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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLCAMERA_H
-#define QGLCAMERA_H
-
-#include "qt3dglobal.h"
-#include "qglnamespace.h"
-#include <QtCore/qobject.h>
-#include <QtCore/qsize.h>
-#include <QtGui/qvector3d.h>
-#include <QtGui/qmatrix4x4.h>
-#include <QtGui/qquaternion.h>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QGLCameraPrivate;
-class QGLPainter;
-
-class Q_QT3D_EXPORT QGLCamera : public QObject
-{
- Q_OBJECT
- Q_ENUMS(ProjectionType RotateOrder)
- Q_PROPERTY(ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionChanged)
- Q_PROPERTY(qreal fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY projectionChanged)
- Q_PROPERTY(qreal nearPlane READ nearPlane WRITE setNearPlane NOTIFY projectionChanged)
- Q_PROPERTY(qreal farPlane READ farPlane WRITE setFarPlane NOTIFY projectionChanged)
- Q_PROPERTY(QSizeF viewSize READ viewSize WRITE setViewSize NOTIFY projectionChanged)
- Q_PROPERTY(QSizeF minViewSize READ minViewSize WRITE setMinViewSize NOTIFY projectionChanged SCRIPTABLE false)
- Q_PROPERTY(int screenRotation READ screenRotation WRITE setScreenRotation NOTIFY projectionChanged SCRIPTABLE false)
- Q_PROPERTY(QVector3D eye READ eye WRITE setEye NOTIFY viewChanged)
- Q_PROPERTY(QVector3D upVector READ upVector WRITE setUpVector NOTIFY viewChanged)
- Q_PROPERTY(QVector3D center READ center WRITE setCenter NOTIFY viewChanged)
- Q_PROPERTY(qreal eyeSeparation READ eyeSeparation WRITE setEyeSeparation NOTIFY viewChanged)
- Q_PROPERTY(QVector3D motionAdjustment READ motionAdjustment WRITE setMotionAdjustment DESIGNABLE false NOTIFY viewChanged SCRIPTABLE false)
- Q_PROPERTY(bool adjustForAspectRatio READ adjustForAspectRatio WRITE setAdjustForAspectRatio NOTIFY viewChanged)
-public:
- explicit QGLCamera(QObject *parent = 0);
- ~QGLCamera();
-
- enum ProjectionType
- {
- Perspective,
- Orthographic
- };
-
- QGLCamera::ProjectionType projectionType() const;
- void setProjectionType(QGLCamera::ProjectionType value);
-
- qreal fieldOfView() const;
- void setFieldOfView(qreal angle);
-
- qreal nearPlane() const;
- void setNearPlane(qreal value);
-
- qreal farPlane() const;
- void setFarPlane(qreal value);
-
- QSizeF viewSize() const;
- void setViewSize(const QSizeF& size);
-
- QSizeF minViewSize() const;
- void setMinViewSize(const QSizeF& size);
-
- int screenRotation() const;
- void setScreenRotation(int angle);
-
- QVector3D eye() const;
- void setEye(const QVector3D& vertex);
-
- QVector3D upVector() const;
- void setUpVector(const QVector3D& vector);
-
- QVector3D center() const;
- void setCenter(const QVector3D& vertex);
-
- qreal eyeSeparation() const;
- void setEyeSeparation(qreal value);
-
- QVector3D motionAdjustment() const;
- void setMotionAdjustment(const QVector3D& vector);
-
- bool adjustForAspectRatio() const;
- void setAdjustForAspectRatio(bool value);
-
- QQuaternion tilt(qreal angle) const;
- QQuaternion pan(qreal angle) const;
- QQuaternion roll(qreal angle) const;
-
- void rotateEye(const QQuaternion& q);
- void rotateCenter(const QQuaternion& q);
-
- QVector3D translation(qreal x, qreal y, qreal z) const;
-
- QMatrix4x4 projectionMatrix(qreal aspectRatio) const;
- QMatrix4x4 modelViewMatrix(QGL::Eye eye = QGL::NoEye) const;
-
- QVector3D mapPoint
- (const QPoint& point, qreal aspectRatio,
- const QSize& viewportSize) const;
-
- enum RotateOrder
- {
- TiltPanRoll,
- TiltRollPan,
- PanTiltRoll,
- PanRollTilt,
- RollTiltPan,
- RollPanTilt
- };
-
-public Q_SLOTS:
- void translateEye(qreal x, qreal y, qreal z);
- void translateCenter(qreal x, qreal y, qreal z);
-
- void tiltPanRollCenter(qreal tiltAngle, qreal panAngle, qreal rollAngle,
- QGLCamera::RotateOrder order = TiltPanRoll);
- void tiltPanRollEye(qreal tiltAngle, qreal panAngle, qreal rollAngle,
- QGLCamera::RotateOrder order = TiltPanRoll);
-
-Q_SIGNALS:
- void projectionChanged();
- void viewChanged();
-
-private:
- QGLCameraPrivate *d_ptr;
-
- QGLCameraPrivate *d_func() const { return d_ptr; }
-
- Q_DISABLE_COPY(QGLCamera)
-};
-
-#ifndef QT_NO_DEBUG_STREAM
-#include <QtCore/qdebug.h>
-Q_QT3D_EXPORT QDebug operator<<(QDebug dbg, const QGLCamera &order);
-#endif
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif