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#ifndef OPENGLSCENE_H
#define OPENGLSCENE_H
#include "point3d.h"
#include <QDir>
#include <QGraphicsScene>
#include <QTime>
#ifndef QT_NO_CONCURRENT
#include <QFutureWatcher>
#endif
QT_BEGIN_NAMESPACE
class QComboBox;
QT_END_NAMESPACE
class Model;
class OpenGLScene : public QGraphicsScene
{
Q_OBJECT
public:
OpenGLScene();
void drawBackground(QPainter *painter, const QRectF &rect);
public slots:
void enableWireframe(bool enabled);
void enableNormals(bool enabled);
void setLightPosition(int pos);
void setModelColor();
void setBackgroundColor();
void loadModel(const QString &model);
void modelLoaded();
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void wheelEvent(QGraphicsSceneWheelEvent * wheelEvent);
private:
void setModel(Model *model);
bool m_wireframeEnabled;
bool m_normalsEnabled;
float m_distance;
float m_lightPosition;
QColor m_modelColor;
QColor m_backgroundColor;
Model *m_model;
QTime m_time;
int m_lastTime;
int m_mouseEventTime;
Point3d m_rotation;
Point3d m_angularMomentum;
Point3d m_accumulatedMomentum;
#ifndef QT_NO_CONCURRENT
QFutureWatcher<Model *> m_modelLoader;
#endif
QComboBox *m_models;
QDir m_dir;
};
#endif
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