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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLLIGHTPARAMETERS_H
-#define QGLLIGHTPARAMETERS_H
-
-#include "qt3dglobal.h"
-#include <QtCore/qobject.h>
-#include <QtGui/qcolor.h>
-#include <QtGui/qvector3d.h>
-#include <QtGui/qvector4d.h>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QGLLightParametersPrivate;
-class QMatrix4x4;
-
-class Q_QT3D_EXPORT QGLLightParameters : public QObject
-{
- Q_OBJECT
- Q_DECLARE_PRIVATE(QGLLightParameters)
- Q_ENUMS(LightType)
- Q_PROPERTY(LightType type READ type)
- Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
- Q_PROPERTY(QVector3D direction READ direction WRITE setDirection NOTIFY directionChanged)
- Q_PROPERTY(QColor ambientColor READ ambientColor WRITE setAmbientColor NOTIFY ambientColorChanged)
- Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged)
- Q_PROPERTY(QColor specularColor READ specularColor WRITE setSpecularColor NOTIFY specularColorChanged)
- Q_PROPERTY(QVector3D spotDirection READ spotDirection WRITE setSpotDirection NOTIFY spotDirectionChanged)
- Q_PROPERTY(qreal spotExponent READ spotExponent WRITE setSpotExponent NOTIFY spotExponentChanged)
- Q_PROPERTY(qreal spotAngle READ spotAngle WRITE setSpotAngle NOTIFY spotAngleChanged)
- Q_PROPERTY(qreal constantAttenuation READ constantAttenuation WRITE setConstantAttenuation NOTIFY constantAttenuationChanged)
- Q_PROPERTY(qreal linearAttenuation READ linearAttenuation WRITE setLinearAttenuation NOTIFY linearAttenuationChanged)
- Q_PROPERTY(qreal quadraticAttenuation READ quadraticAttenuation WRITE setQuadraticAttenuation NOTIFY quadraticAttenuationChanged)
-public:
- enum LightType {
- Directional,
- Positional
- };
-
- QGLLightParameters(QObject *parent = 0);
- ~QGLLightParameters();
-
- QGLLightParameters::LightType type() const;
-
- QVector3D position() const;
- void setPosition(const QVector3D& value);
-
- QVector3D direction() const;
- void setDirection(const QVector3D& value);
-
- QColor ambientColor() const;
- void setAmbientColor(const QColor& value);
-
- QColor diffuseColor() const;
- void setDiffuseColor(const QColor& value);
-
- QColor specularColor() const;
- void setSpecularColor(const QColor& value);
-
- QVector3D spotDirection() const;
- void setSpotDirection(const QVector3D& value);
-
- qreal spotExponent() const;
- void setSpotExponent(qreal value);
-
- qreal spotAngle() const;
- void setSpotAngle(qreal value);
-
- qreal spotCosAngle() const;
-
- qreal constantAttenuation() const;
- void setConstantAttenuation(qreal value);
-
- qreal linearAttenuation() const;
- void setLinearAttenuation(qreal value);
-
- qreal quadraticAttenuation() const;
- void setQuadraticAttenuation(qreal value);
-
- QVector4D eyePosition(const QMatrix4x4& transform) const;
- QVector3D eyeSpotDirection(const QMatrix4x4& transform) const;
-
-Q_SIGNALS:
- void positionChanged();
- void directionChanged();
- void ambientColorChanged();
- void diffuseColorChanged();
- void specularColorChanged();
- void spotDirectionChanged();
- void spotExponentChanged();
- void spotAngleChanged();
- void constantAttenuationChanged();
- void linearAttenuationChanged();
- void quadraticAttenuationChanged();
- void lightChanged();
-
-private:
- Q_DISABLE_COPY(QGLLightParameters)
-
- QScopedPointer<QGLLightParametersPrivate> d_ptr;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif