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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtQuick3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGLABSTRACTSURFACE_H
#define QGLABSTRACTSURFACE_H
#include "qt3dglobal.h"
#include <QtOpenGL/qgl.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Qt3D)
class Q_QT3D_EXPORT QGLAbstractSurface
{
public:
virtual ~QGLAbstractSurface();
enum SurfaceType
{
Widget,
FramebufferObject,
PixelBuffer,
Subsurface,
User = 1000
};
int surfaceType() const { return m_type; }
virtual QPaintDevice *device() const = 0;
virtual bool activate(QGLAbstractSurface *prevSurface = 0) = 0;
virtual void deactivate(QGLAbstractSurface *nextSurface = 0) = 0;
virtual QRect viewportGL() const = 0;
QRect viewportRect() const;
virtual qreal aspectRatio() const;
bool switchTo(QGLAbstractSurface *nextSurface);
static QGLAbstractSurface *createSurfaceForDevice(QPaintDevice *device);
static QGLAbstractSurface *createSurfaceForContext(const QGLContext *context);
protected:
QGLAbstractSurface(int surfaceType) : m_type(surfaceType) {}
private:
int m_type;
Q_DISABLE_COPY(QGLAbstractSurface)
};
QT_END_NAMESPACE
QT_END_HEADER
#endif
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