summaryrefslogtreecommitdiffstats
path: root/tests/auto/qml3d/lookat/tst_lookat.qml
diff options
context:
space:
mode:
Diffstat (limited to 'tests/auto/qml3d/lookat/tst_lookat.qml')
-rw-r--r--tests/auto/qml3d/lookat/tst_lookat.qml194
1 files changed, 0 insertions, 194 deletions
diff --git a/tests/auto/qml3d/lookat/tst_lookat.qml b/tests/auto/qml3d/lookat/tst_lookat.qml
deleted file mode 100644
index 574a1def..00000000
--- a/tests/auto/qml3d/lookat/tst_lookat.qml
+++ /dev/null
@@ -1,194 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt 4.7
-import Qt3D 1.0
-import QtQuickTest 1.0
-
-Viewport {
- id: viewport
-
- Item3D {
- id: target1
- x: 5.0
- }
-
- Item3D {
- id: targetNegativeXAxis
- x: -5.0
- }
-
- Item3D {
- id: targetUpVector
- y: 5.0
- }
-
- Item3D {
- id: targetExpectedUpVectorTrue
- z: 5.0
- }
-
- Item3D {
- id: item1
- transform: LookAt {
- id: lookAt1
- subject: target1
- }
- Item3D {
- id: child1
- z: 5.0
- }
- }
-
- Item3D {
- id: itemNegativeXAxis
- transform: LookAt {
- id: lookAtNegativeXAxis
- subject: targetNegativeXAxis
- }
- Item3D {
- id: childNegativeXAxis
- z: 5.0
- }
- }
-
- Item3D {
- id: itemUpVector
- transform: LookAt {
- id: lookAtUpVector
- subject: targetUpVector
- }
- Item3D {
- id: childUpVector
- z: 5.0
- }
- }
-
- Item3D {
- id: itemUpVectorTrue
- transform: LookAt {
- id: lookAtUpVectorTrue
- subject: targetUpVector
- preserveUpVector: true
- }
- Item3D {
- id: childUpVectorTrue
- z: 5.0
- }
- }
-
- TestCase {
- name: "LookAt"
-
- // helper functions
- function vectorToString(vector) {
- return "Vector3D(" + vector.x + ", " + vector.y + ", " + vector.z + ")";
- }
-
- function compareVectors(vector1, vector2, string )
- {
- compare(vector1.x, vector2.x, string + " x");
- compare(vector1.y, vector2.y, string + " y");
- compare(vector1.z, vector2.z, string + " z");
- }
-
- function test_lookAt() {
- var testPosition = child1.localToWorld();
- var targetPosition = target1.localToWorld();
- compare(testPosition.x, targetPosition.x, "test lookAt along X axis: x");
- compare(testPosition.y, targetPosition.y, "test lookAt along X axis: y");
- compare(testPosition.z, targetPosition.z, "test lookAt along X axis: z");
-
- testPosition = childNegativeXAxis.localToWorld();
- targetPosition = targetNegativeXAxis.localToWorld();
- compare(testPosition.x, targetPosition.x, "test negativeXAxis: x");
- compare(testPosition.y, targetPosition.y, "test negativeXAxis: y");
- compare(testPosition.z, targetPosition.z, "test negativeXAxis: z");
-
- target1.x = -5.0;
- target1.y = -5.0;
- target1.z = -5.0;
- // Adjust the child's Z offset to match the new target position
- child1.z = Math.sqrt(target1.x*target1.x + target1.y*target1.y +
- target1.z*target1.z);
-
- testPosition = child1.localToWorld();
- targetPosition = target1.localToWorld();
-
- // compare is fuzzy by default
- compare(testPosition.x, targetPosition.x, "test subject position change: x");
- compare(testPosition.y, targetPosition.y, "test subject position change: y");
- compare(testPosition.z, targetPosition.z, "test subject position change: z");
- }
-
- function test_preserveUpVector() {
- compare(lookAtUpVector.preserveUpVector, false, "default preserveUpVector is false");
-
- // Verify that the lookAt works:
- var childUpVectorPosition = childUpVector.localToWorld();
- var targetUpVectorPosition = targetUpVector.localToWorld();
- compareVectors(childUpVectorPosition, targetUpVectorPosition, "preserveUpVector false");
-
- var targetUpVectorPosition = targetUpVector.localToWorld();
- var childUpVectorTruePosition = childUpVectorTrue.localToWorld();
- var expectedUpVectorTruePosition =
- targetExpectedUpVectorTrue.localToWorld();
-
- compareVectors(childUpVectorTruePosition,
- expectedUpVectorTruePosition,
- "preserveUpVector true" );
-
- // test that changing preserveUpVector works
- lookAtUpVector.preserveUpVector = true;
- compare(lookAtUpVector.preserveUpVector, true, "setPreserveUpVector(true)");
- childUpVectorPosition = childUpVector.localToWorld();
- compareVectors(childUpVectorPosition, expectedUpVectorTruePosition, "preserveUpVector set to true ");
-
- lookAtUpVector.preserveUpVector = false;
- compare(lookAtUpVector.preserveUpVector, false, "setPreserveUpVector(false)");
- var childUpVectorSetFalsePosition = childUpVector.localToWorld();
- compareVectors(childUpVectorSetFalsePosition,
- targetUpVectorPosition,
- "preserveUpVector set to false ");
- return;
- }
- }
-}