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// Copyright (C) 2002-2005 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h

#ifndef __ICXML_READER_IMPL_H_INCLUDED__
#define __ICXML_READER_IMPL_H_INCLUDED__

#include "irrXML.h"
#include "irrString.h"
#include "irrArray.h"

using namespace Assimp;

#ifdef _DEBUG
#define IRR_DEBUGPRINT(x) printf((x));
#else // _DEBUG
#define IRR_DEBUGPRINT(x)
#endif // _DEBUG


namespace irr
{
namespace io
{


//! implementation of the IrrXMLReader
template<class char_type, class superclass>
class CXMLReaderImpl : public IIrrXMLReader<char_type, superclass>
{
public:

    //! Constructor
    CXMLReaderImpl(IFileReadCallBack* callback, bool deleteCallBack = true)
        : TextData(0), P(0), TextBegin(0), TextSize(0), CurrentNodeType(EXN_NONE),
        SourceFormat(ETF_ASCII), TargetFormat(ETF_ASCII)
    {
        if (!callback)
            return;

        storeTargetFormat();

        // read whole xml file

        readFile(callback);

        // clean up

        if (deleteCallBack)
            delete callback;

        // create list with special characters

        createSpecialCharacterList();

        // set pointer to text begin
        P = TextBegin;
    }


    //! Destructor
    virtual ~CXMLReaderImpl()
    {
        delete [] TextData;
    }


    //! Reads forward to the next xml node.
    //! \return Returns false, if there was no further node.
    virtual bool read()
    {
        // if not end reached, parse the node
        if (P && (unsigned int)(P - TextBegin) < TextSize - 1 && *P != 0)
        {
            parseCurrentNode();
            return true;
        }

        _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
        return false;
    }


    //! Returns the type of the current XML node.
    virtual EXML_NODE getNodeType() const
    {
        return CurrentNodeType;
    }


    //! Returns attribute count of the current XML node.
    virtual int getAttributeCount() const
    {
        return Attributes.size();
    }


    //! Returns name of an attribute.
    virtual const char_type* getAttributeName(int idx) const
    {
        if (idx < 0 || idx >= (int)Attributes.size())
            return 0;

        return Attributes[idx].Name.c_str();
    }


    //! Returns the value of an attribute.
    virtual const char_type* getAttributeValue(int idx) const
    {
        if (idx < 0 || idx >= (int)Attributes.size())
            return 0;

        return Attributes[idx].Value.c_str();
    }


    //! Returns the value of an attribute.
    virtual const char_type* getAttributeValue(const char_type* name) const
    {
        const SAttribute* attr = getAttributeByName(name);
        if (!attr)
            return 0;

        return attr->Value.c_str();
    }


    //! Returns the value of an attribute
    virtual const char_type* getAttributeValueSafe(const char_type* name) const
    {
        const SAttribute* attr = getAttributeByName(name);
        if (!attr)
            return EmptyString.c_str();

        return attr->Value.c_str();
    }



    //! Returns the value of an attribute as integer.
    int getAttributeValueAsInt(const char_type* name) const
    {
        return (int)getAttributeValueAsFloat(name);
    }


    //! Returns the value of an attribute as integer.
    int getAttributeValueAsInt(int idx) const
    {
        return (int)getAttributeValueAsFloat(idx);
    }


    //! Returns the value of an attribute as float.
    float getAttributeValueAsFloat(const char_type* name) const
    {
        const SAttribute* attr = getAttributeByName(name);
        if (!attr)
            return 0;

        core::stringc c = attr->Value.c_str();
        return fast_atof(c.c_str());
    }


    //! Returns the value of an attribute as float.
    float getAttributeValueAsFloat(int idx) const
    {
        const char_type* attrvalue = getAttributeValue(idx);
        if (!attrvalue)
            return 0;

        core::stringc c = attrvalue;
        return fast_atof(c.c_str());
    }


    //! Returns the name of the current node.
    virtual const char_type* getNodeName() const
    {
        return NodeName.c_str();
    }


