summaryrefslogtreecommitdiffstats
path: root/tests/auto/qml3d/shaders/tst_shaders.qml
diff options
context:
space:
mode:
Diffstat (limited to 'tests/auto/qml3d/shaders/tst_shaders.qml')
-rw-r--r--tests/auto/qml3d/shaders/tst_shaders.qml136
1 files changed, 0 insertions, 136 deletions
diff --git a/tests/auto/qml3d/shaders/tst_shaders.qml b/tests/auto/qml3d/shaders/tst_shaders.qml
deleted file mode 100644
index 2a4258af..00000000
--- a/tests/auto/qml3d/shaders/tst_shaders.qml
+++ /dev/null
@@ -1,136 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt 4.7
-import Qt3D 1.0
-import Qt3D.Shapes 1.0
-import QtQuickTest 1.0
-
-Viewport {
- id: viewport
-
- width: 480
- height: 320
-
- property string fragmentShader: "\
-\
- void main(void)\
- {\
- gl_FragColor = vec4(1,0,1,1);\
- }\
- "
-
- property string vertexShader: "\
- attribute highp vec4 qt_Vertex;\
- uniform mediump mat4 qt_ModelViewProjectionMatrix;\
-\
- void main(void)\
- {\
- gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex;\
- }\
- "
-
- Effect {
- id: testEffect
- material: china
- }
-
- Cube {
- id: testItemWithNullFragmentShader
- effect: testShaderProgramWithNullFragmentShader
- x: -1.5;
- }
-
- Cube {
- id: testItem
- effect: testShaderProgram
- }
-
- Cube {
- id: testItemWithNullVertexShader
- effect: testShaderProgramWithNullVertexShader
- x: 1.5
- }
-
-
- // Simple
- Timer {
- running: true
- interval: 1
- onTriggered: {
- shadersTest.when = true;
- viewport.update3d();
- }
- }
-
- TestCase {
- id: shadersTest
-
- // Delay test until after first paint
- when: false
- //
- function test_null_fragment_shader() {
- // a test failure is an assert during shader program linking
- // so if execution reaches this point, the test has passed
- verify(true, "shader program didn't crash with null shaders");
- }
- }
-
- ShaderProgram {
- id: testShaderProgram
- fragmentShader: viewport.fragmentShader
- vertexShader: viewport.vertexShader
- }
-
- ShaderProgram {
- id: testShaderProgramWithNullFragmentShader
-
- fragmentShader: ""
- vertexShader: viewport.vertexShader
- }
-
- ShaderProgram {
- id: testShaderProgramWithNullVertexShader
- fragmentShader: viewport.fragmentShader
- vertexShader: ""
- }
-
-}