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<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2008/03/COLLADASchema" version="1.5.0">
    <asset>
        <created>2005-11-14T02:16:38Z</created>
        <modified>2005-11-15T11:36:38Z</modified>
        <revision>1.0</revision>
    </asset>
    <library_effects>
    <effect id="whitePhong">
        <profile_COMMON>
        <technique sid="phong1">
            <phong>
            <emission>
                <color>0 0 0.3 1.0</color>
            </emission>
            <ambient>
                <color>1.0 0 0 1.0</color>
            </ambient>
            <diffuse>
                <color>0 1 0 1.0</color>
            </diffuse>
            <specular>
                <color>1.0 1.0 1.0 1.0</color>
            </specular>
            <shininess>
                <float>20.0</float>
            </shininess>
            <reflective>
                <color>1.0 1.0 1.0 1.0</color>
            </reflective>
            <reflectivity>
                <float>0.5</float>
            </reflectivity>
            <transparent>
                <color>1.0 1.0 1.0 1.0</color>
            </transparent>
            <transparency>
                <float>1.0</float>
            </transparency>
            </phong>
        </technique>
        </profile_COMMON>
    </effect>
    </library_effects>
    <library_materials>
        <material id="whiteMaterial">
        <instance_effect url="#whitePhong"/>
        </material>
    </library_materials>
    <library_geometries>
        <geometry id="box" name="box">
        <mesh>
        <source id="box-Pos">
            <float_array id="box-Pos-array" count="24">
            -0.5 0.5 0.5
            0.5 0.5 0.5
            -0.5 -0.5 0.5
            0.5 -0.5 0.5
            -0.5 0.5 -0.5
            0.5 0.5 -0.5
            -0.5 -0.5 -0.5
            0.5 -0.5 -0.5
            </float_array>
            <technique_common>
            <accessor source="#box-Pos-array" count="8" stride="3">
                <param name="X" type="float" />
                <param name="Y" type="float" />
                <param name="Z" type="float" />
            </accessor>
            </technique_common>
        </source>
        <source id="box-0-Normal">
            <float_array id="box-0-Normal-array" count="18">
            1.0 0.0 0.0
            -1.0 0.0 0.0
            0.0 1.0 0.0
            0.0 -1.0 0.0
            0.0 0.0 1.0
            0.0 0.0 -1.0
            </float_array>
            <technique_common>
            <accessor source="#box-0-Normal-array" count="6" stride="3">
                <param name="X" type="float"/>
                <param name="Y" type="float"/>
                <param name="Z" type="float"/>
            </accessor>
            </technique_common>
        </source>
        <vertices id="box-Vtx">
            <input semantic="POSITION" source="#box-Pos"/>
        </vertices>
        <polygons count="6" material="WHITE">
            <input semantic="VERTEX" source="#box-Vtx" offset="0"/>
            <input semantic="NORMAL" source="#box-0-Normal" offset="1"/>
            <p>0 4 2 4 3 4 1 4</p>
            <p>0 2 1 2 5 2 4 2</p>
            <p>6 3 7 3 3 3 2 3</p>
            <p>0 1 4 1 6 1 2 1</p>
            <p>3 0 7 0 5 0 1 0</p>
            <p>5 5 7 5 6 5 4 5</p>
        </polygons>
        </mesh>
    </geometry>
    </library_geometries>
    <library_visual_scenes>
    <visual_scene id="DefaultScene">
        <node id="Box" name="Box">
        <translate> 0 0 0</translate>
        <rotate> 0 0 1 0</rotate>
        <rotate> 0 1 0 0</rotate>
        <rotate> 1 0 0 0</rotate>
            <scale> 1 1 1</scale>
            <instance_geometry url="#box">
            <bind_material>
                <technique_common>
                <instance_material symbol="WHITE" target="#whiteMaterial"/>
                </technique_common>
            </bind_material>
            </instance_geometry>
        </node>
        </visual_scene>
    </library_visual_scenes>
    <scene>
        <instance_visual_scene url="#DefaultScene"/>
    </scene>
</COLLADA>