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import QtQuick 1.0
import Qt3D 1.0
import ModelTweak 1.0
Flow {
width: buttonWidth * 2 + 8
spacing: 8
property double buttonWidth: 80
BlenderToggle {
width: buttonWidth
buttonText: "Save!"
function onClicked() {
var saveData =
"import QtQuick 1.0\n" +
"import Qt3D 1.0\n" +
"\n" +
"Item3D {\n" +
" Translation3D {\n" +
" id: transformTranslate\n" +
" translate: Qt.vector3d(" +
transformTranslate.translate.x + ", " +
transformTranslate.translate.y + ", " +
transformTranslate.translate.z + ")\n" +
" }\n" +
"\n" +
" Rotation3D {\n" +
" id: transformRotateX\n" +
" angle: " + transformRotateX.angle + "\n" +
" axis: Qt.vector3d(1, 0, 0)\n" +
" }\n" +
"\n" +
" Rotation3D {\n" +
" id: transformRotateY\n" +
" angle: " + transformRotateY.angle + "\n" +
" axis: Qt.vector3d(0, 1, 0)\n" +
" }\n" +
"\n" +
" Rotation3D {\n" +
" id: transformRotateZ\n" +
" angle: " + transformRotateZ.angle + "\n" +
" axis: Qt.vector3d(0, 0, 1)\n" +
" }\n" +
"\n" +
" Scale3D {\n" +
" id: transformScale\n" +
" scale: Qt.vector3d(" +
transformScale.scale.x + ", " +
transformScale.scale.y + ", " +
transformScale.scale.z + ")\n" +
" }\n" +
"\n" +
" Mesh {\n" +
" id: source_mesh\n" +
" source: \"%1\"\n" +
" }\n" +
"\n" +
" mesh: source_mesh\n" +
" effect: Effect {}\n" +
" transform: [\n" +
" transformScale\n" +
" transformRotateX,\n" +
" transformRotateY,\n" +
" transformRotateZ,\n" +
" transformTranslate,\n" +
" ]\n" +
"}\n";
quickSave.filename = source_mesh.source
quickSave.data = saveData
var result = quickSave.save
console.log("If there was an error it will be after here:" + result)
}
}
BlenderToggle {
width: buttonWidth
buttonText: "Load!"
function onClicked() { console.log(quickLoad.openModelFile); }
}
BlenderToggle {
width: buttonWidth
buttonText: "Help!"
function onClicked() { helpOverlay.visible = true }
}
BlenderToggle {
width: buttonWidth
buttonText: "To let."
function onClicked() { console.log("Dunno what this does yet...") }
}
}
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