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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Components project.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.1
import com.meego 1.0
Item {
id: root
// api
property alias visualParent: fader.visualParent
// possible states: Opening, Open, Closing, Closed
// Opening and Closing are used during animation (when the dialog fades/moves/pops/whatever in)
property int status: DialogStatus.Closed
// private api
property double __dim: 0.9
property int __fadeInDuration
property int __fadeOutDuration
property int __fadeInDelay
property int __fadeOutDelay
property int __fadeInEasingType
property int __fadeOutEasingType
property string __faderBackground
function open() {
if (status == DialogStatus.Closed)
status = DialogStatus.Opening;
}
function close() {
if (status == DialogStatus.Open)
status = DialogStatus.Closing;
}
signal privateClicked
//Deprecated, TODO Remove the following two lines on w13
signal clicked
onClicked: privateClicked()
QtObject {
id: parentCache
property QtObject oldParent: null
}
Component.onCompleted: {
parentCache.oldParent = parent;
fader.parent = parent;
parent = fader;
}
//if this is not given, application may crash in some cases
Component.onDestruction: {
if (parentCache.oldParent != null) {
parent = parentCache.oldParent
fader.parent = root
}
}
MyFader {
id: fader
dim: root.__dim
fadeInDuration: root.__fadeInDuration
fadeOutDuration: root.__fadeOutDuration
fadeInDelay: root.__fadeInDelay
fadeOutDelay: root.__fadeOutDelay
fadeInEasingType: root.__fadeInEasingType
fadeOutEasingType: root.__fadeOutEasingType
background: root.__faderBackground
onPrivateClicked: root.privateClicked();
MouseArea {
anchors.fill: parent
enabled: root.status == DialogStatus.Opening || root.status == DialogStatus.Closing
z: Number.MAX_VALUE
}
}
function __fader() {
return fader;
}
}
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