    //! Returns data of the current node.
    virtual const char_type* getNodeData() const
    {
        return NodeName.c_str();
    }


    //! Returns if an element is an empty element, like <foo />
    virtual bool isEmptyElement() const
    {
        return IsEmptyElement;
    }

    //! Returns format of the source xml file.
    virtual ETEXT_FORMAT getSourceFormat() const
    {
        return SourceFormat;
    }

    //! Returns format of the strings returned by the parser.
    virtual ETEXT_FORMAT getParserFormat() const
    {
        return TargetFormat;
    }

private:

    // Reads the current xml node
    void parseCurrentNode()
    {
        char_type* start = P;

        // more forward until '<' found
        while (*P != L'<' && *P)
            ++P;

        if (!*P)
            return;

        if (P - start > 0)
        {
            // we found some text, store it
            if (setText(start, P))
                return;
        }

        ++P;

        // based on current token, parse and report next element
        switch(*P)
        {
        case L'/':
            parseClosingXMLElement();
            break;
        case L'?':
            ignoreDefinition();
            break;
        case L'!':
            if (!parseCDATA())
                parseComment();
            break;
        default:
            parseOpeningXMLElement();
            break;
        }
    }


    //! sets the state that text was found. Returns true if set should be set
    bool setText(char_type* start, char_type* end)
    {
        // check if text is more than 2 characters, and if not, check if there is
        // only white space, so that this text won't be reported
        if (end - start < 3)
        {
            char_type* p = start;
            for (; p != end; ++p)
                if (!isWhiteSpace(*p))
                    break;

            if (p == end)
                return false;
        }

        // set current text to the parsed text, and replace xml special characters
        core::string<char_type> s(start, (int)(end - start));
        NodeName = replaceSpecialCharacters(s);

        // current XML node type is text
        CurrentNodeType = EXN_TEXT;

        return true;
    }



    //! ignores an xml definition like <?xml something />
    void ignoreDefinition()
    {
        CurrentNodeType = EXN_UNKNOWN;

        // move until end marked with '>' reached
        while (*P != L'>')
            ++P;

        ++P;
    }


    //! parses a comment
    void parseComment()
    {
        CurrentNodeType = EXN_COMMENT;
        P += 1;

        char_type *pCommentBegin = P;

        int count = 1;

        // move until end of comment reached
        while (count)
        {
            if (*P == L'>')
                --count;
            else
            if (*P == L'<')
                ++count;

            ++P;
        }

        P -= 3;
        NodeName = core::string<char_type>(pCommentBegin+2, (int)(P - pCommentBegin-2));
        P += 3;
    }


    //! parses an opening xml element and reads attributes
    void parseOpeningXMLElement()
    {
        CurrentNodeType = EXN_ELEMENT;
        IsEmptyElement = false;
        Attributes.clear();

        // find name
        const char_type* startName = P;

        // find end of element
        while (*P != L'>' && !isWhiteSpace(*P))
            ++P;

        const char_type* endName = P;

        // find Attributes
        while (*P != L'>')
        {
            if (isWhiteSpace(*P))
                ++P;
            else
            {
                if (*P != L'/')
                {
                    // we've got an attribute

                    // read the attribute names
                    const char_type* attributeNameBegin = P;

                    while (!isWhiteSpace(*P) && *P != L'=')
                        ++P;

                    const char_type* attributeNameEnd = P;
                    ++P;

                    // read the attribute value
                    // check for quotes and single quotes, thx to murphy
                    while ( (*P != L'\"') && (*P != L'\'') && *P)
                        ++P;

                    if (!*P) // malformatted xml file
                        return;

                    const char_type attributeQuoteChar = *P;

                    ++P;
                    const char_type* attributeValueBegin = P;

                    while (*P != attributeQuoteChar && *P)
                        ++P;

                    if (!*P) // malformatted xml file
                        return;

                    const char_type* attributeValueEnd = P;
                    ++P;

