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diff --git a/tests/manual/transformations/qml/TransformationListTestCase.qml b/tests/manual/transformations/qml/TransformationListTestCase.qml
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-import Qt3D 1.0
-import Qt3D.Shapes 1.0
-
-Rectangle {
- id: container
- property string text:
- "This example combines a rotation, scale and translate in one " +
- "Item3D. It should show a teapot spinning anti-clockwise, growing " +
- "and moving up-right relative to the initial camera, and then " +
- "reversing.";
- property variant camera: defaultCamera
-
- // Default values:
- property variant defaultCamera: Camera { eye: Qt.vector3d(0,5,30) }
- property real defaultWidth: 440
- property real defaultHeight: 300
- property real animationFactor: 0.0
- property real animationDuration: 2000
-
- SequentialAnimation on animationFactor {
- loops: Animation.Infinite
- PropertyAnimation {
- from: 0.0
- to: 1.0
- duration: animationDuration
- }
- PropertyAnimation {
- from: 1.0
- to: 0.0
- duration: animationDuration
- }
- }
-
- border.width: 2
- border.color: "black"
- radius: 5
- width: defaultWidth
- height: defaultHeight
-
- Text {
- id: textItem
- wrapMode: "WordWrap"
- horizontalAlignment: "AlignHCenter"
- text: container.text
- anchors.left: parent.left
- anchors.right: parent.right
- }
-
- Rectangle {
- id: viewportContainer
- anchors.left: parent.left
- anchors.right: parent.right
- anchors.margins: 1
- anchors.topMargin: 2
- anchors.top: textItem.bottom
- anchors.bottom: container.bottom
- color: "#aaccee"
-
- Viewport {
- id: view
- anchors.fill: parent
- picking: true
- camera: container.camera
-
- Teapot
- {
- id: testModel
- property real scaleX: 1 + (2.0 * animationFactor);
- property real scaleY: 1 + (2.0 * animationFactor);
- property real scaleZ: 1 + (2.0 * animationFactor);
-
- property real rotationAngle: 360.0 * animationFactor;
- property real rotationAxisX: 0.0;
- property real rotationAxisY: 0.0;
- property real rotationAxisZ: 1.0;
-
- property real translationX: 4 * (2.0 * (animationFactor -0.5));
- property real translationY: 3 * (2.0 * (animationFactor - 0.5));
- property real translationZ: 0;
-
- transform: [
- Scale3D {
- scale: Qt.vector3d(testModel.scaleX,
- testModel.scaleY,
- testModel.scaleZ)
- },
- Rotation3D {
- axis: Qt.vector3d(testModel.rotationAxisX,
- testModel.rotationAxisY,
- testModel.rotationAxisZ)
- angle: testModel.rotationAngle
- },
- Translation3D {
- translate: Qt.vector3d(testModel.translationX,
- testModel.translationY,
- testModel.translationZ)
- }
- ]
- }
- }
- }
-}