diff options
Diffstat (limited to 'tests/auto/threed/load_model/tst_load_model.cpp')
-rw-r--r-- | tests/auto/threed/load_model/tst_load_model.cpp | 232 |
1 files changed, 0 insertions, 232 deletions
diff --git a/tests/auto/threed/load_model/tst_load_model.cpp b/tests/auto/threed/load_model/tst_load_model.cpp deleted file mode 100644 index 824ba5d5..00000000 --- a/tests/auto/threed/load_model/tst_load_model.cpp +++ /dev/null @@ -1,232 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtQuick3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtTest/QtTest> - -#include "qglabstractscene.h" - -class tst_LoadModel : public QObject -{ - Q_OBJECT -public: - tst_LoadModel() {} - ~tst_LoadModel() {} - -private slots: - void load_data(); - void load(); - void create_data(); - void create(); -}; - -// Just try to load all the models in the resources file - no checking -void tst_LoadModel::load_data() -{ - QString model_path(QLatin1String(":/data/models")); - QDir data(model_path); - - // only load if its a supported format - QStringList entries = data.entryList(QGLAbstractScene::supportedFormats()); - - QTest::addColumn<QString>("model"); - - for (int i = 0; i < entries.size(); ++i) - QTest::newRow(qPrintable(entries.at(i))) << entries.at(i); -} - -void tst_LoadModel::load() -{ - QFETCH(QString, model); - - QGLAbstractScene *scene = 0; - QString model_path(QLatin1String(":/data/models/%1")); - model_path = model_path.arg(model); - - QFile f(model_path); - QVERIFY(f.open(QIODevice::ReadOnly)); - - QUrl u; - u.setPath(model_path); - u.setScheme("file"); - - scene = QGLAbstractScene::loadScene(&f,u, QString(), QString()); - QVERIFY(scene != 0); -} - -void tst_LoadModel::create_data() -{ - QTest::addColumn<QString>("model"); - QTest::addColumn<QString>("options"); - QTest::addColumn<QString>("importName"); - QTest::addColumn<QString>("nodeName"); - QTest::addColumn<QString>("materialName"); - QTest::addColumn<QRgb>("materialDiffuse"); - QTest::addColumn<QString>("texture"); - QTest::addColumn<int>("expected_vertices"); - QTest::addColumn<int>("expected_indices"); - - ////// --- OBJ --- - - // default is faceted for obj - QTest::newRow("cube-obj-default") - << "basic-cube.obj" << "" - << "basic-cube.obj" << "CubeObject_CubeMesh" << "Red" - << qRgb(188, 32, 32) << "tex" - << 24 << 36; - - // force a faceted load - QTest::newRow("cube-obj-faceted") - << "basic-cube.obj" << "ForceFaceted" - << "basic-cube.obj" << "CubeObject_CubeMesh" << "Red" - << qRgb(188, 32, 32) << "tex" - << 24 << 36; - - // force a smooth load - QTest::newRow("cube-obj-smooth") - << "basic-cube.obj" << "ForceSmooth" - << "basic-cube.obj" << "CubeObject_CubeMesh" << "Red" - << qRgb(188, 32, 32) << "tex" - << 24 << 36; - - - ////// --- 3DS --- - - // default is faceted - QTest::newRow("cube-3ds-default") - << "basic-cube.3ds" << "" - << "basic-cube.3ds" << "CubeObject::SlateGray" << "SlateGray" - << qRgb(94, 142, 155) << "tex" - << 12 << 36; - - // force smooth - QTest::newRow("cube-3ds-smooth") - << "basic-cube.3ds" << "ForceSmooth" - << "basic-cube.3ds" << "CubeObject::Red" << "Red" - << qRgb(234, 40, 40) << "tex" - << 12 << 36; - - - ////// --- wave model --- - - // default is faceted - QTest::newRow("wave-obj-default") - << "wave.obj" << "" - << "wave.obj" << "Wave_Obj" << "" - << qRgb(0, 0, 0) << "" - << 259 << 1296; - - // force smooth - QTest::newRow("wave-obj-faceted") - << "wave.obj" << "ForceFaceted" - << "wave.obj" << "Wave_Obj" << "" - << qRgb(0, 0, 0) << "" - << 864 << 1296; -} - -void tst_LoadModel::create() -{ - QFETCH(QString, model); - QFETCH(QString, options); - QFETCH(QString, importName); - QFETCH(QString, nodeName); - QFETCH(QString, materialName); - QFETCH(QRgb, materialDiffuse); - QFETCH(QString, texture); - QFETCH(int, expected_vertices); - QFETCH(int, expected_indices); - - QGLAbstractScene *scene = 0; - QString model_path(QLatin1String(":/data/models/%1")); - model_path = model_path.arg(model); - - QFile f(model_path); - QVERIFY(f.open(QIODevice::ReadOnly)); - - QUrl u; - u.setPath(model_path); - u.setScheme("file"); - - scene = QGLAbstractScene::loadScene(&f, u, QString(), options); - QVERIFY(scene != 0); - - QGLSceneNode *node = scene->mainNode(); - - //qDumpScene(node); - - QCOMPARE(node->objectName(), importName); - - QGLSceneNode *foundGeometry = 0; - QGLSceneNode *foundNode = nodeName.isEmpty() ? (QGLSceneNode *)1 : 0; - QGLSceneNode *foundMaterial = materialName.isEmpty() ? (QGLSceneNode *)1 : 0; - QList<QGLSceneNode*> list = node->allChildren(); - for (int i = 0; i < list.size(); ++ i) - { - if (!foundGeometry && list.at(i)->geometry().count() > 0) - foundGeometry = list.at(i); - if (!foundNode && list.at(i)->objectName() == nodeName) - foundNode = list.at(i); - if (!foundMaterial && list.at(i)->material() && - (list.at(i)->material()->objectName() == materialName)) - foundMaterial = list.at(i); - } - - QVERIFY2(foundGeometry != 0, "A non-null geometry node was not found"); - QVERIFY2(foundNode != 0, qPrintable(nodeName + QLatin1String(" named node not found"))); - QVERIFY2(foundMaterial != 0, qPrintable(materialName + QLatin1String(" named material not found"))); - - int r, g, b; - if (!materialName.isEmpty()) - { - foundMaterial->material()->diffuseColor().getRgb(&r, &g, &b); - QCOMPARE(materialDiffuse, qRgb(r, g, b)); - } - - QGeometryData data = foundGeometry->geometry(); - QVERIFY(data.count() > 0); - - QCOMPARE(data.vertices().count(), expected_vertices); - QCOMPARE(data.normals().count(), expected_vertices); - QCOMPARE(data.indices().count(), expected_indices); -} - -QTEST_APPLESS_MAIN(tst_LoadModel) - -#include "tst_load_model.moc" |