                    SAttribute attr;
                    attr.Name = core::string<char_type>(attributeNameBegin,
                        (int)(attributeNameEnd - attributeNameBegin));

                    core::string<char_type> s(attributeValueBegin,
                        (int)(attributeValueEnd - attributeValueBegin));

                    attr.Value = replaceSpecialCharacters(s);
                    Attributes.push_back(attr);
                }
                else
                {
                    // tag is closed directly
                    ++P;
                    IsEmptyElement = true;
                    break;
                }
            }
        }

        // check if this tag is closing directly
        if (endName > startName && *(endName-1) == L'/')
        {
            // directly closing tag
            IsEmptyElement = true;
            endName--;
        }

        NodeName = core::string<char_type>(startName, (int)(endName - startName));

        ++P;
    }


    //! parses an closing xml tag
    void parseClosingXMLElement()
    {
        CurrentNodeType = EXN_ELEMENT_END;
        IsEmptyElement = false;
        Attributes.clear();

        ++P;
        const char_type* pBeginClose = P;

        while (*P != L'>')
            ++P;

    // remove trailing whitespace, if any
    while ( isspace( P[-1]))
      --P;

        NodeName = core::string<char_type>(pBeginClose, (int)(P - pBeginClose));
        ++P;
    }

    //! parses a possible CDATA section, returns false if begin was not a CDATA section
    bool parseCDATA()
    {
        if (*(P+1) != L'[')
            return false;

        CurrentNodeType = EXN_CDATA;

        // skip '<![CDATA['
        int count=0;
        while ( *P && count<8 )
        {
            ++P;
            ++count;
        }

        if (!*P)
            return true;

        char_type *cDataBegin = P;
        char_type *cDataEnd = 0;

        // find end of CDATA
        while (*P && !cDataEnd)
        {
            if (*P == L'>' &&
               (*(P-1) == L']') &&
               (*(P-2) == L']'))
            {
                cDataEnd = P - 2;
            }

            ++P;
        }

        if ( cDataEnd )
            NodeName = core::string<char_type>(cDataBegin, (int)(cDataEnd - cDataBegin));
        else
            NodeName = "";

        return true;
    }


    // structure for storing attribute-name pairs
    struct SAttribute
    {
        core::string<char_type> Name;
        core::string<char_type> Value;
    };

    // finds a current attribute by name, returns 0 if not found
    const SAttribute* getAttributeByName(const char_type* name) const
    {
        if (!name)
            return 0;

        core::string<char_type> n = name;

        for (int i=0; i<(int)Attributes.size(); ++i)
            if (Attributes[i].Name == n)
                return &Attributes[i];

        return 0;
    }

    // replaces xml special characters in a string and creates a new one
    core::string<char_type> replaceSpecialCharacters(
        core::string<char_type>& origstr)
    {
        int pos = origstr.findFirst(L'&');
        int oldPos = 0;

        if (pos == -1)
            return origstr;

        core::string<char_type> newstr;

        while (pos != -1 && pos < origstr.size()-2)
        {
            // check if it is one of the special characters

            int specialChar = -1;
            for (int i=0; i<(int)SpecialCharacters.size(); ++i)
            {
                const char_type* p = &origstr.c_str()[pos]+1;

                if (equalsn(&SpecialCharacters[i][1], p, SpecialCharacters[i].size()-1))
                {
                    specialChar = i;
                    break;
                }
            }

            if (specialChar != -1)
            {
                newstr.append(origstr.subString(oldPos, pos - oldPos));
                newstr.append(SpecialCharacters[specialChar][0]);
                pos += SpecialCharacters[specialChar].size();
            }
            else
            {
                newstr.append(origstr.subString(oldPos, pos - oldPos + 1));
                pos += 1;
            }

