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/****************************************************************************
**
** Copyright (C) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the Itemviews NG project on Trolltech Labs.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 or 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/
#ifndef SERVER_H
#define SERVER_H
#include <qset.h>
#include <qdatastream.h>
#include <qgraphicsscene.h>
#include <qgraphicsview.h>
class QTcpServer;
class QTcpSocket;
class Window;
class Server : public QObject
{
Q_OBJECT
public:
Server(QObject *parent = 0);
~Server();
// events
void sendGeometryChangeEvent(quint32 id, const QRectF &rect);
void sendMousePressEvent(quint32 id, const QPointF &point);
void sendMouseReleaseEvent(quint32 id, const QPointF &point);
void sendMouseMoveEvent(quint32 id, const QPointF &point);
void sendKeyPressEvent(quint32 id, quint32 key, ushort unicode, uint modifiers);
void sendKeyReleaseEvent(quint32 id, quint32 key, ushort unicode, uint modifiers);
protected Q_SLOTS:
void handleRequest();
void handleConnection();
void handleConnectionError();
void removeConnection();
// requests
quint32 createWindow(quint32 parentId);
void destroyWindow(quint32 id);
void showWindow(quint32 id);
void hideWindow(quint32 id);
void raiseWindow(quint32 id);
void lowerWindow(quint32 id);
void updateWindow(quint32 id, const QRectF &rect);
void setWindowGeometry(quint32 id, const QRectF &rect);
private:
// connections
QTcpServer *m_server;
QHash<quint32, QTcpSocket *> m_connections;
// resources
QHash<quint32, Window*> m_windows;
// scenegraph
QGraphicsScene m_scene;
QGraphicsView m_view;
};
#endif//SERVER_H
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