModel::colorControl() const -{ - Q_D(const QGLLightModel); - return d->colorControl; -} - -void QGLLightModel::setColorControl(QGLLightModel::ColorControl value) -{ - Q_D(QGLLightModel); - if (d->colorControl != value) { - d->colorControl = value; - emit colorControlChanged(); - emit lightModelChanged(); - } -} - -/*! - \property QGLLightModel::viewerPosition - \brief the viewer position, either ViewerAtInfinity or LocalViewer. - The default value is ViewerAtInfinity. - - \sa viewerPositionChanged() -*/ - -/*! - \qmlproperty enumeration LightModel::viewerPosition - The viewer position, either ViewerAtInfinity or LocalViewer. - The default value is ViewerAtInfinity. -*/ - -QGLLightModel::ViewerPosition QGLLightModel::viewerPosition() const -{ - Q_D(const QGLLightModel); - return d->viewerPosition; -} - -void QGLLightModel::setViewerPosition(QGLLightModel::ViewerPosition value) -{ - Q_D(QGLLightModel); - if (d->viewerPosition != value) { - d->viewerPosition = value; - emit viewerPositionChanged(); - emit lightModelChanged(); - } -} - -/*! - \property QGLLightModel::ambientSceneColor - \brief the ambient color of the entire scene. The default value - is (0.2, 0.2, 0.2, 1.0). - - \sa ambientSceneColorChanged() -*/ - -/*! - \qmlproperty color LightModel::ambientSceneColor - The ambient color of the entire scene. The default value - is (0.2, 0.2, 0.2, 1.0). -*/ - -QColor QGLLightModel::ambientSceneColor() const -{ - Q_D(const QGLLightModel); - return d->ambientSceneColor; -} - -void QGLLightModel::setAmbientSceneColor(const QColor& value) -{ - Q_D(QGLLightModel); - if (d->ambientSceneColor != value) { - d->ambientSceneColor = value; - emit ambientSceneColorChanged(); - emit lightModelChanged(); - } -} - -/*! - \fn void QGLLightModel::modelChanged() - - This signal is emitted when model() changes. - - \sa model(), lightModelChanged() -*/ - -/*! - \fn void QGLLightModel::colorControlChanged() - - This signal is emitted when colorControl() changes. - - \sa colorControl(), lightModelChanged() -*/ - -/*! - \fn void QGLLightModel::viewerPositionChanged() - - This signal is emitted when viewerPosition() changes. - - \sa viewerPosition(), lightModelChanged() -*/ - -/*! - \fn void QGLLightModel::ambientSceneColorChanged() - - This signal is emitted when ambientSceneColor() changes. - - \sa ambientSceneColor(), lightModelChanged() -*/ - -/*! - \fn void QGLLightModel::lightModelChanged() - - This signal is emitted when one of model(), colorControl(), - viewerPosition(), or ambientSceneColor() changes. -*/ - -QT_END_NAMESPACE |