            // find next &
            oldPos = pos;
            pos = origstr.findNext(L'&', pos);
        }

        if (oldPos < origstr.size()-1)
            newstr.append(origstr.subString(oldPos, origstr.size()-oldPos));

        return newstr;
    }



    //! reads the xml file and converts it into the wanted character format.
    bool readFile(IFileReadCallBack* callback)
    {
        int size = callback->getSize();
        size += 4; // We need two terminating 0's at the end.
                   // For ASCII we need 1 0's, for UTF-16 2, for UTF-32 4.

        char* data8 = new char[size];

        if (!callback->read(data8, size-4))
        {
            delete [] data8;
            return false;
        }

        // add zeros at end

        data8[size-1] = 0;
        data8[size-2] = 0;
        data8[size-3] = 0;
        data8[size-4] = 0;

        char16* data16 = reinterpret_cast<char16*>(data8);
        char32* data32 = reinterpret_cast<char32*>(data8);

        // now we need to convert the data to the desired target format
        // based on the byte order mark.

        const unsigned char UTF8[] = {0xEF, 0xBB, 0xBF}; // 0xEFBBBF;
        const int UTF16_BE = 0xFFFE;
        const int UTF16_LE = 0xFEFF;
        const int UTF32_BE = 0xFFFE0000;
        const int UTF32_LE = 0x0000FEFF;

        // check source for all utf versions and convert to target data format

        if (size >= 4 && data32[0] == (char32)UTF32_BE)
        {
            // UTF-32, big endian
            SourceFormat = ETF_UTF32_BE;
            convertTextData(data32+1, data8, (size/4)); // data32+1 because we need to skip the header
        }
        else
        if (size >= 4 && data32[0] == (char32)UTF32_LE)
        {
            // UTF-32, little endian
            SourceFormat = ETF_UTF32_LE;
            convertTextData(data32+1, data8, (size/4)); // data32+1 because we need to skip the header
        }
        else
        if (size >= 2 && data16[0] == UTF16_BE)
        {
            // UTF-16, big endian
            SourceFormat = ETF_UTF16_BE;
            convertTextData(data16+1, data8, (size/2)); // data16+1 because we need to skip the header
        }
        else
        if (size >= 2 && data16[0] == UTF16_LE)
        {
            // UTF-16, little endian
            SourceFormat = ETF_UTF16_LE;
            convertTextData(data16+1, data8, (size/2)); // data16+1 because we need to skip the header
        }
        else
        if (size >= 3 && data8[0] == UTF8[0] && data8[1] == UTF8[1] && data8[2] == UTF8[2])
        {
            // UTF-8
            SourceFormat = ETF_UTF8;
            convertTextData(data8+3, data8, size); // data8+3 because we need to skip the header
        }
        else
        {
            // ASCII
            SourceFormat = ETF_ASCII;
            convertTextData(data8, data8, size);
        }

        return true;
    }


    //! converts the text file into the desired format.
    //! \param source: begin of the text (without byte order mark)
    //! \param pointerToStore: pointer to text data block which can be
    //! stored or deleted based on the nesessary conversion.
    //! \param sizeWithoutHeader: Text size in characters without header
    template<class src_char_type>
    void convertTextData(src_char_type* source, char* pointerToStore, int sizeWithoutHeader)
    {
        // convert little to big endian if necessary
        if (sizeof(src_char_type) > 1 &&
            isLittleEndian(TargetFormat) != isLittleEndian(SourceFormat))
            convertToLittleEndian(source);

        // check if conversion is necessary:
        if (sizeof(src_char_type) == sizeof(char_type))
        {
            // no need to convert
            TextBegin = (char_type*)source;
            TextData = (char_type*)pointerToStore;
            TextSize = sizeWithoutHeader;
        }
        else
        {
            // convert source into target data format.
            // TODO: implement a real conversion. This one just
            // copies bytes. This is a problem when there are
            // unicode symbols using more than one character.

            TextData = new char_type[sizeWithoutHeader];

            // MSVC debugger complains here about loss of data ...


            // FIXME - gcc complains about 'shift width larger than width of type'
            // for T == unsigned long. Avoid it by messing around volatile ..
            volatile unsigned int c = 3;
            const src_char_type cc = (src_char_type)((((uint64_t)1u << (sizeof( char_type)<<c)) - 1));
            for (int i=0; i<sizeWithoutHeader; ++i)
                TextData[i] = char_type( source[i] & cc);

            TextBegin = TextData;
            TextSize = sizeWithoutHeader;

            // delete original data because no longer needed
            delete [] pointerToStore;
        }
    }

    //! converts whole text buffer to little endian
    template<class src_char_type>
    void convertToLittleEndian(src_char_type* t)
    {
        if (sizeof(src_char_type) == 4)
        {
            // 32 bit

            while (*t)
            {
                *t = ((*t & 0xff000000) >> 24) |
                     ((*t & 0x00ff0000) >> 8)  |
                     ((*t & 0x0000ff00) << 8)  |
                     ((*t & 0x000000ff) << 24);
                ++t;
            }
        }
        else
        {
            // 16 bit

            while (*t)
            {
                *t = (*t >> 8) | (*t << 8);
                ++t;
            }
        }
    }

    //! returns if a format is little endian
    inline bool isLittleEndian(ETEXT_FORMAT f)
    {
        return f == ETF_ASCII ||
               f == ETF_UTF8 ||
               f == ETF_UTF16_LE ||
               f == ETF_UTF32_LE;
    }


    //! returns true if a character is whitespace
    inline bool isWhiteSpace(char_type c)
    {
        return (c==' ' || c=='\t' || c=='\n' || c=='\r');
    }


    //! generates a list with xml special characters
    void createSpecialCharacterList()
    {
        // list of strings containing special symbols,
        // the first character is the special character,
        // the following is the symbol string without trailing &.

        SpecialCharacters.push_back("&amp;");
        SpecialCharacters.push_back("<lt;");
        SpecialCharacters.push_back(">gt;");
        SpecialCharacters.push_back("\"quot;");
        SpecialCharacters.push_back("'apos;");

    }


    //! compares the first n characters of the strings
    bool equalsn(const char_type* str1, const char_type* str2, int len)
    {
        int i;
        for (i=0; str1[i] && str2[i] && i < len; ++i)
            if (str1[i] != str2[i])
                return false;

        // if one (or both) of the strings was smaller then they
        // are only equal if they have the same lenght
        return (i == len) || (str1[i] == 0 && str2[i] == 0);
    }


    //! stores the target text format
    void storeTargetFormat()
    {
        // get target format. We could have done this using template specialization,
        // but VisualStudio 6 don't like it and we want to support it.

        switch(sizeof(char_type))
        {
        case 1:
            TargetFormat = ETF_UTF8;
            break;
        case 2:
            TargetFormat = ETF_UTF16_LE;
            break;
        case 4:
            TargetFormat = ETF_UTF32_LE;
            break;
        default:
            TargetFormat = ETF_ASCII; // should never happen.
        }
    }


    // instance variables:

    char_type* TextData;         // data block of the text file
    char_type* P;                // current point in text to parse
    char_type* TextBegin;        // start of text to parse
    unsigned int TextSize;       // size of text to parse in characters, not bytes

    EXML_NODE CurrentNodeType;   // type of the currently parsed node
    ETEXT_FORMAT SourceFormat;   // source format of the xml file
    ETEXT_FORMAT TargetFormat;   // output format of this parser

    core::string<char_type> NodeName;    // name of the node currently in
    core::string<char_type> EmptyString; // empty string to be returned by getSafe() methods

    bool IsEmptyElement;       // is the currently parsed node empty?

    core::array< core::string<char_type> > SpecialCharacters; // see createSpecialCharacterList()

    core::array<SAttribute> Attributes; // attributes of current element

}; // end CXMLReaderImpl


} // end namespace
} // end namespace

#endif